yoctolib-esm
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Yoctopuce library for TypeScript/JavaScript, as an ECMAScript 2015 module
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TypeScript
/*********************************************************************
*
* $Id: svn_id $
*
* Implements the high-level API for QuadratureDecoder functions
*
* - - - - - - - - - License information: - - - - - - - - -
*
* Copyright (C) 2011 and beyond by Yoctopuce Sarl, Switzerland.
*
* Yoctopuce Sarl (hereafter Licensor) grants to you a perpetual
* non-exclusive license to use, modify, copy and integrate this
* file into your software for the sole purpose of interfacing
* with Yoctopuce products.
*
* You may reproduce and distribute copies of this file in
* source or object form, as long as the sole purpose of this
* code is to interface with Yoctopuce products. You must retain
* this notice in the distributed source file.
*
* You should refer to Yoctopuce General Terms and Conditions
* for additional information regarding your rights and
* obligations.
*
* THE SOFTWARE AND DOCUMENTATION ARE PROVIDED 'AS IS' WITHOUT
* WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO
* EVENT SHALL LICENSOR BE LIABLE FOR ANY INCIDENTAL, SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA,
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* SERVICES, ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT
* LIMITED TO ANY DEFENSE THEREOF), ANY CLAIMS FOR INDEMNITY OR
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* BASIS OF CONTRACT, TORT (INCLUDING NEGLIGENCE), BREACH OF
* WARRANTY, OR OTHERWISE.
*
*********************************************************************/
import { YAPIContext, YSensor, YMeasure } from './yocto_api.js';
/**
* YQuadratureDecoder Class: quadrature decoder control interface, available for instance in the
* Yocto-MaxiKnob or the Yocto-PWM-Rx
*
* The YQuadratureDecoder class allows you to read and configure Yoctopuce quadrature decoders.
* It inherits from YSensor class the core functions to read measures,
* to register callback functions, and to access the autonomous datalogger.
*/
export declare class YQuadratureDecoder extends YSensor {
_className: string;
_speed: number;
_decoding: YQuadratureDecoder.DECODING;
_edgesPerCycle: number;
_valueCallbackQuadratureDecoder: YQuadratureDecoder.ValueCallback | null;
_timedReportCallbackQuadratureDecoder: YQuadratureDecoder.TimedReportCallback | null;
readonly SPEED_INVALID: number;
readonly DECODING_OFF: YQuadratureDecoder.DECODING;
readonly DECODING_ON: YQuadratureDecoder.DECODING;
readonly DECODING_INVALID: YQuadratureDecoder.DECODING;
readonly EDGESPERCYCLE_INVALID: number;
static readonly SPEED_INVALID: number;
static readonly DECODING_OFF: YQuadratureDecoder.DECODING;
static readonly DECODING_ON: YQuadratureDecoder.DECODING;
static readonly DECODING_INVALID: YQuadratureDecoder.DECODING;
static readonly EDGESPERCYCLE_INVALID: number;
constructor(yapi: YAPIContext, func: string);
imm_parseAttr(name: string, val: any): number;
/**
* Changes the current expected position of the quadrature decoder.
* Invoking this function implicitly activates the quadrature decoder.
*
* @param newval : a floating point number corresponding to the current expected position of the quadrature decoder
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
set_currentValue(newval: number): Promise<number>;
/**
* Returns the cycle frequency, in Hz.
*
* @return a floating point number corresponding to the cycle frequency, in Hz
*
* On failure, throws an exception or returns YQuadratureDecoder.SPEED_INVALID.
*/
get_speed(): Promise<number>;
/**
* Returns the current activation state of the quadrature decoder.
*
* @return either YQuadratureDecoder.DECODING_OFF or YQuadratureDecoder.DECODING_ON, according to the
* current activation state of the quadrature decoder
*
* On failure, throws an exception or returns YQuadratureDecoder.DECODING_INVALID.
*/
get_decoding(): Promise<YQuadratureDecoder.DECODING>;
/**
* Changes the activation state of the quadrature decoder.
* Remember to call the saveToFlash()
* method of the module if the modification must be kept.
*
* @param newval : either YQuadratureDecoder.DECODING_OFF or YQuadratureDecoder.DECODING_ON, according
* to the activation state of the quadrature decoder
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
set_decoding(newval: YQuadratureDecoder.DECODING): Promise<number>;
/**
* Returns the edge count per full cycle configuration setting.
*
* @return an integer corresponding to the edge count per full cycle configuration setting
*
* On failure, throws an exception or returns YQuadratureDecoder.EDGESPERCYCLE_INVALID.
*/
get_edgesPerCycle(): Promise<number>;
/**
* Changes the edge count per full cycle configuration setting.
* Remember to call the saveToFlash()
* method of the module if the modification must be kept.
*
* @param newval : an integer corresponding to the edge count per full cycle configuration setting
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
set_edgesPerCycle(newval: number): Promise<number>;
/**
* Retrieves a quadrature decoder for a given identifier.
* The identifier can be specified using several formats:
*
* - FunctionLogicalName
* - ModuleSerialNumber.FunctionIdentifier
* - ModuleSerialNumber.FunctionLogicalName
* - ModuleLogicalName.FunctionIdentifier
* - ModuleLogicalName.FunctionLogicalName
*
*
* This function does not require that the quadrature decoder is online at the time
* it is invoked. The returned object is nevertheless valid.
* Use the method YQuadratureDecoder.isOnline() to test if the quadrature decoder is
* indeed online at a given time. In case of ambiguity when looking for
* a quadrature decoder by logical name, no error is notified: the first instance
* found is returned. The search is performed first by hardware name,
* then by logical name.
*
* If a call to this object's is_online() method returns FALSE although
* you are certain that the matching device is plugged, make sure that you did
* call registerHub() at application initialization time.
*
* @param func : a string that uniquely characterizes the quadrature decoder, for instance
* YMXBTN01.quadratureDecoder1.
*
* @return a YQuadratureDecoder object allowing you to drive the quadrature decoder.
*/
static FindQuadratureDecoder(func: string): YQuadratureDecoder;
/**
* Retrieves a quadrature decoder for a given identifier in a YAPI context.
* The identifier can be specified using several formats:
*
* - FunctionLogicalName
* - ModuleSerialNumber.FunctionIdentifier
* - ModuleSerialNumber.FunctionLogicalName
* - ModuleLogicalName.FunctionIdentifier
* - ModuleLogicalName.FunctionLogicalName
*
*
* This function does not require that the quadrature decoder is online at the time
* it is invoked. The returned object is nevertheless valid.
* Use the method YQuadratureDecoder.isOnline() to test if the quadrature decoder is
* indeed online at a given time. In case of ambiguity when looking for
* a quadrature decoder by logical name, no error is notified: the first instance
* found is returned. The search is performed first by hardware name,
* then by logical name.
*
* @param yctx : a YAPI context
* @param func : a string that uniquely characterizes the quadrature decoder, for instance
* YMXBTN01.quadratureDecoder1.
*
* @return a YQuadratureDecoder object allowing you to drive the quadrature decoder.
*/
static FindQuadratureDecoderInContext(yctx: YAPIContext, func: string): YQuadratureDecoder;
/**
* Registers the callback function that is invoked on every change of advertised value.
* The callback is invoked only during the execution of ySleep or yHandleEvents.
* This provides control over the time when the callback is triggered. For good responsiveness, remember to call
* one of these two functions periodically. To unregister a callback, pass a null pointer as argument.
*
* @param callback : the callback function to call, or a null pointer. The callback function should take two
* arguments: the function object of which the value has changed, and the character string describing
* the new advertised value.
* @noreturn
*/
registerValueCallback(callback: YQuadratureDecoder.ValueCallback | null): Promise<number>;
_invokeValueCallback(value: string): Promise<number>;
/**
* Registers the callback function that is invoked on every periodic timed notification.
* The callback is invoked only during the execution of ySleep or yHandleEvents.
* This provides control over the time when the callback is triggered. For good responsiveness, remember to call
* one of these two functions periodically. To unregister a callback, pass a null pointer as argument.
*
* @param callback : the callback function to call, or a null pointer. The callback function should take two
* arguments: the function object of which the value has changed, and an YMeasure object describing
* the new advertised value.
* @noreturn
*/
registerTimedReportCallback(callback: YQuadratureDecoder.TimedReportCallback | null): Promise<number>;
_invokeTimedReportCallback(value: YMeasure): Promise<number>;
/**
* Continues the enumeration of quadrature decoders started using yFirstQuadratureDecoder().
* Caution: You can't make any assumption about the returned quadrature decoders order.
* If you want to find a specific a quadrature decoder, use QuadratureDecoder.findQuadratureDecoder()
* and a hardwareID or a logical name.
*
* @return a pointer to a YQuadratureDecoder object, corresponding to
* a quadrature decoder currently online, or a null pointer
* if there are no more quadrature decoders to enumerate.
*/
nextQuadratureDecoder(): YQuadratureDecoder | null;
/**
* Starts the enumeration of quadrature decoders currently accessible.
* Use the method YQuadratureDecoder.nextQuadratureDecoder() to iterate on
* next quadrature decoders.
*
* @return a pointer to a YQuadratureDecoder object, corresponding to
* the first quadrature decoder currently online, or a null pointer
* if there are none.
*/
static FirstQuadratureDecoder(): YQuadratureDecoder | null;
/**
* Starts the enumeration of quadrature decoders currently accessible.
* Use the method YQuadratureDecoder.nextQuadratureDecoder() to iterate on
* next quadrature decoders.
*
* @param yctx : a YAPI context.
*
* @return a pointer to a YQuadratureDecoder object, corresponding to
* the first quadrature decoder currently online, or a null pointer
* if there are none.
*/
static FirstQuadratureDecoderInContext(yctx: YAPIContext): YQuadratureDecoder | null;
}
export declare namespace YQuadratureDecoder {
const enum DECODING {
OFF = 0,
ON = 1,
INVALID = -1
}
interface ValueCallback {
(func: YQuadratureDecoder, value: string): void;
}
interface TimedReportCallback {
(func: YQuadratureDecoder, measure: YMeasure): void;
}
}