xstate
Version:
Finite State Machines and Statecharts for the Modern Web.
36 lines (30 loc) • 1.27 kB
JavaScript
Object.defineProperty(exports, '__esModule', { value: true });
exports.ActionTypes = void 0;
(function (ActionTypes) {
ActionTypes["Start"] = "xstate.start";
ActionTypes["Stop"] = "xstate.stop";
ActionTypes["Raise"] = "xstate.raise";
ActionTypes["Send"] = "xstate.send";
ActionTypes["Cancel"] = "xstate.cancel";
ActionTypes["NullEvent"] = "";
ActionTypes["Assign"] = "xstate.assign";
ActionTypes["After"] = "xstate.after";
ActionTypes["DoneState"] = "done.state";
ActionTypes["DoneInvoke"] = "done.invoke";
ActionTypes["Log"] = "xstate.log";
ActionTypes["Init"] = "xstate.init";
ActionTypes["Invoke"] = "xstate.invoke";
ActionTypes["ErrorExecution"] = "error.execution";
ActionTypes["ErrorCommunication"] = "error.communication";
ActionTypes["ErrorPlatform"] = "error.platform";
ActionTypes["ErrorCustom"] = "xstate.error";
ActionTypes["Update"] = "xstate.update";
ActionTypes["Pure"] = "xstate.pure";
ActionTypes["Choose"] = "xstate.choose";
})(exports.ActionTypes || (exports.ActionTypes = {}));
exports.SpecialTargets = void 0;
(function (SpecialTargets) {
SpecialTargets["Parent"] = "#_parent";
SpecialTargets["Internal"] = "#_internal";
})(exports.SpecialTargets || (exports.SpecialTargets = {}));
;