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xdesign-vue-next

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XDesign Component for vue-next

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/** * xdesign v1.0.6 * (c) 2023 xdesign * @license MIT */ import './dep-10a947a6.mjs'; import { i as _Uint8Array, a as _Stack } from './dep-81c83986.mjs'; import { _ as _SetCache, c as _cacheHas } from './dep-4265f69a.mjs'; import { b as _Symbol$1 } from './dep-b75d8d74.mjs'; import { e as eq_1 } from './dep-7f239c43.mjs'; import { _ as _setToArray } from './dep-395d33c9.mjs'; import { b as _getAllKeys } from './dep-c4737535.mjs'; import { a as _getTag } from './dep-69963a8c.mjs'; import { i as isArray_1 } from './dep-a95026f2.mjs'; import './dep-068e912d.mjs'; import { i as isBuffer$1, a as isTypedArray_1 } from './dep-6e7b37b8.mjs'; import { i as isObjectLike_1 } from './dep-addc2a84.mjs'; /** * A specialized version of `_.some` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. */ function arraySome$1(array, predicate) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (predicate(array[index], index, array)) { return true; } } return false; } var _arraySome = arraySome$1; var SetCache = _SetCache, arraySome = _arraySome, cacheHas = _cacheHas; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$3 = 1, COMPARE_UNORDERED_FLAG$1 = 2; /** * A specialized version of `baseIsEqualDeep` for arrays with support for * partial deep comparisons. * * @private * @param {Array} array The array to compare. * @param {Array} other The other array to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `array` and `other` objects. * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`. */ function equalArrays$2(array, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3, arrLength = array.length, othLength = other.length; if (arrLength != othLength && !(isPartial && othLength > arrLength)) { return false; } // Check that cyclic values are equal. var arrStacked = stack.get(array); var othStacked = stack.get(other); if (arrStacked && othStacked) { return arrStacked == other && othStacked == array; } var index = -1, result = true, seen = bitmask & COMPARE_UNORDERED_FLAG$1 ? new SetCache() : undefined; stack.set(array, other); stack.set(other, array); // Ignore non-index properties. while (++index < arrLength) { var arrValue = array[index], othValue = other[index]; if (customizer) { var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack); } if (compared !== undefined) { if (compared) { continue; } result = false; break; } // Recursively compare arrays (susceptible to call stack limits). if (seen) { if (!arraySome(other, function (othValue, othIndex) { if (!cacheHas(seen, othIndex) && (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { return seen.push(othIndex); } })) { result = false; break; } } else if (!(arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { result = false; break; } } stack['delete'](array); stack['delete'](other); return result; } var _equalArrays = equalArrays$2; /** * Converts `map` to its key-value pairs. * * @private * @param {Object} map The map to convert. * @returns {Array} Returns the key-value pairs. */ function mapToArray$1(map) { var index = -1, result = Array(map.size); map.forEach(function (value, key) { result[++index] = [key, value]; }); return result; } var _mapToArray = mapToArray$1; var _Symbol = _Symbol$1, Uint8Array = _Uint8Array, eq = eq_1, equalArrays$1 = _equalArrays, mapToArray = _mapToArray, setToArray = _setToArray; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$2 = 1, COMPARE_UNORDERED_FLAG = 2; /** `Object#toString` result references. */ var boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', mapTag = '[object Map]', numberTag = '[object Number]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', symbolTag = '[object Symbol]'; var arrayBufferTag = '[object ArrayBuffer]', dataViewTag = '[object DataView]'; /** Used to convert symbols to primitives and strings. */ var symbolProto = _Symbol ? _Symbol.prototype : undefined, symbolValueOf = symbolProto ? symbolProto.valueOf : undefined; /** * A specialized version of `baseIsEqualDeep` for comparing objects of * the same `toStringTag`. * * **Note:** This function only supports comparing values with tags of * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {string} tag The `toStringTag` of the objects to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalByTag$1(object, other, tag, bitmask, customizer, equalFunc, stack) { switch (tag) { case dataViewTag: if (object.byteLength != other.byteLength || object.byteOffset != other.byteOffset) { return false; } object = object.buffer; other = other.buffer; case arrayBufferTag: if (object.byteLength != other.byteLength || !equalFunc(new Uint8Array(object), new Uint8Array(other))) { return false; } return true; case boolTag: case dateTag: case numberTag: // Coerce booleans to `1` or `0` and dates to milliseconds. // Invalid dates are coerced to `NaN`. return eq(+object, +other); case errorTag: return object.name == other.name && object.message == other.message; case regexpTag: case stringTag: // Coerce regexes to strings and treat strings, primitives and objects, // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring // for more details. return object == other + ''; case mapTag: var convert = mapToArray; case setTag: var isPartial = bitmask & COMPARE_PARTIAL_FLAG$2; convert || (convert = setToArray); if (object.size != other.size && !isPartial) { return false; } // Assume cyclic values are equal. var stacked = stack.get(object); if (stacked) { return stacked == other; } bitmask |= COMPARE_UNORDERED_FLAG; // Recursively compare objects (susceptible to call stack limits). stack.set(object, other); var result = equalArrays$1(convert(object), convert(other), bitmask, customizer, equalFunc, stack); stack['delete'](object); return result; case symbolTag: if (symbolValueOf) { return symbolValueOf.call(object) == symbolValueOf.call(other); } } return false; } var _equalByTag = equalByTag$1; var getAllKeys = _getAllKeys; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$1 = 1; /** Used for built-in method references. */ var objectProto$1 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$1 = objectProto$1.hasOwnProperty; /** * A specialized version of `baseIsEqualDeep` for objects with support for * partial deep comparisons. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalObjects$1(object, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG$1, objProps = getAllKeys(object), objLength = objProps.length, othProps = getAllKeys(other), othLength = othProps.length; if (objLength != othLength && !isPartial) { return false; } var index = objLength; while (index--) { var key = objProps[index]; if (!(isPartial ? key in other : hasOwnProperty$1.call(other, key))) { return false; } } // Check that cyclic values are equal. var objStacked = stack.get(object); var othStacked = stack.get(other); if (objStacked && othStacked) { return objStacked == other && othStacked == object; } var result = true; stack.set(object, other); stack.set(other, object); var skipCtor = isPartial; while (++index < objLength) { key = objProps[index]; var objValue = object[key], othValue = other[key]; if (customizer) { var compared = isPartial ? customizer(othValue, objValue, key, other, object, stack) : customizer(objValue, othValue, key, object, other, stack); } // Recursively compare objects (susceptible to call stack limits). if (!(compared === undefined ? objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack) : compared)) { result = false; break; } skipCtor || (skipCtor = key == 'constructor'); } if (result && !skipCtor) { var objCtor = object.constructor, othCtor = other.constructor; // Non `Object` object instances with different constructors are not equal. if (objCtor != othCtor && 'constructor' in object && 'constructor' in other && !(typeof objCtor == 'function' && objCtor instanceof objCtor && typeof othCtor == 'function' && othCtor instanceof othCtor)) { result = false; } } stack['delete'](object); stack['delete'](other); return result; } var _equalObjects = equalObjects$1; var Stack = _Stack, equalArrays = _equalArrays, equalByTag = _equalByTag, equalObjects = _equalObjects, getTag = _getTag, isArray = isArray_1, isBuffer = isBuffer$1.exports, isTypedArray = isTypedArray_1; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG = 1; /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', objectTag = '[object Object]'; /** Used for built-in method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * A specialized version of `baseIsEqual` for arrays and objects which performs * deep comparisons and tracks traversed objects enabling objects with circular * references to be compared. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} [stack] Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseIsEqualDeep$1(object, other, bitmask, customizer, equalFunc, stack) { var objIsArr = isArray(object), othIsArr = isArray(other), objTag = objIsArr ? arrayTag : getTag(object), othTag = othIsArr ? arrayTag : getTag(other); objTag = objTag == argsTag ? objectTag : objTag; othTag = othTag == argsTag ? objectTag : othTag; var objIsObj = objTag == objectTag, othIsObj = othTag == objectTag, isSameTag = objTag == othTag; if (isSameTag && isBuffer(object)) { if (!isBuffer(other)) { return false; } objIsArr = true; objIsObj = false; } if (isSameTag && !objIsObj) { stack || (stack = new Stack()); return objIsArr || isTypedArray(object) ? equalArrays(object, other, bitmask, customizer, equalFunc, stack) : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack); } if (!(bitmask & COMPARE_PARTIAL_FLAG)) { var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'), othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__'); if (objIsWrapped || othIsWrapped) { var objUnwrapped = objIsWrapped ? object.value() : object, othUnwrapped = othIsWrapped ? other.value() : other; stack || (stack = new Stack()); return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack); } } if (!isSameTag) { return false; } stack || (stack = new Stack()); return equalObjects(object, other, bitmask, customizer, equalFunc, stack); } var _baseIsEqualDeep = baseIsEqualDeep$1; var baseIsEqualDeep = _baseIsEqualDeep, isObjectLike = isObjectLike_1; /** * The base implementation of `_.isEqual` which supports partial comparisons * and tracks traversed objects. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @param {boolean} bitmask The bitmask flags. * 1 - Unordered comparison * 2 - Partial comparison * @param {Function} [customizer] The function to customize comparisons. * @param {Object} [stack] Tracks traversed `value` and `other` objects. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. */ function baseIsEqual(value, other, bitmask, customizer, stack) { if (value === other) { return true; } if (value == null || other == null || !isObjectLike(value) && !isObjectLike(other)) { return value !== value && other !== other; } return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack); } var _baseIsEqual = baseIsEqual; export { _baseIsEqual as _ }; //# sourceMappingURL=dep-0d30bfb9.mjs.map