zelda-ast
Version:
zelda static analysis based on javascript ast.
26 lines (18 loc) • 780 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.create = create;
var _utils = require('./utils');
var _assert = require('assert');
var _assert2 = _interopRequireDefault(_assert);
var _path = require('path');
var _fs = require('fs');
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function create(payload) {
(0, _assert2.default)(payload.namespace, 'api/services/create: payload should have name');
const source = (0, _utils.renderTemplate)('services.create', payload);
const filePath = (0, _path.join)(payload.sourcePath, payload.filePath);
(0, _assert2.default)(!(0, _fs.existsSync)(filePath), 'api/services/create: file exists');
(0, _utils.writeFile)(filePath, source);
}