zland-core
Version:
zland core
66 lines (58 loc) • 1.4 kB
JavaScript
/*!
* Copyright 2015 Florian Biewald
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @filedescription Model for Players.
*/
/**
* spot data object template
* all spot objects must derive from this object template
* and inherit all properties
*/
;
module.exports = function() {
return {
/**
* the look radius, spots within this radius will be revealed
* @type {Number}
*/
radius: 270,
/**
* if player is dead or not
* @type {Boolean}
*/
dead: false,
/**
* the system the player uses
* @type {String}
*/
system: null,
/**
* the player weapon
* @type {Array}
*/
weapons: [],
/**
* Player stats
* @type {object}
*/
stats: null,
/**
* selected weapon index
* @type {Number}
*/
selectedWeaponIndex: 0
};
};