zland-core
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zland core
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Markdown
# components
Core components.
TODO: ContinueDialog and GpsWaitingModal are more related to the game and not to core
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## Files
### [ContinueDialog.jsx](ContinueDialog.jsx.md)
A dialog window the player will see as soon as he dies a painful death
### [ControlPanel.jsx](ControlPanel.jsx.md)
Used to run projects separately and to control the actions of a component. Take a look into zland-player/www/test.jsx for an example.
It creates a list of stacked buttons.
### [GpsWaitingModal.jsx](GpsWaitingModal.jsx.md)
A dialog window the player will see when the app searches for stable gps signal
### [LinkMixin.jsx](LinkMixin.jsx.md)
This mixin is for open links in the browser window using cordova cordova-plugin-inappbrowser plugin
### [ModalMixin.jsx](ModalMixin.jsx.md)
This mixin supports bootstrap modal events and provides a hide function
### [Point.jsx](Point.jsx.md)
the point is used to provide coordinates in the playground. The zombies will now where to go.
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