zimmerframe
Version:
A tool for walking ASTs
191 lines (160 loc) • 4.26 kB
JavaScript
/** @import { Context, Visitor, Visitors } from './types.js' */
/**
* @template {{ type: string }} T
* @template {Record<string, any> | null} U
* @param {T} node
* @param {U} state
* @param {Visitors<T, U>} visitors
*/
export function walk(node, state, visitors) {
const universal = visitors._;
let stopped = false;
const stop = () => {
stopped = true;
};
/**
* @param {T} node
* @param {T[]} path
* @param {U} state
* @returns {T | undefined}
*/
function visit_children(node, path, state) {
/** @type {Record<string, any> | null} lazily initialized for performance reasons */
let mutations = null;
path.push(node);
for (const key in node) {
if (
key === 'type' ||
// avoid manipulating the prototype
key === '__proto__'
) {
continue;
}
const child_node = node[key];
if (child_node && typeof child_node === 'object') {
if (Array.isArray(child_node)) {
/** @type {T[] | null} lazily cloned on first mutation */
let mutated_array = null;
const len = child_node.length;
for (let i = 0; i < len; i++) {
const node = child_node[i];
if (node && typeof node === 'object') {
const result = visit(node, path, state);
if (result) {
(mutated_array ??= child_node.slice())[i] = result;
}
}
}
if (mutated_array) {
(mutations ??= {})[key] = mutated_array;
}
} else {
const result = visit(/** @type {T} */ (child_node), path, state);
// @ts-ignore
if (result) {
(mutations ??= {})[key] = result;
}
}
}
}
path.pop();
if (mutations) {
return apply_mutations(node, mutations);
}
}
/**
* @param {T} node
* @param {T[]} path
* @param {U} state
* @returns {T | undefined}
*/
function visit(node, path, state) {
// Don't return the node here or it could lead to false-positive mutation detection
if (stopped) return;
if (!node.type) return;
const visitor = /** @type {Visitor<T, U, T> | undefined} */ (
visitors[/** @type {T['type']} */ (node.type)]
);
// nothing will run for this node, so walk its children without building a context
if (!universal && !visitor) {
return visit_children(node, path, state);
}
/** @type {T | void} */
let result;
/** @type {T | undefined} */
let next_result;
/** @type {Context<T, U>['next']} */
const next = (next_state = state) =>
(next_result = visit_children(node, path, next_state));
/** @type {Context<T, U>['visit']} */
const visit_node = (next_node, next_state = state) => {
path.push(node);
const result = visit(next_node, path, next_state) ?? next_node;
path.pop();
return result;
};
if (universal) {
/** @type {T | void} */
let inner_result;
result = universal(node, {
// Don't spread for performance reasons
path,
state,
/** @param {U} next_state */
next: (next_state = state) => {
state = next_state; // make it the default for subsequent specialised visitors
inner_result = visitor
? visitor(node, {
path,
state: next_state,
next,
stop,
visit: visit_node
})
: next(next_state);
return inner_result;
},
stop,
visit: visit_node
});
// @ts-expect-error TypeScript doesn't understand that `context.next(...)` is called immediately
if (!result && inner_result) {
result = inner_result;
}
} else {
// the early return above guarantees `visitor` exists here
result = /** @type {Visitor<T, U, T>} */ (visitor)(node, {
path,
state,
next,
stop,
visit: visit_node
});
}
if (!result && next_result) {
result = next_result;
}
if (result) {
return result;
}
}
return visit(node, [], state) ?? node;
}
/**
* @template {Record<string, any>} T
* @param {T} node
* @param {Record<string, any>} mutations
* @returns {T}
*/
function apply_mutations(node, mutations) {
/** @type {Record<string, any>} */
const obj = {};
const descriptors = Object.getOwnPropertyDescriptors(node);
for (const key in descriptors) {
Object.defineProperty(obj, key, descriptors[key]);
}
for (const key in mutations) {
obj[key] = mutations[key];
}
return /** @type {T} */ (obj);
}