UNPKG

zerorpc

Version:
171 lines (145 loc) 5.68 kB
// Open Source Initiative OSI - The MIT License (MIT):Licensing // // The MIT License (MIT) // Copyright (c) 2015 François-Xavier Bourlet (bombela+zerorpc@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. var socket = require("./socket"), _ = require("underscore"), nodeUtil = require("util"), events = require("events"), util = require("./util"), middleware = require("./middleware"); var DEFAULT_TIMEOUT = 30; //Heartbeat rate in milliseconds var DEFAULT_HEARTBEAT = 5000; // Creates a new client // options : Object // Options associated with the client. Allowed options: // * timeout (number): Seconds to wait for a response before it is // considered timed out (default 30s) // * heartbeatInterval (number): The heartbeat interval in ms. // (default 5000ms) function Client(options) { options = options || {}; var heartbeat = options.heartbeatInterval || DEFAULT_HEARTBEAT; this._timeout = options.timeout || DEFAULT_TIMEOUT; this._socket = socket.client(heartbeat); util.eventProxy(this._socket, this, "error"); } nodeUtil.inherits(Client, events.EventEmitter); //Binds to a ZeroMQ endpoint //endpoint : String // The ZeroMQ endpoint Client.prototype.bind = function(endpoint) { this._socket.bind(endpoint); }; //Connects to a ZeroMQ endpoint //endpoint : String // The ZeroMQ endpoint Client.prototype.connect = function(endpoint) { this._socket.connect(endpoint); }; //Closes the client Client.prototype.close = function(linger) { this._socket.close(linger); }; Client.prototype.closed = function() { return this._socket.closed(); }; //Calls a remote method //options: Object // Optional options object to override the constructor options (currently only timeout) //method : String // The method name //args... : Varargs // The arguments to send with the invocation //callback : Function // The callback to call on an update Client.prototype.invoke = function(/*options, */method /*, args..., callback*/) { var self = this; var hasCallback = typeof arguments[arguments.length - 1] == 'function'; var callback = hasCallback ? arguments[arguments.length - 1] : function() {}; var options = typeof method === 'object' ? method : undefined; var offset = 1; if (options === method) { method = arguments[1]; offset = 2; } var args = Array.prototype.slice.call(arguments, offset, hasCallback ? arguments.length - 1 : arguments.length); var alreadyCalled = false; var callbackErrorWrapper = function(error) { if(alreadyCalled === false) { callback(error, undefined, false); alreadyCalled = true; } }; var ch = self._socket.openChannel(); var timeout = parseInt(options && options.timeout, 10) || self._timeout; middleware.addTimeout(timeout * 1000, ch, callbackErrorWrapper); //Associated callbacks to execute for various events var handlers = { "ERR": function(event) { if(!(event.args instanceof Array) || event.args.length != 3) { return self.emit("error", "Invalid event: Bad error"); } var error = util.createErrorResponse(event.args[0], event.args[1], event.args[2]); callbackErrorWrapper(error); ch.close(); }, "OK": function(event) { callback(undefined, event.args[0], false); ch.close(); }, "STREAM": function(event) { callback(undefined, event.args, true); }, "STREAM_DONE": function() { callback(undefined, undefined, false); ch.close(); } }; ch.register(function(event) { var handler = handlers[event.name]; if(handler) { handler(event); } else { //Send an error if the server sent a bad event - this should //never happen var error = util.createErrorResponse("ProtocolError", "Invalid event: Unknown event name"); callbackErrorWrapper(error); ch.close(); } }); //Listen for protocol errors - this should never happen ch.on("protocol-error", function(error) { var error = util.createErrorResponse("ProtocolError", error); callbackErrorWrapper(error); }); //Listen for heartbeat errors ch.on("heartbeat-error", function(error) { var error = util.createErrorResponse("HeartbeatError", error); callbackErrorWrapper(error); }); ch.send(method, args); }; exports.Client = Client;