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xcom2charpool

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Library for reading, manipulating, and managing XCOM 2 character pool binary files, supporting both browser and Node.js environments.

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import z from 'zod/v4'; export declare const IAMCharacterPoolSchema: z.ZodObject<{ CharacterPool: z.ZodArray<z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ strFirstName: z.ZodString; strLastName: z.ZodString; strNickName: z.ZodOptional<z.ZodString>; m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; kAppearance: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown>>; Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>; AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>; AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>; PoolTimestamp: z.ZodString; BackgroundText: z.ZodString; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ strFirstName: z.ZodString; strLastName: z.ZodString; strNickName: z.ZodOptional<z.ZodString>; m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; kAppearance: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown>>; Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>; AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>; AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>; PoolTimestamp: z.ZodString; BackgroundText: z.ZodString; }, z.core.$loose>>, unknown>>>; Props: z.ZodObject<{ ExtraDatas: z.ZodOptional<z.ZodArray<z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ CharPoolData: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ strFirstName: z.ZodString; strLastName: z.ZodString; strNickName: z.ZodOptional<z.ZodString>; m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; kAppearance: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown>>; Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>; AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>; AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>; PoolTimestamp: z.ZodString; BackgroundText: z.ZodString; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ strFirstName: z.ZodString; strLastName: z.ZodString; strNickName: z.ZodOptional<z.ZodString>; m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; kAppearance: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown>>; Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>; AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>; AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>; AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>; PoolTimestamp: z.ZodString; BackgroundText: z.ZodString; }, z.core.$loose>>, unknown>>; AppearanceStore: z.ZodArray<z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; bGhostPawn: z.ZodOptional<z.ZodBoolean>; }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{ nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iGender: z.ZodOptional<z.ZodNumber>; iRace: z.ZodOptional<z.ZodNumber>; nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iHairColor: z.ZodOptional<z.ZodNumber>; iFacialHair: z.ZodOptional<z.ZodNumber>; nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iSkinColor: z.ZodOptional<z.ZodNumber>; iEyeColor: z.ZodOptional<z.ZodNumber>; nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; iVoice: z.ZodOptional<z.ZodNumber>; iAttitude: z.ZodOptional<z.ZodNumber>; iArmorDeco: z.ZodOptional<z.ZodNumber>; iArmorTint: z.ZodOptional<z.ZodNumber>; iArmorTintSecondary: z.ZodOptional<z.ZodNumber>; iWeaponTint: z.ZodOptional<z.ZodNumber>; iTattooTint: z.ZodOptional<z.ZodNumber>; nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>; nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").N