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zent

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一套前端设计语言和基于React的实现

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck'); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = require('babel-runtime/helpers/createClass'); var _createClass3 = _interopRequireDefault(_createClass2); var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn'); var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2); var _inherits2 = require('babel-runtime/helpers/inherits'); var _inherits3 = _interopRequireDefault(_inherits2); var _extends2 = require('babel-runtime/helpers/extends'); var _extends3 = _interopRequireDefault(_extends2); require('react'); var _capitalize = require('lodash/capitalize'); var _capitalize2 = _interopRequireDefault(_capitalize); var _throttle = require('lodash/throttle'); var _throttle2 = _interopRequireDefault(_throttle); var _uniq = require('lodash/uniq'); var _uniq2 = _interopRequireDefault(_uniq); var _isBrowser = require('../../utils/isBrowser'); var _isBrowser2 = _interopRequireDefault(_isBrowser); var _propTypes = require('prop-types'); var _propTypes2 = _interopRequireDefault(_propTypes); var _Trigger2 = require('./Trigger'); var _Trigger3 = _interopRequireDefault(_Trigger2); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var MOUSE_EVENT_WHITE_LIST = ['down', 'up', 'move', 'over', 'out', 'enter', 'leave']; function isMouseEventSuffix(suffix) { return MOUSE_EVENT_WHITE_LIST.indexOf(suffix) !== -1; } // Hover识别的状态 var HoverState = { Init: 1, // Leave识别开始必须先由内出去 Started: 2, // 延迟等待中 Pending: 3, Finish: 255 }; /** * 创建一个新state,每个state是一次性的,识别完成后需要创建一个新的state * * @param {string} name state的名称 * @param {function} onFinish 识别成功时的回调函数 */ var makeState = function makeState(name, onFinish) { var initState = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : HoverState.Init; var state = initState; return { transit: function transit(nextState) { // console.log(`${name}: ${state} -> ${nextState}`); // eslint-disable-line state = nextState; if (state === HoverState.Finish) { onFinish(); } }, is: function is(st) { return st === state; }, name: name }; }; function forEachHook(hooks, action) { if (!hooks) { return; } if (!_isBrowser2['default']) return; var hookNames = Object.keys(hooks); hookNames.forEach(function (hookName) { var eventName = isMouseEventSuffix(hookName) ? 'mouse' + hookName : hookName; if (action === 'install') { window.addEventListener(eventName, hooks[hookName], true); } else if (action === 'uninstall') { window.removeEventListener(eventName, hooks[hookName], true); } }); } function makeRecognizer(state, options) { var recognizer = (0, _extends3['default'])({}, options, { destroy: function destroy() { if (!state.is(HoverState.Finish)) { forEachHook(recognizer.global, 'uninstall'); // console.log(`destroy ${state.name}`); // eslint-disable-line } } }); forEachHook(recognizer.global, 'install'); return recognizer; } /** * 进入和离开的识别是独立的recognizer,每个recognizer可以绑定任意`onmouse***`事件。 * 组件内部只需要提供识别完成后的回调函数,不需要知道recognizer的细节。 * * local下的事件是直接绑定在trigger上的 * global下的事件是绑定在window上的capture事件 */ /** * 进入状态的识别 */ function makeHoverEnterRecognizer(_ref) { var enterDelay = _ref.enterDelay, onEnter = _ref.onEnter; var state = makeState('enter', onEnter); var timerId = void 0; var recognizer = makeRecognizer(state, { local: { enter: function enter() { state.transit(HoverState.Pending); timerId = setTimeout(function () { state.transit(HoverState.Finish); forEachHook(recognizer.global, 'uninstall'); }, enterDelay); }, leave: function leave() { if (timerId) { clearTimeout(timerId); timerId = undefined; state.transit(HoverState.Init); } } } }); return recognizer; } /** * 离开状态的识别 */ function makeHoverLeaveRecognizer(_ref2) { var leaveDelay = _ref2.leaveDelay, onLeave = _ref2.onLeave, isOutSide = _ref2.isOutSide, quirk = _ref2.quirk; var state = makeState('leave', onLeave); var recognizer = void 0; var timerId = void 0; var gotoFinishState = function gotoFinishState() { state.transit(HoverState.Finish); forEachHook(recognizer.global, 'uninstall'); }; recognizer = makeRecognizer(state, { global: { move: (0, _throttle2['default'])(function (evt) { var target = evt.target; if (isOutSide(target)) { if (!quirk && !state.is(HoverState.Started)) { return; } state.transit(HoverState.Pending); timerId = setTimeout(gotoFinishState, leaveDelay); } else { if (state.is(HoverState.Init)) { state.transit(HoverState.Started); return; } if (!state.is(HoverState.Pending)) { return; } if (timerId) { clearTimeout(timerId); timerId = undefined; state.transit(HoverState.Started); } } }, 16), // 页面失去焦点的时候强制关闭,否则会出现必须先移动进来再出去才能关闭的问题 blur: function blur(evt) { // 确保事件来自 window // React 的事件系统会 bubble blur事件,但是原生的是不会 bubble 的。 // https://github.com/facebook/react/issues/6410#issuecomment-292895495 var target = evt.target || evt.srcElement; if (target !== window) { return; } if (timerId) { clearTimeout(timerId); timerId = undefined; } gotoFinishState(); } } }); return recognizer; } function callHook(recognizer, namespace, hookName) { var ns = recognizer && recognizer[namespace]; for (var _len = arguments.length, args = Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++) { args[_key - 3] = arguments[_key]; } if (ns && ns[hookName]) ns[hookName].apply(ns, args); } function destroyRecognizer(recognizer) { if (recognizer) { recognizer.destroy(); } } var PopoverHoverTrigger = function (_Trigger) { (0, _inherits3['default'])(PopoverHoverTrigger, _Trigger); function PopoverHoverTrigger() { var _ref3; var _temp, _this, _ret; (0, _classCallCheck3['default'])(this, PopoverHoverTrigger); for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } return _ret = (_temp = (_this = (0, _possibleConstructorReturn3['default'])(this, (_ref3 = PopoverHoverTrigger.__proto__ || Object.getPrototypeOf(PopoverHoverTrigger)).call.apply(_ref3, [this].concat(args))), _this), _this.open = function () { _this.props.open(); }, _this.close = function () { _this.props.close(); }, _this.state = { enterRecognizer: null, leaveRecognizer: null }, _temp), (0, _possibleConstructorReturn3['default'])(_this, _ret); } (0, _createClass3['default'])(PopoverHoverTrigger, [{ key: 'makeEnterRecognizer', value: function makeEnterRecognizer() { var _props = this.props, showDelay = _props.showDelay, quirk = _props.quirk; return makeHoverEnterRecognizer({ enterDelay: showDelay, onEnter: this.open, quirk: quirk }); } }, { key: 'makeLeaveRecognizer', value: function makeLeaveRecognizer() { var _props2 = this.props, quirk = _props2.quirk, hideDelay = _props2.hideDelay, isOutsideStacked = _props2.isOutsideStacked; return makeHoverLeaveRecognizer({ leaveDelay: hideDelay, onLeave: this.close, isOutSide: isOutsideStacked, quirk: quirk }); } }, { key: 'getTriggerProps', value: function getTriggerProps(child) { var _this2 = this; var _state = this.state, enterRecognizer = _state.enterRecognizer, leaveRecognizer = _state.leaveRecognizer; var enterHooks = enterRecognizer && enterRecognizer.local || {}; var leaveHooks = leaveRecognizer && leaveRecognizer.local || {}; var eventNames = (0, _uniq2['default'])([].concat(Object.keys(enterHooks), Object.keys(leaveHooks))).map(function (name) { return 'onMouse' + (0, _capitalize2['default'])(name); }); var eventNameToHookName = function eventNameToHookName(eventName) { return eventName.slice('onMouse'.length).toLowerCase(); }; return eventNames.reduce(function (events, evtName) { var hookName = eventNameToHookName(evtName); events[evtName] = function (evt) { callHook(enterRecognizer, 'local', hookName); callHook(leaveRecognizer, 'local', hookName); _this2.triggerEvent(child, evtName, evt); }; return events; }, {}); } }, { key: 'cleanup', value: function cleanup() { // ensure global events are removed destroyRecognizer(this.state.enterRecognizer); destroyRecognizer(this.state.leaveRecognizer); } }, { key: 'initRecognizers', value: function initRecognizers(props) { props = props || this.props; var _props3 = props, contentVisible = _props3.contentVisible; this.cleanup(); this.setState({ enterRecognizer: contentVisible ? null : this.makeEnterRecognizer(), leaveRecognizer: contentVisible ? this.makeLeaveRecognizer() : null }); } }, { key: 'componentWillUnmount', value: function componentWillUnmount() { this.cleanup(); } }, { key: 'componentDidMount', value: function componentDidMount() { this.initRecognizers(); } }, { key: 'componentWillReceiveProps', value: function componentWillReceiveProps(nextProps) { var contentVisible = nextProps.contentVisible; // visibility changed, create new recognizers if (contentVisible !== this.props.contentVisible) { this.initRecognizers(nextProps); } } }]); return PopoverHoverTrigger; }(_Trigger3['default']); PopoverHoverTrigger.propTypes = (0, _extends3['default'])({}, _Trigger2.PopoverTriggerPropTypes, { showDelay: _propTypes2['default'].number, hideDelay: _propTypes2['default'].number, isOutside: _propTypes2['default'].func, quirk: _propTypes2['default'].bool }); PopoverHoverTrigger.defaultProps = { showDelay: 150, hideDelay: 150, quirk: false }; exports['default'] = PopoverHoverTrigger;