UNPKG

detect-collisions-quad-tree

Version:

Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies.(based on https://github.com/Prozi/detect-collisions)

2 folders, 9 files
../
14.9 kB
1.89 kB
3.29 kB
299 B
37.4 kB
162 B
2.51 kB
5.73 kB
1.06 kB
1.76 kB
6.05 kB