zland-core
Version:
zland core
61 lines (53 loc) • 1.56 kB
JavaScript
/*!
* Copyright 2015 Florian Biewald
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @filedescription The garbage collector considers if a DOM Element is garbage
* and can be deleted
*/
;
var math = require('core/math');
var ADDITIONAL_DISTANCE_TOLERANCE = 400;
/**
* class
* @param {Number} mapHeight
*/
function GarbageCollector(mapHeight) {
this.distanceLimit = mapHeight / 2 + ADDITIONAL_DISTANCE_TOLERANCE;
}
GarbageCollector.prototype = {
/**
* determines if an element is garbage
*
* @param {Object} $player jquery Object
* @param {Object} $element jquery Object
* @return {Boolean}
*/
isElementGarbage: function($player, $element) {
var rect1 = $player.get(0).getBoundingClientRect();
var rect2 = $element.get(0).getBoundingClientRect();
var p1, p2;
p1 = {
x: rect1.left,
y: rect1.top
};
p2 = {
x: rect2.left,
y: rect2.top
};
return math.distance(p1, p2).distance > this.distanceLimit;
}
};
module.exports = GarbageCollector;