UNPKG

xedoc.js

Version:

A wrapper for Rust Console Edition (RCE) that allows you to use the websocket and API from G-Portal.

63 lines (50 loc) 2.1 kB
# xedoc.js > A library for developers to easily create their own Rust Console Edition integrations such as discord bots using GPORTAL's API & WebSocket! ## Documentation For a more in-depth documentation, refer to [GitBook](https://rcejs.gitbook.io/rcejs)! You can also join our support [discord server](https://discord.gg/npYygkeXSa) ## Installation ```bash npm i ooovenenoso/rce.js ``` ## Example Usage - TypeScript ```typescript import { RCEManager, LogLevel, RCEEvent, RCEIntent } from "xedoc.js"; const rce = new RCEManager(); await rce.init({ username: "", password: "" }, { level: LogLevel.Info }); await rce.servers.addMany([ { identifier: "server1", // A Unique Name For your Server To Be Recognised By region: "US", // It's Either EU or US serverId: 1387554, // Find This In The URL On Your Server Page intents: [RCEIntent.ConsoleMessages], // Specify Which WebSocket Subscriptions To Use playerRefreshing: true, // Enable Playerlist Caching radioRefreshing: true, // Enable RF Events extendedEventRefreshing: true, // Enable Bradley / Heli Events }, { identifier: "server2", region: "EU", serverId: 1487367, intents: [RCEIntent.All], }, ]); rce.events.on(RCEEvent.PlayerKill, (data) => { console.log( `[${data.server.identifier}] ${data.killer.name} killed ${data.victim.name}` ); // Send an in-game command to the Rust server by the unique identifier (kill-feed!) await rce.servers.command( data.server.identifier, `say <color=red>${data.killer.name}</color> killed <color=red>${data.victim.name}</color>` ); }); // Optional Methods await rce.servers.add(SERVER_INFO); // Add A Single Server await rce.servers.addMany([SERVER_INFO]); // Add Multiple Servers rce.servers.remove("identifier"); // Remove A Server rce.servers.removeAll(); // Remove All Servers rce.servers.get("identifier"); // Get Server await rce.servers.info("identifier"); // Get "serverinfo" Command Details await rce.servers.command("identifier", "say Hello World"); // Send Command rce.destroy(); // Gracefully Close RCE.JS ```