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@dorgtech/daocomponents

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Componentizing [DAOstack's client library](https://github.com/daostack/client), enabling easier React application integration. The hope is to be able to turn any app into a DAO enabled dApp by adding ~2 components.

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); var React = require("react"); var memoize_one_1 = require("memoize-one"); var BaseComponent_1 = require("./BaseComponent"); var ComponentLogs_1 = require("./logging/ComponentLogs"); var Component = /** @class */ (function (_super) { __extends(Component, _super); function Component(props) { var _this = _super.call(this, props) || this; _this.entity = memoize_one_1.default( // This will only run when the function's arguments have changed :D // allowing us to only recreated/refetch the entity data when the props or arc context have changed. // See: https://reactjs.org/blog/2018/06/07/you-probably-dont-need-derived-state.html#what-about-memoization _this.createEntityWithProps); // TODO: implement this & prose _this.code = memoize_one_1.default(function (entity) { return ({}); }); _this._initialized = false; _this.state = { logs: new ComponentLogs_1.ComponentLogs() }; _this.onQueryData = _this.onQueryData.bind(_this); _this.onQueryError = _this.onQueryError.bind(_this); _this.onQueryComplete = _this.onQueryComplete.bind(_this); return _this; } // Complete any asynchronous initialization work needed by the Entity Component.prototype.initialize = function (entity) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { return [2 /*return*/]; }); }); }; Component.prototype.render = function () { var EntityProvider = this.constructor._EntityContext.Provider; var DataProvider = this.constructor._DataContext.Provider; var CodeProvider = this.constructor._CodeContext.Provider; var LogsProvider = this.constructor._LogsContext.Provider; var children = this.props.children; var _a = this.state, data = _a.data, logs = _a.logs; // create & fetch the entity // TODO: this should throw errors. Upon first error, logging marks "loading started" // then when first success is seen, record that time too for timings var entity = this._initialized ? this.entity(this.props) : undefined; var code = this._initialized ? this.code(entity) : undefined; logs.reactRendered(); return (React.createElement(React.Fragment, null, React.createElement(EntityProvider, { value: entity }, React.createElement(DataProvider, { value: data }, React.createElement(CodeProvider, { value: code }, React.createElement(LogsProvider, { value: logs }, children)))))); }; Component.prototype.componentDidMount = function () { return __awaiter(this, void 0, void 0, function () { var logs, error_1; return __generator(this, function (_a) { switch (_a.label) { case 0: logs = this.state.logs; _a.label = 1; case 1: _a.trys.push([1, 3, , 4]); return [4 /*yield*/, this.initialize(this.entity(this.props))]; case 2: _a.sent(); this._initialized = true; this.forceUpdate(); return [3 /*break*/, 4]; case 3: error_1 = _a.sent(); logs.entityCreationFailed(error_1); this.setState({ data: this.state.data, logs: logs.clone() }); return [3 /*break*/, 4]; case 4: return [2 /*return*/, Promise.resolve()]; } }); }); }; Component.prototype.componentWillUnmount = function () { if (this._subscription) { this._subscription.unsubscribe(); this._subscription = undefined; } }; Component.prototype.createEntityWithProps = function (props) { var logs = this.state.logs; logs.entityCreated(); // TODO: find a way to get rid of this, as it's // causing a react warning/error during render. this.clearPrevState(); try { var entity = this.createEntity(); logs.dataQueryStarted(); // subscribe to this entity's state changes this._subscription = entity.state().subscribe(this.onQueryData, this.onQueryError, this.onQueryComplete); return entity; } catch (error) { logs.entityCreationFailed(error); this.setState({ data: this.state.data, logs: logs.clone() }); return undefined; } }; Component.prototype.clearPrevState = function () { this.mergeState({ data: undefined, code: undefined, }); }; Component.prototype.onQueryData = function (data) { var logs = this.state.logs; logs.dataQueryReceivedData(); this.mergeState({ data: data }); }; Component.prototype.onQueryError = function (error) { var logs = this.state.logs; logs.dataQueryFailed(error); // This is required to force a rerender. setState is // used instead of mergeState because the class type // is lost when using mergeState. this.setState({ data: this.state.data, logs: logs.clone() }); }; Component.prototype.onQueryComplete = function () { var logs = this.state.logs; logs.dataQueryCompleted(); // This is required to force a rerender. setState is // used instead of mergeState because the class type // is lost when using mergeState. this.setState({ data: this.state.data, logs: logs.clone() }); }; return Component; }(BaseComponent_1.BaseComponent)); exports.Component = Component; //# sourceMappingURL=Component.js.map