xinput-ffi
Version:
Access native XInput functions as well as some helpers based around them.
131 lines (112 loc) • 3.18 kB
TypeScript
export function enable(enable: boolean): Promise<void>;
declare interface OptionsA {
dwUserIndex?: number,
devType?: number,
translate?: boolean
}
export function getBatteryInformation(option?: OptionsA | number): Promise<{
batteryType: number | string;
batteryLevel: number | string;
}>;
declare interface OptionsB {
dwUserIndex?: number,
dwFlags?: number,
translate?: boolean
}
export function getCapabilities(option?: OptionsB | number): Promise<{
type: number | string;
subType: number | string;
flags: number | string[];
gamepad: {
wButtons: number | string[];
bLeftTrigger: number;
bRightTrigger: number;
sThumbLX: number;
sThumbLY: number;
sThumbRX: number;
sThumbRY: number;
};
vibration: {
wLeftMotorSpeed: number;
wRightMotorSpeed: number;
};
}>;
declare interface OptionsC {
dwUserIndex?: number,
translate?: boolean
}
export function getKeystroke(option?: OptionsC | number): Promise<{
virtualKey: number | string;
unicode: number;
flags: number | string[];
userIndex: number;
hidCode: number;
}>;
export function getState(option?: OptionsC | number): Promise<{
dwPacketNumber: number;
gamepad: {
wButtons: number | string[];
bLeftTrigger: number;
bRightTrigger: number;
sThumbLX: number;
sThumbLY: number;
sThumbRX: number;
sThumbRY: number;
};
}>;
declare interface OptionsD {
dwUserIndex?: number,
usePercent?: boolean
}
export function setState(lowFrequency: number, highFrequency: number, option?: OptionsD | number): Promise<void>;
export function getStateEx(option?: OptionsC | number): Promise<{
dwPacketNumber: number;
gamepad: {
wButtons: number | string[];
bLeftTrigger: number;
bRightTrigger: number;
sThumbLX: number;
sThumbLY: number;
sThumbRX: number;
sThumbRY: number;
};
}>;
declare interface OptionsE {
dwUserIndex?: number,
dwFlags?: number
}
export function waitForGuideButton(option?: OptionsE | number): Promise<void>;
declare interface OptionsF {
dwUserIndex?: number
}
export function cancelGuideButtonWait(option?: OptionsF | number): Promise<void>;
export function powerOffController(option?: OptionsF | number): Promise<void>;
declare interface OptionsG {
dwBusIndex?: number
}
export function getBaseBusInformation(option?: OptionsG | number): Promise<object>;
export function getCapabilitiesEx(option?: OptionsB | number): Promise<{
capabilities: {
type: number | string;
subType: number | string;
flags: number | string[];
gamepad: {
wButtons: number | string[];
bLeftTrigger: number;
bRightTrigger: number;
sThumbLX: number;
sThumbLY: number;
sThumbRX: number;
sThumbRY: number;
};
vibration: {
wLeftMotorSpeed: number;
wRightMotorSpeed: number;
};
};
vendorId: number | string;
productId: number | string;
productVersion: number;
unk1: number;
unk2: number;
}>;