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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Semaphore = void 0; function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return typeof key === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (typeof input !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (typeof res !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } class Semaphore { constructor() { _defineProperty(this, "queue", []); _defineProperty(this, "available", 1); } async acquire() { if (this.available > 0) { this.available -= 1; return Promise.resolve(true); } // If there is no permit available, we return a promise that resolves once the semaphore gets // signaled enough times that "available" is equal to one. return new Promise(resolver => this.queue.push(resolver)); } release() { this.available += 1; if (this.available > 1 && this.queue.length > 0) { throw new Error('this.available should never be > 0 when there is someone waiting.'); } else if (this.available === 1 && this.queue.length > 0) { // If there is someone else waiting, immediately consume the permit that was released // at the beginning of this function and let the waiting function resume. this.available -= 1; const nextResolver = this.queue.shift(); if (nextResolver) { nextResolver(true); } } } } exports.Semaphore = Semaphore; //# sourceMappingURL=Semaphore.js.map