xdesign-vue-next
Version:
XDesign Component for vue-next
420 lines (391 loc) • 14.7 kB
JavaScript
/**
* xdesign v1.0.6
* (c) 2023 xdesign
* @license MIT
*/
import './dep-10a947a6.mjs';
import { i as _Uint8Array, a as _Stack } from './dep-81c83986.mjs';
import { _ as _SetCache, c as _cacheHas } from './dep-4265f69a.mjs';
import { b as _Symbol$1 } from './dep-b75d8d74.mjs';
import { e as eq_1 } from './dep-7f239c43.mjs';
import { _ as _setToArray } from './dep-395d33c9.mjs';
import { b as _getAllKeys } from './dep-c4737535.mjs';
import { a as _getTag } from './dep-69963a8c.mjs';
import { i as isArray_1 } from './dep-a95026f2.mjs';
import './dep-068e912d.mjs';
import { i as isBuffer$1, a as isTypedArray_1 } from './dep-6e7b37b8.mjs';
import { i as isObjectLike_1 } from './dep-addc2a84.mjs';
/**
* A specialized version of `_.some` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
*/
function arraySome$1(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (predicate(array[index], index, array)) {
return true;
}
}
return false;
}
var _arraySome = arraySome$1;
var SetCache = _SetCache,
arraySome = _arraySome,
cacheHas = _cacheHas;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$3 = 1,
COMPARE_UNORDERED_FLAG$1 = 2;
/**
* A specialized version of `baseIsEqualDeep` for arrays with support for
* partial deep comparisons.
*
* @private
* @param {Array} array The array to compare.
* @param {Array} other The other array to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `array` and `other` objects.
* @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.
*/
function equalArrays$2(array, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3,
arrLength = array.length,
othLength = other.length;
if (arrLength != othLength && !(isPartial && othLength > arrLength)) {
return false;
}
// Check that cyclic values are equal.
var arrStacked = stack.get(array);
var othStacked = stack.get(other);
if (arrStacked && othStacked) {
return arrStacked == other && othStacked == array;
}
var index = -1,
result = true,
seen = bitmask & COMPARE_UNORDERED_FLAG$1 ? new SetCache() : undefined;
stack.set(array, other);
stack.set(other, array);
// Ignore non-index properties.
while (++index < arrLength) {
var arrValue = array[index],
othValue = other[index];
if (customizer) {
var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack);
}
if (compared !== undefined) {
if (compared) {
continue;
}
result = false;
break;
}
// Recursively compare arrays (susceptible to call stack limits).
if (seen) {
if (!arraySome(other, function (othValue, othIndex) {
if (!cacheHas(seen, othIndex) && (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {
return seen.push(othIndex);
}
})) {
result = false;
break;
}
} else if (!(arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {
result = false;
break;
}
}
stack['delete'](array);
stack['delete'](other);
return result;
}
var _equalArrays = equalArrays$2;
/**
* Converts `map` to its key-value pairs.
*
* @private
* @param {Object} map The map to convert.
* @returns {Array} Returns the key-value pairs.
*/
function mapToArray$1(map) {
var index = -1,
result = Array(map.size);
map.forEach(function (value, key) {
result[++index] = [key, value];
});
return result;
}
var _mapToArray = mapToArray$1;
var _Symbol = _Symbol$1,
Uint8Array = _Uint8Array,
eq = eq_1,
equalArrays$1 = _equalArrays,
mapToArray = _mapToArray,
setToArray = _setToArray;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$2 = 1,
COMPARE_UNORDERED_FLAG = 2;
/** `Object#toString` result references. */
var boolTag = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
mapTag = '[object Map]',
numberTag = '[object Number]',
regexpTag = '[object RegExp]',
setTag = '[object Set]',
stringTag = '[object String]',
symbolTag = '[object Symbol]';
var arrayBufferTag = '[object ArrayBuffer]',
dataViewTag = '[object DataView]';
/** Used to convert symbols to primitives and strings. */
var symbolProto = _Symbol ? _Symbol.prototype : undefined,
symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
/**
* A specialized version of `baseIsEqualDeep` for comparing objects of
* the same `toStringTag`.
*
* **Note:** This function only supports comparing values with tags of
* `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {string} tag The `toStringTag` of the objects to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalByTag$1(object, other, tag, bitmask, customizer, equalFunc, stack) {
switch (tag) {
case dataViewTag:
if (object.byteLength != other.byteLength || object.byteOffset != other.byteOffset) {
return false;
}
object = object.buffer;
other = other.buffer;
case arrayBufferTag:
if (object.byteLength != other.byteLength || !equalFunc(new Uint8Array(object), new Uint8Array(other))) {
return false;
}
return true;
case boolTag:
case dateTag:
case numberTag:
// Coerce booleans to `1` or `0` and dates to milliseconds.
// Invalid dates are coerced to `NaN`.
return eq(+object, +other);
case errorTag:
return object.name == other.name && object.message == other.message;
case regexpTag:
case stringTag:
// Coerce regexes to strings and treat strings, primitives and objects,
// as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring
// for more details.
return object == other + '';
case mapTag:
var convert = mapToArray;
case setTag:
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$2;
convert || (convert = setToArray);
if (object.size != other.size && !isPartial) {
return false;
}
// Assume cyclic values are equal.
var stacked = stack.get(object);
if (stacked) {
return stacked == other;
}
bitmask |= COMPARE_UNORDERED_FLAG;
// Recursively compare objects (susceptible to call stack limits).
stack.set(object, other);
var result = equalArrays$1(convert(object), convert(other), bitmask, customizer, equalFunc, stack);
stack['delete'](object);
return result;
case symbolTag:
if (symbolValueOf) {
return symbolValueOf.call(object) == symbolValueOf.call(other);
}
}
return false;
}
var _equalByTag = equalByTag$1;
var getAllKeys = _getAllKeys;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$1 = 1;
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$1 = objectProto$1.hasOwnProperty;
/**
* A specialized version of `baseIsEqualDeep` for objects with support for
* partial deep comparisons.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalObjects$1(object, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$1,
objProps = getAllKeys(object),
objLength = objProps.length,
othProps = getAllKeys(other),
othLength = othProps.length;
if (objLength != othLength && !isPartial) {
return false;
}
var index = objLength;
while (index--) {
var key = objProps[index];
if (!(isPartial ? key in other : hasOwnProperty$1.call(other, key))) {
return false;
}
}
// Check that cyclic values are equal.
var objStacked = stack.get(object);
var othStacked = stack.get(other);
if (objStacked && othStacked) {
return objStacked == other && othStacked == object;
}
var result = true;
stack.set(object, other);
stack.set(other, object);
var skipCtor = isPartial;
while (++index < objLength) {
key = objProps[index];
var objValue = object[key],
othValue = other[key];
if (customizer) {
var compared = isPartial ? customizer(othValue, objValue, key, other, object, stack) : customizer(objValue, othValue, key, object, other, stack);
}
// Recursively compare objects (susceptible to call stack limits).
if (!(compared === undefined ? objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack) : compared)) {
result = false;
break;
}
skipCtor || (skipCtor = key == 'constructor');
}
if (result && !skipCtor) {
var objCtor = object.constructor,
othCtor = other.constructor;
// Non `Object` object instances with different constructors are not equal.
if (objCtor != othCtor && 'constructor' in object && 'constructor' in other && !(typeof objCtor == 'function' && objCtor instanceof objCtor && typeof othCtor == 'function' && othCtor instanceof othCtor)) {
result = false;
}
}
stack['delete'](object);
stack['delete'](other);
return result;
}
var _equalObjects = equalObjects$1;
var Stack = _Stack,
equalArrays = _equalArrays,
equalByTag = _equalByTag,
equalObjects = _equalObjects,
getTag = _getTag,
isArray = isArray_1,
isBuffer = isBuffer$1.exports,
isTypedArray = isTypedArray_1;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG = 1;
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
arrayTag = '[object Array]',
objectTag = '[object Object]';
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* A specialized version of `baseIsEqual` for arrays and objects which performs
* deep comparisons and tracks traversed objects enabling objects with circular
* references to be compared.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} [stack] Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function baseIsEqualDeep$1(object, other, bitmask, customizer, equalFunc, stack) {
var objIsArr = isArray(object),
othIsArr = isArray(other),
objTag = objIsArr ? arrayTag : getTag(object),
othTag = othIsArr ? arrayTag : getTag(other);
objTag = objTag == argsTag ? objectTag : objTag;
othTag = othTag == argsTag ? objectTag : othTag;
var objIsObj = objTag == objectTag,
othIsObj = othTag == objectTag,
isSameTag = objTag == othTag;
if (isSameTag && isBuffer(object)) {
if (!isBuffer(other)) {
return false;
}
objIsArr = true;
objIsObj = false;
}
if (isSameTag && !objIsObj) {
stack || (stack = new Stack());
return objIsArr || isTypedArray(object) ? equalArrays(object, other, bitmask, customizer, equalFunc, stack) : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);
}
if (!(bitmask & COMPARE_PARTIAL_FLAG)) {
var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),
othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');
if (objIsWrapped || othIsWrapped) {
var objUnwrapped = objIsWrapped ? object.value() : object,
othUnwrapped = othIsWrapped ? other.value() : other;
stack || (stack = new Stack());
return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);
}
}
if (!isSameTag) {
return false;
}
stack || (stack = new Stack());
return equalObjects(object, other, bitmask, customizer, equalFunc, stack);
}
var _baseIsEqualDeep = baseIsEqualDeep$1;
var baseIsEqualDeep = _baseIsEqualDeep,
isObjectLike = isObjectLike_1;
/**
* The base implementation of `_.isEqual` which supports partial comparisons
* and tracks traversed objects.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @param {boolean} bitmask The bitmask flags.
* 1 - Unordered comparison
* 2 - Partial comparison
* @param {Function} [customizer] The function to customize comparisons.
* @param {Object} [stack] Tracks traversed `value` and `other` objects.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
*/
function baseIsEqual(value, other, bitmask, customizer, stack) {
if (value === other) {
return true;
}
if (value == null || other == null || !isObjectLike(value) && !isObjectLike(other)) {
return value !== value && other !== other;
}
return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);
}
var _baseIsEqual = baseIsEqual;
export { _baseIsEqual as _ };
//# sourceMappingURL=dep-0d30bfb9.mjs.map