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xml2tss

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Alloy View XML to tss generator

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# xml2tss Build an empty tss file from an Alloy view xml file ## Install ``` sudo npm install -g xml2tss ``` ## CLI Usage ``` xml2tss [filename.xml] ``` converted file is returned to stdout (so you can build your own editor plugin) **NEW** ``` xml2tss [filename.xml] (filename.tss) ``` if a target tss file is supplied it will write the output to the target tss file. If the file already exists it will _update_ the file appending to the end the missing ids and/or classes. ### to output to a file ``` xml2tss row.xml > ../styles/row.tss ``` or **new** ``` xml2tss row.xml ../styles/row.tss ``` the second command will create or update the target file with the missing tags ### to clipboard (OS X) ``` xml2tss row.xml | pbcopy ``` ## Library Usage The `convertString`, `convertFile` and `updateFile` functions are available: e.g. ``` var xml2tss = require("xml2tss"); xml2tss.convertString('<Alloy><Win id="win"/></Alloy>',function(err,data) { console.log(data); }); xml2tss.convertFile('row.xml',function(err,data) { console.log(data); }); // will create or update the target row.tss xml2tss.updateFile('row.xml','row.tss', function(err,data) { console.log(data); }); ``` # Output From this: ``` <Alloy> <Window id="addWin" title="Add Item" class="container" modal="true"> <TextField id="itemField" hintText="What do you need to do?" /> <Button id="addBtn" class="button again">Add Item</Button> <Button id="cancelBtn" class="button" class="two">Cancel</Button> </Window> </Alloy> ``` Generates this: ``` "#addBtn" : { } "#addWin" : { } "#cancelBtn" : { } "#itemField" : { } ".again" : { } ".button" : { } ".container" : { } ```