yqcloud-ui
Version:
An enterprise-class UI design language and React-based implementation
488 lines (391 loc) • 15.8 kB
JavaScript
'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _defineProperty2 = require('babel-runtime/helpers/defineProperty');
var _defineProperty3 = _interopRequireDefault(_defineProperty2);
var _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');
var _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);
var _extends2 = require('babel-runtime/helpers/extends');
var _extends3 = _interopRequireDefault(_extends2);
var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');
var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);
var _inherits2 = require('babel-runtime/helpers/inherits');
var _inherits3 = _interopRequireDefault(_inherits2);
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
var _classnames = require('classnames');
var _classnames2 = _interopRequireDefault(_classnames);
var _shallowequal = require('shallowequal');
var _shallowequal2 = _interopRequireDefault(_shallowequal);
var _Track = require('./common/Track');
var _Track2 = _interopRequireDefault(_Track);
var _createSlider = require('./common/createSlider');
var _createSlider2 = _interopRequireDefault(_createSlider);
var _utils = require('./utils');
var utils = _interopRequireWildcard(_utils);
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
var Range = function (_React$Component) {
(0, _inherits3['default'])(Range, _React$Component);
function Range(props) {
(0, _classCallCheck3['default'])(this, Range);
var _this = (0, _possibleConstructorReturn3['default'])(this, _React$Component.call(this, props));
_this.onEnd = function () {
_this.removeDocumentEvents();
_this.props.onAfterChange(_this.getValue());
};
var count = props.count,
min = props.min,
max = props.max;
var initialValue = Array.apply(null, Array(count + 1)).map(function () {
return min;
});
var defaultValue = 'defaultValue' in props ? props.defaultValue : initialValue;
var value = props.value !== undefined ? props.value : defaultValue;
var bounds = value.map(function (v, i) {
return _this.trimAlignValue(v, i);
});
var recent = bounds[0] === max ? 0 : bounds.length - 1;
_this.state = {
handle: null,
recent: recent,
bounds: bounds
};
return _this;
}
Range.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {
var _this2 = this;
if (!('value' in nextProps || 'min' in nextProps || 'max' in nextProps)) return;
if (this.props.min === nextProps.min && this.props.max === nextProps.max && (0, _shallowequal2['default'])(this.props.value, nextProps.value)) {
return;
}
var bounds = this.state.bounds;
var value = nextProps.value || bounds;
var nextBounds = value.map(function (v, i) {
return _this2.trimAlignValue(v, i, nextProps);
});
if (nextBounds.length === bounds.length && nextBounds.every(function (v, i) {
return v === bounds[i];
})) return;
this.setState({ bounds: nextBounds });
if (bounds.some(function (v) {
return utils.isValueOutOfRange(v, nextProps);
})) {
var newValues = value.map(function (v) {
return utils.ensureValueInRange(v, nextProps);
});
this.props.onChange(newValues);
}
};
Range.prototype.onChange = function onChange(state) {
var props = this.props;
var isNotControlled = !('value' in props);
if (isNotControlled) {
this.setState(state);
} else if (state.handle !== undefined) {
this.setState({ handle: state.handle });
}
var data = (0, _extends3['default'])({}, this.state, state);
var changedValue = data.bounds;
props.onChange(changedValue);
};
Range.prototype.onStart = function onStart(position) {
var props = this.props;
var state = this.state;
var bounds = this.getValue();
props.onBeforeChange(bounds);
var value = this.calcValueByPos(position);
this.startValue = value;
this.startPosition = position;
var closestBound = this.getClosestBound(value);
this.prevMovedHandleIndex = this.getBoundNeedMoving(value, closestBound);
this.setState({
handle: this.prevMovedHandleIndex,
recent: this.prevMovedHandleIndex
});
var prevValue = bounds[this.prevMovedHandleIndex];
if (value === prevValue) return;
var nextBounds = [].concat((0, _toConsumableArray3['default'])(state.bounds));
nextBounds[this.prevMovedHandleIndex] = value;
this.onChange({ bounds: nextBounds });
};
Range.prototype.onMove = function onMove(e, position) {
utils.pauseEvent(e);
var state = this.state;
var value = this.calcValueByPos(position);
var oldValue = state.bounds[state.handle];
if (value === oldValue) return;
this.moveTo(value);
};
Range.prototype.onKeyboard = function onKeyboard(e) {
var valueMutator = utils.getKeyboardValueMutator(e);
if (valueMutator) {
utils.pauseEvent(e);
var state = this.state,
props = this.props;
var bounds = state.bounds,
handle = state.handle;
var oldValue = bounds[handle];
var mutatedValue = valueMutator(oldValue, props);
var value = this.trimAlignValue(mutatedValue);
if (value === oldValue) return;
var isFromKeyboardEvent = true;
this.moveTo(value, isFromKeyboardEvent);
}
};
Range.prototype.getValue = function getValue() {
return this.state.bounds;
};
Range.prototype.getClosestBound = function getClosestBound(value) {
var bounds = this.state.bounds;
var closestBound = 0;
for (var i = 1; i < bounds.length - 1; ++i) {
if (value > bounds[i]) {
closestBound = i;
}
}
if (Math.abs(bounds[closestBound + 1] - value) < Math.abs(bounds[closestBound] - value)) {
closestBound = closestBound + 1;
}
return closestBound;
};
Range.prototype.getBoundNeedMoving = function getBoundNeedMoving(value, closestBound) {
var _state = this.state,
bounds = _state.bounds,
recent = _state.recent;
var boundNeedMoving = closestBound;
var isAtTheSamePoint = bounds[closestBound + 1] === bounds[closestBound];
if (isAtTheSamePoint && bounds[recent] === bounds[closestBound]) {
boundNeedMoving = recent;
}
if (isAtTheSamePoint && value !== bounds[closestBound + 1]) {
boundNeedMoving = value < bounds[closestBound + 1] ? closestBound : closestBound + 1;
}
return boundNeedMoving;
};
Range.prototype.getLowerBound = function getLowerBound() {
return this.state.bounds[0];
};
Range.prototype.getUpperBound = function getUpperBound() {
var bounds = this.state.bounds;
return bounds[bounds.length - 1];
};
/**
* Returns an array of possible slider points, taking into account both
* `marks` and `step`. The result is cached.
*/
Range.prototype.getPoints = function getPoints() {
var _props = this.props,
marks = _props.marks,
step = _props.step,
min = _props.min,
max = _props.max;
var cache = this._getPointsCache;
if (!cache || cache.marks !== marks || cache.step !== step) {
var pointsObject = (0, _extends3['default'])({}, marks);
if (step !== null) {
for (var point = min; point <= max; point += step) {
pointsObject[point] = point;
}
}
var points = Object.keys(pointsObject).map(parseFloat);
points.sort(function (a, b) {
return a - b;
});
this._getPointsCache = { marks: marks, step: step, points: points };
}
return this._getPointsCache.points;
};
Range.prototype.moveTo = function moveTo(value, isFromKeyboardEvent) {
var _this3 = this;
var state = this.state,
props = this.props;
var nextBounds = [].concat((0, _toConsumableArray3['default'])(state.bounds));
nextBounds[state.handle] = value;
var nextHandle = state.handle;
if (props.pushable !== false) {
this.pushSurroundingHandles(nextBounds, nextHandle);
} else if (props.allowCross) {
nextBounds.sort(function (a, b) {
return a - b;
});
nextHandle = nextBounds.indexOf(value);
}
this.onChange({
handle: nextHandle,
bounds: nextBounds
});
if (isFromKeyboardEvent) {
// known problem: because setState is async,
// so trigger focus will invoke handler's onEnd and another handler's onStart too early,
// cause onBeforeChange and onAfterChange receive wrong value.
// here use setState callback to hack,but not elegant
this.setState({}, function () {
_this3.handlesRefs[nextHandle].focus();
});
}
};
Range.prototype.pushSurroundingHandles = function pushSurroundingHandles(bounds, handle) {
var value = bounds[handle];
var threshold = this.props.pushable;
threshold = Number(threshold);
var direction = 0;
if (bounds[handle + 1] - value < threshold) {
direction = +1; // push to right
}
if (value - bounds[handle - 1] < threshold) {
direction = -1; // push to left
}
if (direction === 0) {
return;
}
var nextHandle = handle + direction;
var diffToNext = direction * (bounds[nextHandle] - value);
if (!this.pushHandle(bounds, nextHandle, direction, threshold - diffToNext)) {
// revert to original value if pushing is impossible
bounds[handle] = bounds[nextHandle] - direction * threshold;
}
};
Range.prototype.pushHandle = function pushHandle(bounds, handle, direction, amount) {
var originalValue = bounds[handle];
var currentValue = bounds[handle];
while (direction * (currentValue - originalValue) < amount) {
if (!this.pushHandleOnePoint(bounds, handle, direction)) {
// can't push handle enough to create the needed `amount` gap, so we
// revert its position to the original value
bounds[handle] = originalValue;
return false;
}
currentValue = bounds[handle];
}
// the handle was pushed enough to create the needed `amount` gap
return true;
};
Range.prototype.pushHandleOnePoint = function pushHandleOnePoint(bounds, handle, direction) {
var points = this.getPoints();
var pointIndex = points.indexOf(bounds[handle]);
var nextPointIndex = pointIndex + direction;
if (nextPointIndex >= points.length || nextPointIndex < 0) {
// reached the minimum or maximum available point, can't push anymore
return false;
}
var nextHandle = handle + direction;
var nextValue = points[nextPointIndex];
var threshold = this.props.pushable;
var diffToNext = direction * (bounds[nextHandle] - nextValue);
if (!this.pushHandle(bounds, nextHandle, direction, threshold - diffToNext)) {
// couldn't push next handle, so we won't push this one either
return false;
}
// push the handle
bounds[handle] = nextValue;
return true;
};
Range.prototype.trimAlignValue = function trimAlignValue(v, handle) {
var nextProps = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
var mergedProps = (0, _extends3['default'])({}, this.props, nextProps);
var valInRange = utils.ensureValueInRange(v, mergedProps);
var valNotConflict = this.ensureValueNotConflict(handle, valInRange, mergedProps);
return utils.ensureValuePrecision(valNotConflict, mergedProps);
};
Range.prototype.ensureValueNotConflict = function ensureValueNotConflict(handle, val, _ref) {
var allowCross = _ref.allowCross,
thershold = _ref.pushable;
var state = this.state || {};
var bounds = state.bounds;
handle = handle === undefined ? state.handle : handle;
thershold = Number(thershold);
/* eslint-disable eqeqeq */
if (!allowCross && handle != null && bounds !== undefined) {
if (handle > 0 && val <= bounds[handle - 1] + thershold) {
return bounds[handle - 1] + thershold;
}
if (handle < bounds.length - 1 && val >= bounds[handle + 1] - thershold) {
return bounds[handle + 1] - thershold;
}
}
/* eslint-enable eqeqeq */
return val;
};
Range.prototype.render = function render() {
var _this4 = this;
var _state2 = this.state,
handle = _state2.handle,
bounds = _state2.bounds;
var _props2 = this.props,
prefixCls = _props2.prefixCls,
vertical = _props2.vertical,
included = _props2.included,
disabled = _props2.disabled,
min = _props2.min,
max = _props2.max,
handleGenerator = _props2.handle,
trackStyle = _props2.trackStyle,
handleStyle = _props2.handleStyle,
tabIndex = _props2.tabIndex;
var offsets = bounds.map(function (v) {
return _this4.calcOffset(v);
});
var handleClassName = prefixCls + '-handle';
var handles = bounds.map(function (v, i) {
var _classNames;
return handleGenerator({
className: (0, _classnames2['default'])((_classNames = {}, (0, _defineProperty3['default'])(_classNames, handleClassName, true), (0, _defineProperty3['default'])(_classNames, handleClassName + '-' + (i + 1), true), _classNames)),
prefixCls: prefixCls,
vertical: vertical,
offset: offsets[i],
value: v,
dragging: handle === i,
index: i,
tabIndex: tabIndex[i] || 0,
min: min,
max: max,
disabled: disabled,
style: handleStyle[i],
ref: function ref(h) {
return _this4.saveHandle(i, h);
}
});
});
var tracks = bounds.slice(0, -1).map(function (_, index) {
var _classNames2;
var i = index + 1;
var trackClassName = (0, _classnames2['default'])((_classNames2 = {}, (0, _defineProperty3['default'])(_classNames2, prefixCls + '-track', true), (0, _defineProperty3['default'])(_classNames2, prefixCls + '-track-' + i, true), _classNames2));
return _react2['default'].createElement(_Track2['default'], {
className: trackClassName,
vertical: vertical,
included: included,
offset: offsets[i - 1],
length: offsets[i] - offsets[i - 1],
style: trackStyle[index],
key: i
});
});
return { tracks: tracks, handles: handles };
};
return Range;
}(_react2['default'].Component);
/* eslint-disable react/prop-types */
Range.displayName = 'Range';
Range.propTypes = {
defaultValue: _propTypes2['default'].arrayOf(_propTypes2['default'].number),
value: _propTypes2['default'].arrayOf(_propTypes2['default'].number),
count: _propTypes2['default'].number,
pushable: _propTypes2['default'].oneOfType([_propTypes2['default'].bool, _propTypes2['default'].number]),
allowCross: _propTypes2['default'].bool,
disabled: _propTypes2['default'].bool,
tabIndex: _propTypes2['default'].arrayOf(_propTypes2['default'].number)
};
Range.defaultProps = {
count: 1,
allowCross: true,
pushable: false,
tabIndex: []
};
exports['default'] = (0, _createSlider2['default'])(Range);
module.exports = exports['default'];