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zland-core

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# components Core components. TODO: ContinueDialog and GpsWaitingModal are more related to the game and not to core <!-- start generated readme --> ## Files ### [ContinueDialog.jsx](ContinueDialog.jsx.md) A dialog window the player will see as soon as he dies a painful death ### [ControlPanel.jsx](ControlPanel.jsx.md) Used to run projects separately and to control the actions of a component. Take a look into zland-player/www/test.jsx for an example. It creates a list of stacked buttons. ### [GpsWaitingModal.jsx](GpsWaitingModal.jsx.md) A dialog window the player will see when the app searches for stable gps signal ### [LinkMixin.jsx](LinkMixin.jsx.md) This mixin is for open links in the browser window using cordova cordova-plugin-inappbrowser plugin ### [ModalMixin.jsx](ModalMixin.jsx.md) This mixin supports bootstrap modal events and provides a hide function ### [Point.jsx](Point.jsx.md) the point is used to provide coordinates in the playground. The zombies will now where to go. <!-- end generated readme -->