yeelight-awesome
Version:
The node.js client api to control yeelight device over WIFI
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TypeScript
/// <reference types="node" />
import { EventEmitter } from "events";
import { AdjustType, Color, Command, CommandType, DevicePropery, FlowState, ICommandResult, IConfig, IEventResult, Scene, StartFlowAction } from "./models";
import { ILogger } from "./models/logger";
/**
* The client to connect and control the light
*/
export declare class Yeelight extends EventEmitter {
private options;
private logger?;
connected: boolean;
autoReconnect: boolean;
disablePing: boolean;
autoReconnectTime: number;
connectTimeout: number;
private client;
private commandId;
private sentCommands;
private resultCommands;
private isConnecting;
private isClosing;
private isReconnecting;
private reconnectTimeout;
private pingTimeout;
private readonly EVENT_NAME;
/**
* @constructor
* @param {IConfig} options : The client config initial the client
*/
constructor(options: IConfig, logger?: ILogger);
onData(data: Buffer): void;
onMessage(result: ICommandResult): void;
/**
* Drop connection/listerners and clean up resources.
*/
disconnect(): Promise<void>;
/**
* establish connection to light,
* @returns return promise of the current instance
*/
connect(): Promise<Yeelight>;
setPower(turnOn?: boolean, effect?: "smooth" | "sudden", duration?: number): Promise<IEventResult>;
/**
* This method is used to start a timer job on the smart LED.
* Only accepted if the smart LED is currently in "on" state
* @param type currently can only be 0. (means power off)
* @param time the length of the timer (in minutes). Request
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
cronAdd(type: number, time: number): Promise<IEventResult>;
/**
* This method is used to retrieve the setting of the current cron job of the specified type.
* @param type currently can only be 0. (means power off)
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
cronGet(type: number): Promise<IEventResult>;
/**
* This method is used to retrieve the setting of the current cron job of the specified type.
* @param type currently can only be 0. (means power off)
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
cronDelete(type: number): Promise<IEventResult>;
/**
* This method is used to toggle the smart LED.
* This method is used to switch on or off the smart LED (software managed on/off)
* @returns {Promise<ICommandResult>} Return the promise indicate the command success or reject
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
toggle(): Promise<IEventResult>;
/**
* This method is used to save current state of smart LED in persistent memory.
* So if user powers off and then powers on the smart LED again (hard power reset),
* the smart LED will show last saved state.
* For example, if user likes the current color (red) and brightness (50%)
* and want to make this state as a default initial state (every time the smart LED is powered),
* then he can use set_default to do a snapshot.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setDefault(): Promise<IEventResult>;
/**
* This method is used to start a color flow. Color flow is a series of smart LED visible state changing.
* It can be brightness changing, color changing or color temperature changing. This is the most powerful command.
* All our recommended scenes,
* e.g. Sunrise/Sunset effect is implemented using this method.
* With the flow expression, user can actually “program” the light effect.
* @param {FlowState[]} states: Each visible state changing is defined to be a flow tuple that contains 4 elements:
* [duration, mode, value, brightness]. A flow expression is a series of flow tuples.
* So for above request example, it means: change CT to 2700K & maximum brightness gradually in 1000ms,
* then change color to red & 10% brightness gradually in 500ms, then stay at this state for 5 seconds,
* then change CT to 5000K & minimum brightness gradually in 500ms.
* After 4 changes reached, stopped the flow and power off the smart LED.
* @param {StarFlowAction} action: is the action taken after the flow is stopped
* @param {number} repeat is the total number of visible state changing before color flow
* stopped. 0 means infinite loop on the state changing. @default infinity
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
startColorFlow(states: FlowState[], action?: StartFlowAction, repeat?: number): Promise<IEventResult>;
/**
* This method is used to stop a running color flow.
*/
stopColorFlow(): Promise<IEventResult>;
/**
* This method is used to set the smart LED directly to specified state.
* If the smart LED is off, then it will turn on the smart LED firstly and then apply the specified command
* @param scene type of scene to update
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setScene<T extends Scene>(scene: T): Promise<IEventResult>;
/**
* This method is used to retrieve current property of smart LED.
* @param {string[]} params The parameter is a list of property names and the response contains a
* list of corresponding property values.
* the requested property name is not recognized by smart LED, then a empty string value ("") will be returned.
* Request Example: {"id":1,"method":"get_prop","params":["power", "not_exist", "bright"]}
* Example: {"id":1, "result":["on", "", "100"]}
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
getProperty(params: DevicePropery[]): Promise<IEventResult>;
/**
* This method is used to change the color temperature of a smart LED.
* @param {number} ct the target color temperature. The type is integer and range is 1700 ~ 6500 (k).
* @param {"smooth"| "sudden"} effect support two values: "sudden" and "smooth". If effect is "sudden",
* then the color temperature will be changed directly to target value,
* under this case, the third parameter "duration" is ignored. If effect is "smooth",
* then the color temperature will be changed to target value in a gradual fashion, under this case,
* the total time of gradual change is specified in third parameter "duration".
* @param {number} duration specifies the total time of the gradual changing. The unit is milliseconds.
* The minimum support duration is 30 milliseconds.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setCtAbx(ct: number, effect?: "smooth" | "sudden", duration?: number): Promise<IEventResult>;
/**
* This method is used to change the color of a smart LED.
* Only accepted if the smart LED is currently in "on" state.
* @param color the target color, whose type is integer.
* It should be expressed in decimal integer ranges from 0 to 16777215 (hex: 0xFFFFFF).
* can be initial by new Color(233,255,244)
* @param {"smooth"| "sudden"} effect support two values: "sudden" and "smooth". If effect is "sudden",
* then the color temperature will be changed directly to target value,
* under this case, the third parameter "duration" is ignored. If effect is "smooth",
* then the color temperature will be changed to target value in a gradual fashion, under this case,
* the total time of gradual change is specified in third parameter "duration".
* @param {number} duration specifies the total time of the gradual changing. The unit is milliseconds.
* The minimum support duration is 30 milliseconds.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setRGB(color: Color, effect: "smooth" | "sudden", duration?: number): Promise<IEventResult>;
/**
* This method is used to change the color of a smart LED.
* Only accepted if the smart LED is currently in "on" state.
* @param hue the target hue, whose type is integer.
* It should be expressed in decimal integer ranges from 0 to 359.
* @param sat the target saturation, whose type is integer.
* It should be expressed in decimal integer ranges from 0 to 100.
* @param {"smooth"| "sudden"} effect support two values: "sudden" and "smooth". If effect is "sudden",
* then the color temperature will be changed directly to target value,
* under this case, the third parameter "duration" is ignored. If effect is "smooth",
* then the color temperature will be changed to target value in a gradual fashion, under this case,
* the total time of gradual change is specified in third parameter "duration".
* @param {number} duration specifies the total time of the gradual changing. The unit is milliseconds.
* The minimum support duration is 30 milliseconds.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setHSV(hue: number, sat: number, effect?: "smooth" | "sudden", duration?: number): Promise<IEventResult>;
/**
* This method is used to change the color of a smart LED.
* Only accepted if the smart LED is currently in "on" state.
* @param brightness is the target brightness. The type is integer and ranges from 1 to 100.
* The brightness is a percentage instead of a absolute value.
* 100 means maximum brightness while 1 means the minimum brightness.
* @param {"smooth"| "sudden"} effect support two values: "sudden" and "smooth". If effect is "sudden",
* then the color temperature will be changed directly to target value,
* under this case, the third parameter "duration" is ignored. If effect is "smooth",
* then the color temperature will be changed to target value in a gradual fashion, under this case,
* the total time of gradual change is specified in third parameter "duration".
* @param {number} duration specifies the total time of the gradual changing. The unit is milliseconds.
* The minimum support duration is 30 milliseconds.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setBright(brightness: number, effect?: "smooth" | "sudden", duration?: number): Promise<IEventResult>;
/**
* @param command This method is used to change brightness, CT or color of a smart LED without
* knowing the current value, it's main used by controllers.
* @param {AdjustType} adjustType the direction of the adjustment. The valid value can be:
* increase: increase the specified property
* decrease: decrease the specified property
* circle: increase the specified property, after it reaches the max value back to minimum value
* @param {string} prop the property to adjust. The valid value can be:
* “bright": adjust brightness.
* “ct": adjust color temperature.
* “color": adjust color.
* (When “prop" is “color", the “action" can only be “circle", otherwise, it will be deemed as invalid request.)
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setAdjust(adjustType: AdjustType, prop: "bright" | "color" | "ct"): Promise<IEventResult>;
/**
* This method is used to start or stop music mode on a device.
* Under music mode, no property will be reported and no message quota is checked.
* @param action the action of set_music command. The valid value can be:
* 0: turn off music mode.
* 1: turn on music mode.
* @param {string} host the IP address of the music server.
* @param {number} port the TCP port music application is listening on.
* When control device wants to start music mode, it needs start a TCP server firstly and then call “set_music”
* command to let the device know the IP and Port of the TCP listen socket. After received the command,
* LED device will try to connect the specified peer address. If the TCP connection can be established successfully,
* then control device could send all supported commands through this channel without limit to simulate any music
* effect. The control device can stop music mode by explicitly send a stop command or just by closing the socket.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setMusic(action: 0 | 1, host: string, port: number): Promise<IEventResult>;
/**
* This method is used to name the device.
* The name will be stored on the device and reported in discovering response.
* User can also read the name through “get_prop” method
* @param {string} name the name of the device.
* When using Yeelight official App, the device name is stored on cloud.
* This method instead store the name on persistent memory of the device, so the two names could be different.
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
setName(name: string): Promise<IEventResult>;
/**
* This method is used to adjust the brightness by specified percentage within specified duration.
* @param {number} percentage the percentage to be adjusted. The range is: -100 ~ 100
* @param {number} duration the milisecond of animation
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
adjust(type: CommandType.ADJUST_BRIGHT | CommandType.ADJUST_COLOR | CommandType.ADJUST_CT, percentage?: number, duration?: number): Promise<IEventResult>;
/**
* This method is used to just check if the connection is alive
*/
ping(): Promise<null>;
/**
* Use this function to send any command to the light,
* please refer to specification to know the structure of command data
* @param {Command} command The command to send to light via socket write
* @returns {Promise<IEventResult>} return a promise of IEventResult
*/
sendCommand(command: Command): Promise<IEventResult>;
private connectToIp;
private wasConnected;
private wasDisconnected;
private _recoverNetworkError;
private triggerPing;
private closeConnection;
}