xstate
Version:
Finite State Machines and Statecharts for the Modern Web.
44 lines (39 loc) • 1.3 kB
JavaScript
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var types = require('./types.js');
var start = types.ActionTypes.Start;
var stop = types.ActionTypes.Stop;
var raise = types.ActionTypes.Raise;
var send = types.ActionTypes.Send;
var cancel = types.ActionTypes.Cancel;
var nullEvent = types.ActionTypes.NullEvent;
var assign = types.ActionTypes.Assign;
var after = types.ActionTypes.After;
var doneState = types.ActionTypes.DoneState;
var log = types.ActionTypes.Log;
var init = types.ActionTypes.Init;
var invoke = types.ActionTypes.Invoke;
var errorExecution = types.ActionTypes.ErrorExecution;
var errorPlatform = types.ActionTypes.ErrorPlatform;
var error = types.ActionTypes.ErrorCustom;
var update = types.ActionTypes.Update;
var choose = types.ActionTypes.Choose;
var pure = types.ActionTypes.Pure;
exports.after = after;
exports.assign = assign;
exports.cancel = cancel;
exports.choose = choose;
exports.doneState = doneState;
exports.error = error;
exports.errorExecution = errorExecution;
exports.errorPlatform = errorPlatform;
exports.init = init;
exports.invoke = invoke;
exports.log = log;
exports.nullEvent = nullEvent;
exports.pure = pure;
exports.raise = raise;
exports.send = send;
exports.start = start;
exports.stop = stop;
exports.update = update;