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/******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; const ReactDOM = __webpack_require__(1); const React = __webpack_require__(177); const App = __webpack_require__(178).default; ReactDOM.render(React.createElement(App, null), document.getElementById('root')); /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; module.exports = __webpack_require__(2); /***/ }, /* 2 */ /***/ function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ /* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/ 'use strict'; var ReactDOMComponentTree = __webpack_require__(4); var ReactDefaultInjection = __webpack_require__(9); var ReactMount = __webpack_require__(165); var ReactReconciler = __webpack_require__(33); var ReactUpdates = __webpack_require__(30); var ReactVersion = __webpack_require__(170); var findDOMNode = __webpack_require__(171); var getHostComponentFromComposite = __webpack_require__(172); var renderSubtreeIntoContainer = __webpack_require__(173); var warning = __webpack_require__(17); ReactDefaultInjection.inject(); var ReactDOM = { findDOMNode: findDOMNode, render: ReactMount.render, unmountComponentAtNode: ReactMount.unmountComponentAtNode, version: ReactVersion, /* eslint-disable camelcase */ unstable_batchedUpdates: ReactUpdates.batchedUpdates, unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer }; // Inject the runtime into a devtools global hook regardless of browser. // Allows for debugging when the hook is injected on the page. if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') { __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ ComponentTree: { getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode, getNodeFromInstance: function (inst) { // inst is an internal instance (but could be a composite) if (inst._renderedComponent) { inst = getHostComponentFromComposite(inst); } if (inst) { return ReactDOMComponentTree.getNodeFromInstance(inst); } else { return null; } } }, Mount: ReactMount, Reconciler: ReactReconciler }); } if (process.env.NODE_ENV !== 'production') { var ExecutionEnvironment = __webpack_require__(21); if (ExecutionEnvironment.canUseDOM && window.top === window.self) { // First check if devtools is not installed if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { // If we're in Chrome or Firefox, provide a download link if not installed. if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) { // Firefox does not have the issue with devtools loaded over file:// var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1; console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools'); } } var testFunc = function testFn() {}; process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0; // If we're in IE8, check to see if we are in compatibility mode and provide // information on preventing compatibility mode var ieCompatibilityMode = document.documentMode && document.documentMode < 8; process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv="X-UA-Compatible" content="IE=edge" />') : void 0; var expectedFeatures = [ // shims Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim]; for (var i = 0; i < expectedFeatures.length; i++) { if (!expectedFeatures[i]) { process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0; break; } } } } if (process.env.NODE_ENV !== 'production') { var ReactInstrumentation = __webpack_require__(36); var ReactDOMUnknownPropertyHook = __webpack_require__(174); var ReactDOMNullInputValuePropHook = __webpack_require__(175); var ReactDOMInvalidARIAHook = __webpack_require__(176); ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook); ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook); ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook); } module.exports = ReactDOM; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) /***/ }, /* 3 */ /***/ function(module, exports) { // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }, /* 4 */ /***/ function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var _prodInvariant = __webpack_require__(5); var DOMProperty = __webpack_require__(6); var ReactDOMComponentFlags = __webpack_require__(8); var invariant = __webpack_require__(7); var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME; var Flags = ReactDOMComponentFlags; var internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2); /** * Check if a given node should be cached. */ function shouldPrecacheNode(node, nodeID) { return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' '; } /** * Drill down (through composites and empty components) until we get a host or * host text component. * * This is pretty polymorphic but unavoidable with the current structure we have * for `_renderedChildren`. */ function getRenderedHostOrTextFromComponent(component) { var rendered; while (rendered = component._renderedComponent) { component = rendered; } return component; } /** * Populate `_hostNode` on the rendered host/text component with the given * DOM node. The passed `inst` can be a composite. */ function precacheNode(inst, node) { var hostInst = getRenderedHostOrTextFromComponent(inst); hostInst._hostNode = node; node[internalInstanceKey] = hostInst; } function uncacheNode(inst) { var node = inst._hostNode; if (node) { delete node[internalInstanceKey]; inst._hostNode = null; } } /** * Populate `_hostNode` on each child of `inst`, assuming that the children * match up with the DOM (element) children of `node`. * * We cache entire levels at once to avoid an n^2 problem where we access the * children of a node sequentially and have to walk from the start to our target * node every time. * * Since we update `_renderedChildren` and the actual DOM at (slightly) * different times, we could race here and see a newer `_renderedChildren` than * the DOM nodes we see. To avoid this, ReactMultiChild calls * `prepareToManageChildren` before we change `_renderedChildren`, at which * time the container's child nodes are always cached (until it unmounts). */ function precacheChildNodes(inst, node) { if (inst._flags & Flags.hasCachedChildNodes) { return; } var children = inst._renderedChildren; var childNode = node.firstChild; outer: for (var name in children) { if (!children.hasOwnProperty(name)) { continue; } var childInst = children[name]; var childID = getRenderedHostOrTextFromComponent(childInst)._domID; if (childID === 0) { // We're currently unmounting this child in ReactMultiChild; skip it. continue; } // We assume the child nodes are in the same order as the child instances. for (; childNode !== null; childNode = childNode.nextSibling) { if (shouldPrecacheNode(childNode, childID)) { precacheNode(childInst, childNode); continue outer; } } // We reached the end of the DOM children without finding an ID match. true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0; } inst._flags |= Flags.hasCachedChildNodes; } /** * Given a DOM node, return the closest ReactDOMComponent or * ReactDOMTextComponent instance ancestor. */ function getClosestInstanceFromNode(node) { if (node[internalInstanceKey]) { return node[internalInstanceKey]; } // Walk up the tree until we find an ancestor whose instance we have cached. var parents = []; while (!node[internalInstanceKey]) { parents.push(node); if (node.parentNode) { node = node.parentNode; } else { // Top of the tree. This node must not be part of a React tree (or is // unmounted, potentially). return null; } } var closest; var inst; for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) { closest = inst; if (parents.length) { precacheChildNodes(inst, node); } } return closest; } /** * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent * instance, or null if the node was not rendered by this React. */ function getInstanceFromNode(node) { var inst = getClosestInstanceFromNode(node); if (inst != null && inst._hostNode === node) { return inst; } else { return null; } } /** * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding * DOM node. */ function getNodeFromInstance(inst) { // Without this first invariant, passing a non-DOM-component triggers the next // invariant for a missing parent, which is super confusing. !(inst._hostNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; if (inst._hostNode) { return inst._hostNode; } // Walk up the tree until we find an ancestor whose DOM node we have cached. var parents = []; while (!inst._hostNode) { parents.push(inst); !inst._hostParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0; inst = inst._hostParent; } // Now parents contains each ancestor that does *not* have a cached native // node, and `inst` is the deepest ancestor that does. for (; parents.length; inst = parents.pop()) { precacheChildNodes(inst, inst._hostNode); } return inst._hostNode; } var ReactDOMComponentTree = { getClosestInstanceFromNode: getClosestInstanceFromNode, getInstanceFromNode: getInstanceFromNode, getNodeFromInstance: getNodeFromInstance, precacheChildNodes: precacheChildNodes, precacheNode: precacheNode, uncacheNode: uncacheNode }; module.exports = ReactDOMComponentTree; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) /***/ }, /* 5 */ /***/ function(module, exports) { /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ 'use strict'; /** * WARNING: DO NOT manually require this module. * This is a replacement for `invariant(...)` used by the error code system * and will _only_ be required by the corresponding babel pass. * It always throws. */ function reactProdInvariant(code) { var argCount = arguments.length - 1; var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code; for (var argIdx = 0; argIdx < argCount; argIdx++) { message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]); } message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.'; var error = new Error(message); error.name = 'Invariant Violation'; error.framesToPop = 1; // we don't care about reactProdInvariant's own frame throw error; } module.exports = reactProdInvariant; /***/ }, /* 6 */ /***/ function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var _prodInvariant = __webpack_require__(5); var invariant = __webpack_require__(7); function checkMask(value, bitmask) { return (value & bitmask) === bitmask; } var DOMPropertyInjection = { /** * Mapping from normalized, camelcased property names to a configuration that * specifies how the associated DOM property should be accessed or rendered. */ MUST_USE_PROPERTY: 0x1, HAS_BOOLEAN_VALUE: 0x4, HAS_NUMERIC_VALUE: 0x8, HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8, HAS_OVERLOADED_BOOLEAN_VALUE: 0x20, /** * Inject some specialized knowledge about the DOM. This takes a config object * with the following properties: * * isCustomAttribute: function that given an attribute name will return true * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* * attributes where it's impossible to enumerate all of the possible * attribute names, * * Properties: object mapping DOM property name to one of the * DOMPropertyInjection constants or null. If your attribute isn't in here, * it won't get written to the DOM. * * DOMAttributeNames: object mapping React attribute name to the DOM * attribute name. Attribute names not specified use the **lowercase** * normalized name. * * DOMAttributeNamespaces: object mapping React attribute name to the DOM * attribute namespace URL. (Attribute names not specified use no namespace.) * * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. * Property names not specified use the normalized name. * * DOMMutationMethods: Properties that require special mutation methods. If * `value` is undefined, the mutation method should unset the property. * * @param {object} domPropertyConfig the config as described above. */ injectDOMPropertyConfig: function (domPropertyConfig) { var Injection = DOMPropertyInjection; var Properties = domPropertyConfig.Properties || {}; var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {}; var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; if (domPropertyConfig.isCustomAttribute) { DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute); } for (var propName in Properties) { !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property \'%s\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0; var lowerCased = propName.toLowerCase(); var propConfig = Properties[propName]; var propertyInfo = { attributeName: lowerCased, attributeNamespace: null, propertyName: propName, mutationMethod: null, mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY), hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE), hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE), hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE), hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE) }; !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0; if (process.env.NODE_ENV !== 'production') { DOMProperty.getPossibleStandardName[lowerCased] = propName; } if (DOMAttributeNames.hasOwnProperty(propName)) { var attributeName = DOMAttributeNames[propName]; propertyInfo.attributeName = attributeName; if (process.env.NODE_ENV !== 'production') { DOMProperty.getPossibleStandardName[attributeName] = propName; } } if (DOMAttributeNamespaces.hasOwnProperty(propName)) { propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName]; } if (DOMPropertyNames.hasOwnProperty(propName)) { propertyInfo.propertyName = DOMPropertyNames[propName]; } if (DOMMutationMethods.hasOwnProperty(propName)) { propertyInfo.mutationMethod = DOMMutationMethods[propName]; } DOMProperty.properties[propName] = propertyInfo; } } }; /* eslint-disable max-len */ var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD'; /* eslint-enable max-len */ /** * DOMProperty exports lookup objects that can be used like functions: * * > DOMProperty.isValid['id'] * true * > DOMProperty.isValid['foobar'] * undefined * * Although this may be confusing, it performs better in general. * * @see http://jsperf.com/key-exists * @see http://jsperf.com/key-missing */ var DOMProperty = { ID_ATTRIBUTE_NAME: 'data-reactid', ROOT_ATTRIBUTE_NAME: 'data-reactroot', ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR, ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040', /** * Map from property "standard name" to an object with info about how to set * the property in the DOM. Each object contains: * * attributeName: * Used when rendering markup or with `*Attribute()`. * attributeNamespace * propertyName: * Used on DOM node instances. (This includes properties that mutate due to * external factors.) * mutationMethod: * If non-null, used instead of the property or `setAttribute()` after * initial render. * mustUseProperty: * Whether the property must be accessed and mutated as an object property. * hasBooleanValue: * Whether the property should be removed when set to a falsey value. * hasNumericValue: * Whether the property must be numeric or parse as a numeric and should be * removed when set to a falsey value. * hasPositiveNumericValue: * Whether the property must be positive numeric or parse as a positive * numeric and should be removed when set to a falsey value. * hasOverloadedBooleanValue: * Whether the property can be used as a flag as well as with a value. * Removed when strictly equal to false; present without a value when * strictly equal to true; present with a value otherwise. */ properties: {}, /** * Mapping from lowercase property names to the properly cased version, used * to warn in the case of missing properties. Available only in __DEV__. * * autofocus is predefined, because adding it to the property whitelist * causes unintended side effects. * * @type {Object} */ getPossibleStandardName: process.env.NODE_ENV !== 'production' ? { autofocus: 'autoFocus' } : null, /** * All of the isCustomAttribute() functions that have been injected. */ _isCustomAttributeFunctions: [], /** * Checks whether a property name is a custom attribute. * @method */ isCustomAttribute: function (attributeName) { for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; if (isCustomAttributeFn(attributeName)) { return true; } } return false; }, injection: DOMPropertyInjection }; module.exports = DOMProperty; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) /***/ }, /* 7 */ /***/ function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function validateFormat(format) {}; if (process.env.NODE_ENV !== 'production') { validateFormat = function validateFormat(format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } module.exports = invariant; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) /***/ }, /* 8 */ /***/ function(module, exports) { /** * Copyright 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var ReactDOMComponentFlags = { hasCachedChildNodes: 1 << 0 }; module.exports = ReactDOMComponentFlags; /***/ }, /* 9 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var ARIADOMPropertyConfig = __webpack_require__(10); var BeforeInputEventPlugin = __webpack_require__(11); var ChangeEventPlugin = __webpack_require__(29); var DefaultEventPluginOrder = __webpack_require__(49); var EnterLeaveEventPlugin = __webpack_require__(50); var HTMLDOMPropertyConfig = __webpack_require__(55); var ReactComponentBrowserEnvironment = __webpack_require__(56); var ReactDOMComponent = __webpack_require__(69); var ReactDOMComponentTree = __webpack_require__(4); var ReactDOMEmptyComponent = __webpack_require__(136); var ReactDOMTreeTraversal = __webpack_require__(137); var ReactDOMTextComponent = __webpack_require__(138); var ReactDefaultBatchingStrategy = __webpack_require__(139); var ReactEventListener = __webpack_require__(140); var ReactInjection = __webpack_require__(143); var ReactReconcileTransaction = __webpack_require__(144); var SVGDOMPropertyConfig = __webpack_require__(152); var SelectEventPlugin = __webpack_require__(153); var SimpleEventPlugin = __webpack_require__(154); var alreadyInjected = false; function inject() { if (alreadyInjected) { // TODO: This is currently true because these injections are shared between // the client and the server package. They should be built independently // and not share any injection state. Then this problem will be solved. return; } alreadyInjected = true; ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener); /** * Inject modules for resolving DOM hierarchy and plugin ordering. */ ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder); ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree); ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal); /** * Some important event plugins included by default (without having to require * them). */ ReactInjection.EventPluginHub.injectEventPluginsByName({ SimpleEventPlugin: SimpleEventPlugin, EnterLeaveEventPlugin: EnterLeaveEventPlugin, ChangeEventPlugin: ChangeEventPlugin, SelectEventPlugin: SelectEventPlugin, BeforeInputEventPlugin: BeforeInputEventPlugin }); ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent); ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent); ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig); ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig); ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig); ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) { return new ReactDOMEmptyComponent(instantiate); }); ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction); ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy); ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment); } module.exports = { inject: inject }; /***/ }, /* 10 */ /***/ function(module, exports) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var ARIADOMPropertyConfig = { Properties: { // Global States and Properties 'aria-current': 0, // state 'aria-details': 0, 'aria-disabled': 0, // state 'aria-hidden': 0, // state 'aria-invalid': 0, // state 'aria-keyshortcuts': 0, 'aria-label': 0, 'aria-roledescription': 0, // Widget Attributes 'aria-autocomplete': 0, 'aria-checked': 0, 'aria-expanded': 0, 'aria-haspopup': 0, 'aria-level': 0, 'aria-modal': 0, 'aria-multiline': 0, 'aria-multiselectable': 0, 'aria-orientation': 0, 'aria-placeholder': 0, 'aria-pressed': 0, 'aria-readonly': 0, 'aria-required': 0, 'aria-selected': 0, 'aria-sort': 0, 'aria-valuemax': 0, 'aria-valuemin': 0, 'aria-valuenow': 0, 'aria-valuetext': 0, // Live Region Attributes 'aria-atomic': 0, 'aria-busy': 0, 'aria-live': 0, 'aria-relevant': 0, // Drag-and-Drop Attributes 'aria-dropeffect': 0, 'aria-grabbed': 0, // Relationship Attributes 'aria-activedescendant': 0, 'aria-colcount': 0, 'aria-colindex': 0, 'aria-colspan': 0, 'aria-controls': 0, 'aria-describedby': 0, 'aria-errormessage': 0, 'aria-flowto': 0, 'aria-labelledby': 0, 'aria-owns': 0, 'aria-posinset': 0, 'aria-rowcount': 0, 'aria-rowindex': 0, 'aria-rowspan': 0, 'aria-setsize': 0 }, DOMAttributeNames: {}, DOMPropertyNames: {} }; module.exports = ARIADOMPropertyConfig; /***/ }, /* 11 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var EventPropagators = __webpack_require__(12); var ExecutionEnvironment = __webpack_require__(21); var FallbackCompositionState = __webpack_require__(22); var SyntheticCompositionEvent = __webpack_require__(26); var SyntheticInputEvent = __webpack_require__(28); var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space var START_KEYCODE = 229; var canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window; var documentMode = null; if (ExecutionEnvironment.canUseDOM && 'documentMode' in document) { documentMode = document.documentMode; } // Webkit offers a very useful `textInput` event that can be used to // directly represent `beforeInput`. The IE `textinput` event is not as // useful, so we don't use it. var canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto(); // In IE9+, we have access to composition events, but the data supplied // by the native compositionend event may be incorrect. Japanese ideographic // spaces, for instance (\u3000) are not recorded correctly. var useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11); /** * Opera <= 12 includes TextEvent in window, but does not fire * text input events. Rely on keypress instead. */ function isPresto() { var opera = window.opera; return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12; } var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: 'onBeforeInput', captured: 'onBeforeInputCapture' }, dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste'] }, compositionEnd: { phasedRegistrationNames: { bubbled: 'onCompositionEnd', captured: 'onCompositionEndCapture' }, dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] }, compositionStart: { phasedRegistrationNames: { bubbled: 'onCompositionStart', captured: 'onCompositionStartCapture' }, dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] }, compositionUpdate: { phasedRegistrationNames: { bubbled: 'onCompositionUpdate', captured: 'onCompositionUpdateCapture' }, dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] } }; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey); } /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case 'topCompositionStart': return eventTypes.compositionStart; case 'topCompositionEnd': return eventTypes.compositionEnd; case 'topCompositionUpdate': return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionStart(topLevelType, nativeEvent) { return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE; } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionEnd(topLevelType, nativeEvent) { switch (topLevelType) { case 'topKeyUp': // Command keys insert or clear IME input. return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1; case 'topKeyDown': // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return nativeEvent.keyCode !== START_KEYCODE; case 'topKeyPress': case 'topMouseDown': case 'topBlur': // Events are not possible without cancelling IME. return true; default: return false; } } /** * Google Input Tools provides composition data via a CustomEvent, * with the `data` property populated in the `detail` object. If this * is available on the event object, use it. If not, this is a plain * composition event and we have nothing special to extract. * * @param {object} nativeEvent * @return {?string} */ function getDataFromCustomEvent(nativeEvent) { var detail = nativeEvent.detail; if (typeof detail === 'object' && 'data' in detail) { return detail.data; } return null; } // Track the current IME composition fallback object, if any. var currentComposition = null; /** * @return {?object} A SyntheticCompositionEvent. */ function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var eventType; var fallbackData; if (canUseCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!currentComposition) { if (isFallbackCompositionStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (!eventType) { return null; } if (useFallbackCompositionData) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!currentComposition && eventType === eventTypes.compositionStart) { currentComposition = FallbackCompositionState.getPooled(nativeEventTarget); } else if (eventType === eventTypes.compositionEnd) { if (currentComposition) { fallbackData = currentComposition.getData(); } } } var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget); if (fallbackData) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = fallbackData; } else { var customData = getDataFromCustomEvent(nativeEvent); if (customData !== null) { event.data = customData; } } EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The string corresponding to this `beforeInput` event. */ function getNativeBeforeInputChars(topLevelType, nativeEvent) { switch (topLevelType) { case 'topCompositionEnd': return getDataFromCustomEvent(nativeEvent); case 'topKeyPress': /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return null; } hasSpaceKeypress = true; return SPACEBAR_CHAR; case 'topTextInput': // Record the characters to be added to the DOM. var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to blacklist it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return null; } return chars; default: // For other native event types, do nothing. return null; } } /** * For browsers that do not provide the `textInput` event, extract the * appropriate string to use for SyntheticInputEvent. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The fallback string for this `beforeInput` event. */ function getFallbackBeforeInputChars(topLevelType, nativeEvent) { // If we are currently composing (IME) and using a fallback to do so, // try to extract the composed characters from the fallback object. // If composition event is available, we extract a string only at // compositionevent, otherwise extract it at fallback events. if (currentComposition) { if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) { var chars = currentComposition.getData(); FallbackCompositionState.release(currentComposition); currentComposition = null; return chars; } return null; } switch (topLevelType) { case 'topPaste': // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. return null; case 'topKeyPress': /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { return String.fromCharCode(nativeEvent.which); } return null; case 'topCompositionEnd': return useFallbackCompositionData ? null : nativeEvent.data; default: return null; } } /** * Extract a SyntheticInputEvent for `beforeInput`, based on either native * `textInput` or fallback behavior. * * @return {?object} A SyntheticInputEvent. */ function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var chars; if (canUseTextInputEvent) { chars = getNativeBeforeInputChars(topLevelType, nativeEvent); } else { chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return null; } var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget); event.data = chars; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. * * This plugin is also responsible for emitting `composition` events, thus * allowing us to share composition fallback code for both `befor