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xcom2charpool

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Library for reading, manipulating, and managing XCOM 2 character pool binary files, supporting both browser and Node.js environments.

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import z from 'zod/v4'; export declare const TAppearanceSchema: z.ZodObject<{ nmHead: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; iGender: z.ZodNumber; iRace: z.ZodNumber; nmHaircut: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; iHairColor: z.ZodNumber; iFacialHair: z.ZodNumber; nmBeard: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; iSkinColor: z.ZodNumber; iEyeColor: z.ZodNumber; nmFlag: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; iVoice: z.ZodNumber; iAttitude: z.ZodNumber; iArmorDeco: z.ZodNumber; iArmorTint: z.ZodNumber; iArmorTintSecondary: z.ZodNumber; iWeaponTint: z.ZodNumber; iTattooTint: z.ZodNumber; nmWeaponPattern: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmPawn: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTorso: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmArms: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLegs: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmHelmet: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmEye: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTeeth: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmFacePropLower: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmFacePropUpper: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmPatterns: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmVoice: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLanguage: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTattoo_LeftArm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTattoo_RightArm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmScars: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTorso_Underlay: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmArms_Underlay: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLegs_Underlay: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmFacePaint: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLeftArm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmRightArm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLeftArmDeco: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmRightArmDeco: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmLeftForearm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmRightForearm: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmThighs: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmShins: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; nmTorsoDeco: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; bGhostPawn: z.ZodBoolean; }, z.core.$loose>;