zombiebox-platform-pc
Version:
ZombieBox platform for desktop browsers.
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# Change log
## 2.3.5 (03.06.2021)
* Update hls.js to 1.0.5
## 2.3.4 (23.11.2020)
* Update hls.js to 0.14 and use its full version
## 2.3.3 (04.03.2020)
* Support ZombieBox 2.7 (improve start position handling)
## 2.3.2 (05.02.2020)
* Fix runtime exception in compiled version.
## 2.3.1 (03.02.2020)
* Add externs to published files
## 2.3.0 (03.02.2020)
* HLS support was added to both `HTML5Video` and `StatefultHtml5Video` with the help of [Hls.js](https://github.com/video-dev/hls.js/).
* Support ZombieBox 2.6.0
## 2.2.0 (28.12.2019)
Identical to `2.2.0-alpha.3`. Changes listed are since last stable release (`2.1.0`)
* Add `IStatefulVideo` implementation.
* Implement `getPanelResolution` and `getOSDResolution` in `Info`
* Implemented `Device.isUHD8KSupported`
## 2.2.0-alpha.3 (16.12.2019)
* Updated `Viewport` to always deal in app coordinates
* Implement `getPanelResolution` and `getOSDResolution` in `Info`
## 2.2.0-alpha.2 (12.12.2019)
* Implemented `Device.isUHD8KSupported`
## 2.2.0-alpha.1 (20.11.2019)
* `StatefulVideo` introduced with ZombieBox 2.3.0
## 2.1.0 (23.07.2019)
Implemented platform specific video container for compatibility with ZombieBox 2.1.0
## 2.0.0 (03.06.2019)
Platform synced with ZombieBox 2.0.0; No major changes
## 2.0.0-alpha.3 (24.04.2019)
Platform synced with ZombieBox 2.0.0-alpha.5
## 2.0.0-alpha.2 (21.03.2019)
* zb-platform-test was updated to 2.0
## 2.0.0-alpha.1
Platform code migrated to ECMAScript modules.
## v0.2.0
### Features
* **#5049** Added factory method `zb.device.platforms.pc.factory.createDevice` for create Device instances. All global dependencies now located in factory method.
* **#5049** All *.es6 files renamed to *.js