xverse-components-utils
Version:
xverse components utils
76 lines (75 loc) • 1.82 kB
TypeScript
import type { EFPSStatus } from '@xverse/core';
import { EventEmitter } from '@xverse/matrix-shared-utils';
import { IUpdateRoom, IRoomError } from 'xverse-components-room';
import type { IAppError } from 'xverse-components-store';
import type { BaseAvatar } from 'xverse-components-avatar';
export interface IBaseEventBusEvents {
emitChangeRoom: {
roomKey: string;
};
emitUpdateRoom: IUpdateRoom;
avatarInitSuc: {
avatarId: string;
};
avatarChanged: {
avatar: BaseAvatar;
targetAvatarId: string;
};
otherAvatarClick: {
userId: string;
};
otherAvatarLongPress: {
userId: string;
};
otherAvatarLoaded: {
userId: string;
};
bubbleClick: {
userId: string;
};
bubbleDispose: {
userId: string;
assetUrl?: string;
};
headTipsClick: {
userId: string;
};
badNetEmitted: {
good: boolean;
};
fpsStatusChanged: {
curFpsStatus: EFPSStatus;
};
/**
* @description 触发创建3D world
*/
emitCreate3DWorld: void;
/**
* @description 3D world创建完成
*/
created3DWorld: void | IAppError;
/**
* @description 3D room创建完成
*/
createdRoom: string | IRoomError;
/**
* @description 3D room更新完成
*/
updatedRoom: string | IRoomError;
roomStartPreload: void;
roomEndPreload: void;
roomBeforeEnter: void;
emitCreateWorld: void;
poorNet: {
code: number;
message: string;
};
enterOB: void;
reQueue: void;
toggleState: void;
}
export declare class BaseEventBus extends EventEmitter<IBaseEventBusEvents> {
static instance: BaseEventBus;
private constructor();
static getInstance(): BaseEventBus;
}