detect-collisions-quad-tree
Version:
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies.(based on https://github.com/Prozi/detect-collisions)
| Filename | Content Type | Size | |
|---|---|---|---|
| ../ | |||
| 1.48 kB | |||
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| 643 B | |||
| 5.75 kB | |||