ziplayer
Version:
A modular Discord voice player with plugin system
35 lines • 1.9 kB
JavaScript
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.getPlayer = exports.getManager = exports.PlayerManager = exports.Queue = exports.Player = void 0;
const PlayerManager_1 = require("./structures/PlayerManager");
var Player_1 = require("./structures/Player");
Object.defineProperty(exports, "Player", { enumerable: true, get: function () { return Player_1.Player; } });
var Queue_1 = require("./structures/Queue");
Object.defineProperty(exports, "Queue", { enumerable: true, get: function () { return Queue_1.Queue; } });
var PlayerManager_2 = require("./structures/PlayerManager");
Object.defineProperty(exports, "PlayerManager", { enumerable: true, get: function () { return PlayerManager_2.PlayerManager; } });
__exportStar(require("./types"), exports);
__exportStar(require("./plugins"), exports);
__exportStar(require("./extensions"), exports);
// Default export
exports.default = PlayerManager_1.PlayerManager;
// Simple shared-instance accessor
const getManager = () => (0, PlayerManager_1.getGlobalManager)();
exports.getManager = getManager;
const getPlayer = (guildOrId) => (0, exports.getManager)()?.get(guildOrId);
exports.getPlayer = getPlayer;
//# sourceMappingURL=index.js.map
;