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zp-figma-converter

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Convert Figma designs to various code formats

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/** * Define interfaces for game file structure */ /** * Interface for CSD file structure */ export interface GameFile { GameFile: { PropertyGroup: { '@_Name': string; '@_Type': string; '@_ID': string; '@_Version': string; }; Content: { '@_ctype': string; Content: { Animation: { '@_Duration': string; '@_Speed': string; }; ObjectData: any; }; }; }; } /** * Interface for Animation data in CSD */ export interface AnimationData { '@_Duration': string; '@_Speed': string; } /** * Interface for common node attributes */ export interface NodeAttributes { '@_Name': string; '@_ctype': string; '@_Tag'?: string; '@_ActionTag'?: string; '@_X'?: string; '@_Y'?: string; '@_RotationSkewX'?: string; '@_RotationSkewY'?: string; '@_IconVisible'?: string; '@_FlipX'?: string; '@_FlipY'?: string; '@_Alpha'?: string; '@_LeftMargin'?: string; '@_RightMargin'?: string; '@_TopMargin'?: string; '@_BottomMargin'?: string; '@_HorizontalEdge'?: string; '@_VerticalEdge'?: string; '@_TouchEnable'?: string; '@_FontSize'?: string; '@_ButtonText'?: string; '@_Scale9Enable'?: string; '@_Scale9OriginX'?: string; '@_Scale9OriginY'?: string; '@_Scale9Width'?: string; '@_Scale9Height'?: string; '@_ShadowOffsetX'?: string; '@_ShadowOffsetY'?: string; '@_OutlineEnabled'?: string; '@_ShadowEnabled'?: string; '@_HorizontalAlignmentType'?: string; '@_LabelText'?: string; '@_ClipAble'?: string; '@_BackColorAlpha'?: string; '@_ComboBoxIndex'?: string; '@_ColorAngle'?: string; '@_DisplayState'?: string; '@_SelectedState'?: string; '@_CharWidth'?: string; '@_CharHeight'?: string; '@_StartChar'?: string; '@_PercentInfo'?: string; '@_Direction'?: string; '@_PlaceHolderText'?: string; '@_MaxLengthText'?: string; '@_PasswordEnable'?: string; '@_DirectionType'?: string; '@_IsBounceEnabled'?: string; '@_ItemMargin'?: string; '@_VerticalType'?: string; '@_CheckedState'?: string; '@_ProgressInfo'?: string; '@_IsCustomSize'?: string; '@_MaxLengthEnable'?: string; Size?: { '@_X': string; '@_Y': string; }; AnchorPoint?: { '@_ScaleX'?: string; '@_ScaleY'?: string; }; Position?: { '@_X': string; '@_Y': string; }; Scale?: { '@_ScaleX': string; '@_ScaleY': string; }; CColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; PrePosition?: { '@_X': string; '@_Y': string; }; PreSize?: { '@_X': string; '@_Y': string; }; FileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BlendFunc?: { '@_Src': string; '@_Dst': string; }; FontResource?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; TextColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; DisabledFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; PressedFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; NormalFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; OutlineColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; ShadowColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; SingleColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; FirstColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; EndColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; ColorVector?: { '@_ScaleX': string; '@_ScaleY': string; }; NormalBackFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; PressedBackFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; DisableBackFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; NodeNormalFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; NodeDisableFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; ImageFileData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; DisplayState?: boolean; BackGroundBoxData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BackGroundBoxDisabledData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; FrontCrossData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; FrontCrossDisabledData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; LabelAtlasFileImage_CNB?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; FileNameData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BackGroundData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; ProgressBarData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BallNormalData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BallPressedData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; BallDisabledData?: { '@_Type': string; '@_Path': string; '@_Plist': string; }; PlaceHolderColor?: { '@_A': string; '@_R': string; '@_G': string; '@_B': string; }; InnerNodeSize?: { '@_Width': string; '@_Height': string; }; Children?: { AbstractNodeData: NodeAttributes[]; }; [key: string]: any; } /** * Interface for JSON structure of Cocos Studio */ export interface CocosStudioJson { ID: string; Version: string; Name: string; Type: string; Content: { Content: { Animation: { Duration: number; Speed: number; Timelines: any[]; ctype: string; }; AnimationList: any[]; ObjectData: any; UsedResources: string[]; ctype: string; }; }; } //# sourceMappingURL=game-file.d.ts.map