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ycc.js

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Mini and powerful canvas engine for creating App or Game.

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/** * @file level_1_2.js * @author xiaohei * @date 2018/10/23 * @description level_1_2文件 * * 关卡二:超长地图 */ (function (GameScene) { GameScene.prototype.level_1_2 = function () { this.levelCommonSetting(); uiCreator.call(this); this.levelCommonEnd(4800); }; function uiCreator(){ this.newGround(0,150,500); this.newGround(600,150,500); this.newGround(1200,150,100); this.newGround(1400,150,100); this.newGround(1600,150,50); this.newGround(1700,150,50); this.newGround(1800,150,50); this.newWall(1900,200,1,4); this.newWall(2200,300,1,2); this.newWall(2400,400,1,3); this.newWall(2600,200,1,3); this.newWall(2700,100,1,3); this.newWall(2800,300,1,7); this.newGround(3000,150,500); this.newGround(3600,150,500); this.newWall(4100,200,1,8); this.newWall(4400,300,1,3); this.newWall(4600,400,1,2); this.newGround(4800,150,500); this.newMushroom(220,180); this.newMushroom(260,180); this.newMushroom(300,180); this.newMushroom(1220,180); this.newMushroom(1260,180); this.newMushroom(2220,180); this.newMushroom(2260,180); this.newMushroom(3220,180); this.newMushroom(3260,180); this.newMushroom(4220,180); this.newMushroom(4260,180); this.newCoin(100,300,1,3); this.newCoin(380,300,4,1); this.newCoin(450,350,2,1); this.newCoin(1200,500,1,3); this.newCoin(1800,400,1,3); this.newCoin(2100,300,4,3); this.newCoin(3100,300,1,3); this.newCoin(4100,300,1,3); // 添加几发导弹 this.newMissile(900,400); this.newMissile(1300,300); this.newMissile(1900,600); this.newMissile(3300,500); } })(GameScene);