UNPKG

zland-core

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<!-- Start datastructures/PlayerStructure.js --> # [PlayerStructure.js](PlayerStructure.js) Model for Players. spot data object template all spot objects must derive from this object template and inherit all properties ## radius the look radius, spots within this radius will be revealed ## dead if player is dead or not ## system the system the player uses ## weapons the player weapon ## stats Player stats ## selectedWeaponIndex selected weapon index <!-- End datastructures/PlayerStructure.js -->