yoctolib-esm
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Yoctopuce library for TypeScript/JavaScript, as an ECMAScript 2015 module
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JavaScript
/*********************************************************************
*
* $Id: svn_id $
*
* Implements the high-level API for Proximity functions
*
* - - - - - - - - - License information: - - - - - - - - -
*
* Copyright (C) 2011 and beyond by Yoctopuce Sarl, Switzerland.
*
* Yoctopuce Sarl (hereafter Licensor) grants to you a perpetual
* non-exclusive license to use, modify, copy and integrate this
* file into your software for the sole purpose of interfacing
* with Yoctopuce products.
*
* You may reproduce and distribute copies of this file in
* source or object form, as long as the sole purpose of this
* code is to interface with Yoctopuce products. You must retain
* this notice in the distributed source file.
*
* You should refer to Yoctopuce General Terms and Conditions
* for additional information regarding your rights and
* obligations.
*
* THE SOFTWARE AND DOCUMENTATION ARE PROVIDED 'AS IS' WITHOUT
* WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO
* EVENT SHALL LICENSOR BE LIABLE FOR ANY INCIDENTAL, SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA,
* COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR
* SERVICES, ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT
* LIMITED TO ANY DEFENSE THEREOF), ANY CLAIMS FOR INDEMNITY OR
* CONTRIBUTION, OR OTHER SIMILAR COSTS, WHETHER ASSERTED ON THE
* BASIS OF CONTRACT, TORT (INCLUDING NEGLIGENCE), BREACH OF
* WARRANTY, OR OTHERWISE.
*
*********************************************************************/
import { YAPI, YFunction, YSensor } from './yocto_api.js';
//--- (YProximity class start)
/**
* YProximity Class: proximity sensor control interface, available for instance in the Yocto-Proximity
*
* The YProximity class allows you to read and configure Yoctopuce proximity sensors.
* It inherits from YSensor class the core functions to read measures,
* to register callback functions, and to access the autonomous datalogger.
* This class adds the ability to set up a detection threshold and to count the
* number of detected state changes.
*/
//--- (end of YProximity class start)
export class YProximity extends YSensor {
//--- (end of YProximity attributes declaration)
constructor(yapi, func) {
//--- (YProximity constructor)
super(yapi, func);
this._signalValue = YProximity.SIGNALVALUE_INVALID;
this._detectionThreshold = YProximity.DETECTIONTHRESHOLD_INVALID;
this._detectionHysteresis = YProximity.DETECTIONHYSTERESIS_INVALID;
this._presenceMinTime = YProximity.PRESENCEMINTIME_INVALID;
this._removalMinTime = YProximity.REMOVALMINTIME_INVALID;
this._isPresent = YProximity.ISPRESENT_INVALID;
this._lastTimeApproached = YProximity.LASTTIMEAPPROACHED_INVALID;
this._lastTimeRemoved = YProximity.LASTTIMEREMOVED_INVALID;
this._pulseCounter = YProximity.PULSECOUNTER_INVALID;
this._pulseTimer = YProximity.PULSETIMER_INVALID;
this._proximityReportMode = YProximity.PROXIMITYREPORTMODE_INVALID;
this._valueCallbackProximity = null;
this._timedReportCallbackProximity = null;
// API symbols as object properties
this.SIGNALVALUE_INVALID = YAPI.INVALID_DOUBLE;
this.DETECTIONTHRESHOLD_INVALID = YAPI.INVALID_UINT;
this.DETECTIONHYSTERESIS_INVALID = YAPI.INVALID_UINT;
this.PRESENCEMINTIME_INVALID = YAPI.INVALID_UINT;
this.REMOVALMINTIME_INVALID = YAPI.INVALID_UINT;
this.ISPRESENT_FALSE = 0;
this.ISPRESENT_TRUE = 1;
this.ISPRESENT_INVALID = -1;
this.LASTTIMEAPPROACHED_INVALID = YAPI.INVALID_LONG;
this.LASTTIMEREMOVED_INVALID = YAPI.INVALID_LONG;
this.PULSECOUNTER_INVALID = YAPI.INVALID_LONG;
this.PULSETIMER_INVALID = YAPI.INVALID_LONG;
this.PROXIMITYREPORTMODE_NUMERIC = 0;
this.PROXIMITYREPORTMODE_PRESENCE = 1;
this.PROXIMITYREPORTMODE_PULSECOUNT = 2;
this.PROXIMITYREPORTMODE_INVALID = -1;
this._className = 'Proximity';
//--- (end of YProximity constructor)
}
//--- (YProximity implementation)
imm_parseAttr(name, val) {
switch (name) {
case 'signalValue':
this._signalValue = Math.round(val / 65.536) / 1000.0;
return 1;
case 'detectionThreshold':
this._detectionThreshold = val;
return 1;
case 'detectionHysteresis':
this._detectionHysteresis = val;
return 1;
case 'presenceMinTime':
this._presenceMinTime = val;
return 1;
case 'removalMinTime':
this._removalMinTime = val;
return 1;
case 'isPresent':
this._isPresent = val;
return 1;
case 'lastTimeApproached':
this._lastTimeApproached = val;
return 1;
case 'lastTimeRemoved':
this._lastTimeRemoved = val;
return 1;
case 'pulseCounter':
this._pulseCounter = val;
return 1;
case 'pulseTimer':
this._pulseTimer = val;
return 1;
case 'proximityReportMode':
this._proximityReportMode = val;
return 1;
}
return super.imm_parseAttr(name, val);
}
/**
* Returns the current value of signal measured by the proximity sensor.
*
* @return a floating point number corresponding to the current value of signal measured by the proximity sensor
*
* On failure, throws an exception or returns YProximity.SIGNALVALUE_INVALID.
*/
async get_signalValue() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.SIGNALVALUE_INVALID;
}
}
res = Math.round(this._signalValue * 1000) / 1000;
return res;
}
/**
* Returns the threshold used to determine the logical state of the proximity sensor, when considered
* as a binary input (on/off).
*
* @return an integer corresponding to the threshold used to determine the logical state of the
* proximity sensor, when considered
* as a binary input (on/off)
*
* On failure, throws an exception or returns YProximity.DETECTIONTHRESHOLD_INVALID.
*/
async get_detectionThreshold() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.DETECTIONTHRESHOLD_INVALID;
}
}
res = this._detectionThreshold;
return res;
}
/**
* Changes the threshold used to determine the logical state of the proximity sensor, when considered
* as a binary input (on/off).
* Remember to call the saveToFlash() method of the module if the modification must be kept.
*
* @param newval : an integer corresponding to the threshold used to determine the logical state of
* the proximity sensor, when considered
* as a binary input (on/off)
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async set_detectionThreshold(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('detectionThreshold', rest_val);
}
/**
* Returns the hysteresis used to determine the logical state of the proximity sensor, when considered
* as a binary input (on/off).
*
* @return an integer corresponding to the hysteresis used to determine the logical state of the
* proximity sensor, when considered
* as a binary input (on/off)
*
* On failure, throws an exception or returns YProximity.DETECTIONHYSTERESIS_INVALID.
*/
async get_detectionHysteresis() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.DETECTIONHYSTERESIS_INVALID;
}
}
res = this._detectionHysteresis;
return res;
}
/**
* Changes the hysteresis used to determine the logical state of the proximity sensor, when considered
* as a binary input (on/off).
* Remember to call the saveToFlash() method of the module if the modification must be kept.
*
* @param newval : an integer corresponding to the hysteresis used to determine the logical state of
* the proximity sensor, when considered
* as a binary input (on/off)
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async set_detectionHysteresis(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('detectionHysteresis', rest_val);
}
/**
* Returns the minimal detection duration before signalling a presence event. Any shorter detection is
* considered as noise or bounce (false positive) and filtered out.
*
* @return an integer corresponding to the minimal detection duration before signalling a presence event
*
* On failure, throws an exception or returns YProximity.PRESENCEMINTIME_INVALID.
*/
async get_presenceMinTime() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.PRESENCEMINTIME_INVALID;
}
}
res = this._presenceMinTime;
return res;
}
/**
* Changes the minimal detection duration before signalling a presence event. Any shorter detection is
* considered as noise or bounce (false positive) and filtered out.
* Remember to call the saveToFlash() method of the module if the modification must be kept.
*
* @param newval : an integer corresponding to the minimal detection duration before signalling a presence event
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async set_presenceMinTime(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('presenceMinTime', rest_val);
}
/**
* Returns the minimal detection duration before signalling a removal event. Any shorter detection is
* considered as noise or bounce (false positive) and filtered out.
*
* @return an integer corresponding to the minimal detection duration before signalling a removal event
*
* On failure, throws an exception or returns YProximity.REMOVALMINTIME_INVALID.
*/
async get_removalMinTime() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.REMOVALMINTIME_INVALID;
}
}
res = this._removalMinTime;
return res;
}
/**
* Changes the minimal detection duration before signalling a removal event. Any shorter detection is
* considered as noise or bounce (false positive) and filtered out.
* Remember to call the saveToFlash() method of the module if the modification must be kept.
*
* @param newval : an integer corresponding to the minimal detection duration before signalling a removal event
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async set_removalMinTime(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('removalMinTime', rest_val);
}
/**
* Returns true if the input (considered as binary) is active (detection value is smaller than the
* specified threshold), and false otherwise.
*
* @return either YProximity.ISPRESENT_FALSE or YProximity.ISPRESENT_TRUE, according to true if the
* input (considered as binary) is active (detection value is smaller than the specified threshold),
* and false otherwise
*
* On failure, throws an exception or returns YProximity.ISPRESENT_INVALID.
*/
async get_isPresent() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.ISPRESENT_INVALID;
}
}
res = this._isPresent;
return res;
}
/**
* Returns the number of elapsed milliseconds between the module power on and the last observed
* detection (the input contact transitioned from absent to present).
*
* @return an integer corresponding to the number of elapsed milliseconds between the module power on
* and the last observed
* detection (the input contact transitioned from absent to present)
*
* On failure, throws an exception or returns YProximity.LASTTIMEAPPROACHED_INVALID.
*/
async get_lastTimeApproached() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.LASTTIMEAPPROACHED_INVALID;
}
}
res = this._lastTimeApproached;
return res;
}
/**
* Returns the number of elapsed milliseconds between the module power on and the last observed
* detection (the input contact transitioned from present to absent).
*
* @return an integer corresponding to the number of elapsed milliseconds between the module power on
* and the last observed
* detection (the input contact transitioned from present to absent)
*
* On failure, throws an exception or returns YProximity.LASTTIMEREMOVED_INVALID.
*/
async get_lastTimeRemoved() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.LASTTIMEREMOVED_INVALID;
}
}
res = this._lastTimeRemoved;
return res;
}
/**
* Returns the pulse counter value. The value is a 32 bit integer. In case
* of overflow (>=2^32), the counter will wrap. To reset the counter, just
* call the resetCounter() method.
*
* @return an integer corresponding to the pulse counter value
*
* On failure, throws an exception or returns YProximity.PULSECOUNTER_INVALID.
*/
async get_pulseCounter() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.PULSECOUNTER_INVALID;
}
}
res = this._pulseCounter;
return res;
}
async set_pulseCounter(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('pulseCounter', rest_val);
}
/**
* Returns the timer of the pulse counter (ms).
*
* @return an integer corresponding to the timer of the pulse counter (ms)
*
* On failure, throws an exception or returns YProximity.PULSETIMER_INVALID.
*/
async get_pulseTimer() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.PULSETIMER_INVALID;
}
}
res = this._pulseTimer;
return res;
}
/**
* Returns the parameter (sensor value, presence or pulse count) returned by the get_currentValue
* function and callbacks.
*
* @return a value among YProximity.PROXIMITYREPORTMODE_NUMERIC,
* YProximity.PROXIMITYREPORTMODE_PRESENCE and YProximity.PROXIMITYREPORTMODE_PULSECOUNT corresponding
* to the parameter (sensor value, presence or pulse count) returned by the get_currentValue function and callbacks
*
* On failure, throws an exception or returns YProximity.PROXIMITYREPORTMODE_INVALID.
*/
async get_proximityReportMode() {
let res;
if (this._cacheExpiration <= this._yapi.GetTickCount()) {
if (await this.load(this._yapi.defaultCacheValidity) != this._yapi.SUCCESS) {
return YProximity.PROXIMITYREPORTMODE_INVALID;
}
}
res = this._proximityReportMode;
return res;
}
/**
* Changes the parameter type (sensor value, presence or pulse count) returned by the
* get_currentValue function and callbacks.
* The edge count value is limited to the 6 lowest digits. For values greater than one million, use
* get_pulseCounter().
* Remember to call the saveToFlash() method of the module if the modification must be kept.
*
* @param newval : a value among YProximity.PROXIMITYREPORTMODE_NUMERIC,
* YProximity.PROXIMITYREPORTMODE_PRESENCE and YProximity.PROXIMITYREPORTMODE_PULSECOUNT corresponding
* to the parameter type (sensor value, presence or pulse count) returned by the get_currentValue
* function and callbacks
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async set_proximityReportMode(newval) {
let rest_val;
rest_val = String(newval);
return await this._setAttr('proximityReportMode', rest_val);
}
/**
* Retrieves a proximity sensor for a given identifier.
* The identifier can be specified using several formats:
*
* - FunctionLogicalName
* - ModuleSerialNumber.FunctionIdentifier
* - ModuleSerialNumber.FunctionLogicalName
* - ModuleLogicalName.FunctionIdentifier
* - ModuleLogicalName.FunctionLogicalName
*
*
* This function does not require that the proximity sensor is online at the time
* it is invoked. The returned object is nevertheless valid.
* Use the method YProximity.isOnline() to test if the proximity sensor is
* indeed online at a given time. In case of ambiguity when looking for
* a proximity sensor by logical name, no error is notified: the first instance
* found is returned. The search is performed first by hardware name,
* then by logical name.
*
* If a call to this object's is_online() method returns FALSE although
* you are certain that the matching device is plugged, make sure that you did
* call registerHub() at application initialization time.
*
* @param func : a string that uniquely characterizes the proximity sensor, for instance
* YPROXIM1.proximity1.
*
* @return a YProximity object allowing you to drive the proximity sensor.
*/
static FindProximity(func) {
let obj;
obj = YFunction._FindFromCache('Proximity', func);
if (obj == null) {
obj = new YProximity(YAPI, func);
YFunction._AddToCache('Proximity', func, obj);
}
return obj;
}
/**
* Retrieves a proximity sensor for a given identifier in a YAPI context.
* The identifier can be specified using several formats:
*
* - FunctionLogicalName
* - ModuleSerialNumber.FunctionIdentifier
* - ModuleSerialNumber.FunctionLogicalName
* - ModuleLogicalName.FunctionIdentifier
* - ModuleLogicalName.FunctionLogicalName
*
*
* This function does not require that the proximity sensor is online at the time
* it is invoked. The returned object is nevertheless valid.
* Use the method YProximity.isOnline() to test if the proximity sensor is
* indeed online at a given time. In case of ambiguity when looking for
* a proximity sensor by logical name, no error is notified: the first instance
* found is returned. The search is performed first by hardware name,
* then by logical name.
*
* @param yctx : a YAPI context
* @param func : a string that uniquely characterizes the proximity sensor, for instance
* YPROXIM1.proximity1.
*
* @return a YProximity object allowing you to drive the proximity sensor.
*/
static FindProximityInContext(yctx, func) {
let obj;
obj = YFunction._FindFromCacheInContext(yctx, 'Proximity', func);
if (obj == null) {
obj = new YProximity(yctx, func);
YFunction._AddToCache('Proximity', func, obj);
}
return obj;
}
/**
* Registers the callback function that is invoked on every change of advertised value.
* The callback is invoked only during the execution of ySleep or yHandleEvents.
* This provides control over the time when the callback is triggered. For good responsiveness, remember to call
* one of these two functions periodically. To unregister a callback, pass a null pointer as argument.
*
* @param callback : the callback function to call, or a null pointer. The callback function should take two
* arguments: the function object of which the value has changed, and the character string describing
* the new advertised value.
* @noreturn
*/
async registerValueCallback(callback) {
let val;
if (callback != null) {
await YFunction._UpdateValueCallbackList(this, true);
}
else {
await YFunction._UpdateValueCallbackList(this, false);
}
this._valueCallbackProximity = callback;
// Immediately invoke value callback with current value
if (callback != null && await this.isOnline()) {
val = this._advertisedValue;
if (!(val == '')) {
await this._invokeValueCallback(val);
}
}
return 0;
}
async _invokeValueCallback(value) {
if (this._valueCallbackProximity != null) {
try {
await this._valueCallbackProximity(this, value);
}
catch (e) {
this._yapi.imm_log('Exception in valueCallback:', e);
}
}
else {
await super._invokeValueCallback(value);
}
return 0;
}
/**
* Registers the callback function that is invoked on every periodic timed notification.
* The callback is invoked only during the execution of ySleep or yHandleEvents.
* This provides control over the time when the callback is triggered. For good responsiveness, remember to call
* one of these two functions periodically. To unregister a callback, pass a null pointer as argument.
*
* @param callback : the callback function to call, or a null pointer. The callback function should take two
* arguments: the function object of which the value has changed, and an YMeasure object describing
* the new advertised value.
* @noreturn
*/
async registerTimedReportCallback(callback) {
let sensor;
sensor = this;
if (callback != null) {
await YFunction._UpdateTimedReportCallbackList(sensor, true);
}
else {
await YFunction._UpdateTimedReportCallbackList(sensor, false);
}
this._timedReportCallbackProximity = callback;
return 0;
}
async _invokeTimedReportCallback(value) {
if (this._timedReportCallbackProximity != null) {
try {
await this._timedReportCallbackProximity(this, value);
}
catch (e) {
this._yapi.imm_log('Exception in timedReportCallback:', e);
}
}
else {
await super._invokeTimedReportCallback(value);
}
return 0;
}
/**
* Resets the pulse counter value as well as its timer.
*
* @return YAPI.SUCCESS if the call succeeds.
*
* On failure, throws an exception or returns a negative error code.
*/
async resetCounter() {
return await this.set_pulseCounter(0);
}
/**
* Continues the enumeration of proximity sensors started using yFirstProximity().
* Caution: You can't make any assumption about the returned proximity sensors order.
* If you want to find a specific a proximity sensor, use Proximity.findProximity()
* and a hardwareID or a logical name.
*
* @return a pointer to a YProximity object, corresponding to
* a proximity sensor currently online, or a null pointer
* if there are no more proximity sensors to enumerate.
*/
nextProximity() {
let resolve = this._yapi.imm_resolveFunction(this._className, this._func);
if (resolve.errorType != YAPI.SUCCESS)
return null;
let next_hwid = this._yapi.imm_getNextHardwareId(this._className, resolve.result);
if (next_hwid == null)
return null;
return YProximity.FindProximityInContext(this._yapi, next_hwid);
}
/**
* Starts the enumeration of proximity sensors currently accessible.
* Use the method YProximity.nextProximity() to iterate on
* next proximity sensors.
*
* @return a pointer to a YProximity object, corresponding to
* the first proximity sensor currently online, or a null pointer
* if there are none.
*/
static FirstProximity() {
let next_hwid = YAPI.imm_getFirstHardwareId('Proximity');
if (next_hwid == null)
return null;
return YProximity.FindProximity(next_hwid);
}
/**
* Starts the enumeration of proximity sensors currently accessible.
* Use the method YProximity.nextProximity() to iterate on
* next proximity sensors.
*
* @param yctx : a YAPI context.
*
* @return a pointer to a YProximity object, corresponding to
* the first proximity sensor currently online, or a null pointer
* if there are none.
*/
static FirstProximityInContext(yctx) {
let next_hwid = yctx.imm_getFirstHardwareId('Proximity');
if (next_hwid == null)
return null;
return YProximity.FindProximityInContext(yctx, next_hwid);
}
}
// API symbols as static members
YProximity.SIGNALVALUE_INVALID = YAPI.INVALID_DOUBLE;
YProximity.DETECTIONTHRESHOLD_INVALID = YAPI.INVALID_UINT;
YProximity.DETECTIONHYSTERESIS_INVALID = YAPI.INVALID_UINT;
YProximity.PRESENCEMINTIME_INVALID = YAPI.INVALID_UINT;
YProximity.REMOVALMINTIME_INVALID = YAPI.INVALID_UINT;
YProximity.ISPRESENT_FALSE = 0;
YProximity.ISPRESENT_TRUE = 1;
YProximity.ISPRESENT_INVALID = -1;
YProximity.LASTTIMEAPPROACHED_INVALID = YAPI.INVALID_LONG;
YProximity.LASTTIMEREMOVED_INVALID = YAPI.INVALID_LONG;
YProximity.PULSECOUNTER_INVALID = YAPI.INVALID_LONG;
YProximity.PULSETIMER_INVALID = YAPI.INVALID_LONG;
YProximity.PROXIMITYREPORTMODE_NUMERIC = 0;
YProximity.PROXIMITYREPORTMODE_PRESENCE = 1;
YProximity.PROXIMITYREPORTMODE_PULSECOUNT = 2;
YProximity.PROXIMITYREPORTMODE_INVALID = -1;
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