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ycc.js

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Mini and powerful canvas engine for creating App or Game.

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>线段Line测试示例</title> <link rel="stylesheet" href="../style.css"> <meta name=viewport content="width=device-width,initial-scale=1,user-scalable=0,viewport-fit=cover"> </head> <body> <div class="tip"> <h3>示例说明:</h3> <div> 1、这个示例展示系统的线段UI。<br> 2、线段实质上也是多边形,只要宽度足够。<br> 3、下面绘制了一个线段宽度为3的线段<br> </div> <br><br> </div> <div id="canvas"></div> </body> </html> <script src="http://localhost:9000/livereload.js"></script> <script src="../common.js"></script> <script src="../../build/ycc.js"></script> <script> var canvas = document.createElement("canvas"); canvas.width = 300; canvas.height = 400; document.getElementById("canvas").appendChild(canvas); var ycc = new Ycc(); ycc.bindCanvas(canvas); // 新建图层 var layer = ycc.layerManager.newLayer({enableEventManager:true}); var pa = new Ycc.UI.Line({ name:"parent", fill:true, fillStyle:'blue', strokeStyle:'blue', isShowRotateBeforeUI:true, start:new Ycc.Math.Dot(22,50), end:new Ycc.Math.Dot(100,100), width:3, x:20, y:20, ontap:function (e) { console.log(e); } }); /*pa.addChild(new Ycc.UI.Line({ name:"son", fill:true, fillStyle:'yellow', isDrawIndex:true, isShowRotateBeforeUI:true, x:10, y:10, color:'blue', anchorX:100, anchorY:120, rotation:45, rect:new Ycc.Math.Rect(100,120,50,80), ontap:function (e) { console.log(e); } }));*/ layer.addUI(pa); ycc.layerManager.reRenderAllLayerToStage(); layer.ontap = function (e) { console.log('layer -> ',e); }; </script>