xterm
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Full xterm terminal, in your browser
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text/typescript
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { Disposable } from 'common/Lifecycle';
import { addDisposableDomListener } from 'browser/Lifecycle';
import { IMouseService, ISelectionService } from 'browser/services/Services';
import { IMouseZoneManager, IMouseZone } from 'browser/Types';
import { IBufferService } from 'common/services/Services';
const HOVER_DURATION = 500;
/**
* The MouseZoneManager allows components to register zones within the terminal
* that trigger hover and click callbacks.
*
* This class was intentionally made not so robust initially as the only case it
* needed to support was single-line links which never overlap. Improvements can
* be made in the future.
*/
export class MouseZoneManager extends Disposable implements IMouseZoneManager {
private _zones: IMouseZone[] = [];
private _areZonesActive: boolean = false;
private _mouseMoveListener: (e: MouseEvent) => any;
private _mouseLeaveListener: (e: MouseEvent) => any;
private _clickListener: (e: MouseEvent) => any;
private _tooltipTimeout: number | undefined;
private _currentZone: IMouseZone | undefined;
private _lastHoverCoords: [number | undefined, number | undefined] = [undefined, undefined];
private _initialSelectionLength: number = 0;
constructor(
private readonly _element: HTMLElement,
private readonly _screenElement: HTMLElement,
private readonly _bufferService: IBufferService,
private readonly _mouseService: IMouseService,
private readonly _selectionService: ISelectionService
) {
super();
this.register(addDisposableDomListener(this._element, 'mousedown', e => this._onMouseDown(e)));
// These events are expensive, only listen to it when mouse zones are active
this._mouseMoveListener = e => this._onMouseMove(e);
this._mouseLeaveListener = e => this._onMouseLeave(e);
this._clickListener = e => this._onClick(e);
}
public dispose(): void {
super.dispose();
this._deactivate();
}
public add(zone: IMouseZone): void {
this._zones.push(zone);
if (this._zones.length === 1) {
this._activate();
}
}
public clearAll(start?: number, end?: number): void {
// Exit if there's nothing to clear
if (this._zones.length === 0) {
return;
}
// Clear all if start/end weren't set
if (!start || !end) {
start = 0;
end = this._bufferService.rows - 1;
}
// Iterate through zones and clear them out if they're within the range
for (let i = 0; i < this._zones.length; i++) {
const zone = this._zones[i];
if ((zone.y1 > start && zone.y1 <= end + 1) ||
(zone.y2 > start && zone.y2 <= end + 1) ||
(zone.y1 < start && zone.y2 > end + 1)) {
if (this._currentZone && this._currentZone === zone) {
this._currentZone.leaveCallback();
this._currentZone = undefined;
}
this._zones.splice(i--, 1);
}
}
// Deactivate the mouse zone manager if all the zones have been removed
if (this._zones.length === 0) {
this._deactivate();
}
}
private _activate(): void {
if (!this._areZonesActive) {
this._areZonesActive = true;
this._element.addEventListener('mousemove', this._mouseMoveListener);
this._element.addEventListener('mouseleave', this._mouseLeaveListener);
this._element.addEventListener('click', this._clickListener);
}
}
private _deactivate(): void {
if (this._areZonesActive) {
this._areZonesActive = false;
this._element.removeEventListener('mousemove', this._mouseMoveListener);
this._element.removeEventListener('mouseleave', this._mouseLeaveListener);
this._element.removeEventListener('click', this._clickListener);
}
}
private _onMouseMove(e: MouseEvent): void {
// TODO: Ideally this would only clear the hover state when the mouse moves
// outside of the mouse zone
if (this._lastHoverCoords[0] !== e.pageX || this._lastHoverCoords[1] !== e.pageY) {
this._onHover(e);
// Record the current coordinates
this._lastHoverCoords = [e.pageX, e.pageY];
}
}
private _onHover(e: MouseEvent): void {
const zone = this._findZoneEventAt(e);
// Do nothing if the zone is the same
if (zone === this._currentZone) {
return;
}
// Fire the hover end callback and cancel any existing timer if a new zone
// is being hovered
if (this._currentZone) {
this._currentZone.leaveCallback();
this._currentZone = undefined;
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
}
// Exit if there is not zone
if (!zone) {
return;
}
this._currentZone = zone;
// Trigger the hover callback
if (zone.hoverCallback) {
zone.hoverCallback(e);
}
// Restart the tooltip timeout
this._tooltipTimeout = <number><any>setTimeout(() => this._onTooltip(e), HOVER_DURATION);
}
private _onTooltip(e: MouseEvent): void {
this._tooltipTimeout = undefined;
const zone = this._findZoneEventAt(e);
if (zone && zone.tooltipCallback) {
zone.tooltipCallback(e);
}
}
private _onMouseDown(e: MouseEvent): void {
// Store current terminal selection length, to check if we're performing
// a selection operation
this._initialSelectionLength = this._getSelectionLength();
// Ignore the event if there are no zones active
if (!this._areZonesActive) {
return;
}
// Find the active zone, prevent event propagation if found to prevent other
// components from handling the mouse event.
const zone = this._findZoneEventAt(e);
if (zone) {
if (zone.willLinkActivate(e)) {
e.preventDefault();
e.stopImmediatePropagation();
}
}
}
private _onMouseLeave(e: MouseEvent): void {
// Fire the hover end callback and cancel any existing timer if the mouse
// leaves the terminal element
if (this._currentZone) {
this._currentZone.leaveCallback();
this._currentZone = undefined;
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
}
}
private _onClick(e: MouseEvent): void {
// Find the active zone and click it if found and no selection was
// being performed
const zone = this._findZoneEventAt(e);
const currentSelectionLength = this._getSelectionLength();
if (zone && currentSelectionLength === this._initialSelectionLength) {
zone.clickCallback(e);
e.preventDefault();
e.stopImmediatePropagation();
}
}
private _getSelectionLength(): number {
const selectionText = this._selectionService.selectionText;
return selectionText ? selectionText.length : 0;
}
private _findZoneEventAt(e: MouseEvent): IMouseZone | undefined {
const coords = this._mouseService.getCoords(e, this._screenElement, this._bufferService.cols, this._bufferService.rows);
if (!coords) {
return undefined;
}
const x = coords[0];
const y = coords[1];
for (let i = 0; i < this._zones.length; i++) {
const zone = this._zones[i];
if (zone.y1 === zone.y2) {
// Single line link
if (y === zone.y1 && x >= zone.x1 && x < zone.x2) {
return zone;
}
} else {
// Multi-line link
if ((y === zone.y1 && x >= zone.x1) ||
(y === zone.y2 && x < zone.x2) ||
(y > zone.y1 && y < zone.y2)) {
return zone;
}
}
}
return undefined;
}
}