xcom2charpool
Version:
Library for reading, manipulating, and managing XCOM 2 character pool binary files, supporting both browser and Node.js environments.
46 lines (45 loc) • 2.55 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
__exportStar(require("./Files/CharacterPoolFile"), exports);
__exportStar(require("./Files/CharacterPoolFileWithIAM"), exports);
__exportStar(require("./Schema/CharacterPoolSchema"), exports);
__exportStar(require("./Schema/CharacterPoolDataItemSchema"), exports);
__exportStar(require("./Schema/TAppearanceSchema"), exports);
__exportStar(require("./Schema/IAMCharacterPoolSchema"), exports);
__exportStar(require("./Registry"), exports);
__exportStar(require("./Codec"), exports);
__exportStar(require("./CodecContext"), exports);
__exportStar(require("./TypeCodec"), exports);
__exportStar(require("./ArrayElementCodec"), exports);
__exportStar(require("./BaseCodec"), exports);
__exportStar(require("./Reader"), exports);
__exportStar(require("./Writer"), exports);
__exportStar(require("./ArrayBuffer/ArrayBufferReader"), exports);
__exportStar(require("./ArrayBuffer/ArrayBufferWriter"), exports);
__exportStar(require("./Properties/Struct/StructArrayElement"), exports);
__exportStar(require("./Properties/Byte/ByteArrayElement"), exports);
__exportStar(require("./Properties/Int/IntArrayElement"), exports);
__exportStar(require("./Properties/Struct/StructPropertyValue"), exports);
__exportStar(require("./Properties/Name/NamePropertyValue"), exports);
__exportStar(require("./Properties/Byte/BytePropertyValue"), exports);
__exportStar(require("./Properties/Array/ArrayValue"), exports);
__exportStar(require("./Properties/Struct/StructSchema"), exports);
__exportStar(require("./Properties/Array/ArrayOfStructSchema"), exports);
__exportStar(require("./Properties/Array/ArraySchema"), exports);
__exportStar(require("./Properties/Name/NameSchema"), exports);
__exportStar(require("./Properties/Byte/ByteSchema"), exports);
__exportStar(require("./Errors/CodecError"), exports);