xtorcga
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Xtor Compute Geometry Algorithm Libary 计算几何算法库
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TypeScript
import { Quat } from "../math/Quat";
import { Vec3 } from "../math/Vec3";
import { TypedConstraint } from "./constaint/constraint";
import { ISolver } from "./isolver";
import { Skeleton } from "./skeleton";
/**
* @description :
* @param {*}
* @return {*}
* @example :
*/
export declare class CCDSolver implements ISolver {
constructor();
updateTarget(): void;
projectPlane(v: Vec3, normal: Vec3): Vec3;
calcAngle(v1: Vec3, v2: Vec3, dir: Vec3): number;
/**
* @description :
* @param {Vec3} target 目标点
* @param {Vec3} zeroPos 关节原点
* @param {Vec3} effector 末端效应点
* @return {*}
* @example :
*/
solveTranslate(target: Vec3, zeroPos: Vec3, effector: Vec3): void;
/**
* @description :
* @param {Vec3} target 目标点
* @param {Vec3} zeroPos 关节原点
* @param {Vec3} effector 末端效应点
* @return {*}
* @example :
*/
solveRotation(target: Vec3, zeroPos: Vec3, effector: Vec3, contraints?: TypedConstraint[]): Quat;
solveIK(skeleton: Skeleton, target: Vec3): void;
solve(bones: any): void;
}