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zombiebox-platform-pc

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# Change log ## 2.3.5 (03.06.2021) * Update hls.js to 1.0.5 ## 2.3.4 (23.11.2020) * Update hls.js to 0.14 and use its full version ## 2.3.3 (04.03.2020) * Support ZombieBox 2.7 (improve start position handling) ## 2.3.2 (05.02.2020) * Fix runtime exception in compiled version. ## 2.3.1 (03.02.2020) * Add externs to published files ## 2.3.0 (03.02.2020) * HLS support was added to both `HTML5Video` and `StatefultHtml5Video` with the help of [Hls.js](https://github.com/video-dev/hls.js/). * Support ZombieBox 2.6.0 ## 2.2.0 (28.12.2019) Identical to `2.2.0-alpha.3`. Changes listed are since last stable release (`2.1.0`) * Add `IStatefulVideo` implementation. * Implement `getPanelResolution` and `getOSDResolution` in `Info` * Implemented `Device.isUHD8KSupported` ## 2.2.0-alpha.3 (16.12.2019) * Updated `Viewport` to always deal in app coordinates * Implement `getPanelResolution` and `getOSDResolution` in `Info` ## 2.2.0-alpha.2 (12.12.2019) * Implemented `Device.isUHD8KSupported` ## 2.2.0-alpha.1 (20.11.2019) * `StatefulVideo` introduced with ZombieBox 2.3.0 ## 2.1.0 (23.07.2019) Implemented platform specific video container for compatibility with ZombieBox 2.1.0 ## 2.0.0 (03.06.2019) Platform synced with ZombieBox 2.0.0; No major changes ## 2.0.0-alpha.3 (24.04.2019) Platform synced with ZombieBox 2.0.0-alpha.5 ## 2.0.0-alpha.2 (21.03.2019) * zb-platform-test was updated to 2.0 ## 2.0.0-alpha.1 Platform code migrated to ECMAScript modules. ## v0.2.0 ### Features * **#5049** Added factory method `zb.device.platforms.pc.factory.createDevice` for create Device instances. All global dependencies now located in factory method. * **#5049** All *.es6 files renamed to *.js