xcom2charpool
Version:
Library for reading, manipulating, and managing XCOM 2 character pool binary files, supporting both browser and Node.js environments.
17 lines (16 loc) • 713 B
TypeScript
import { TypeCodec } from '../../TypeCodec';
import { Reader } from '../../Reader';
import { CodecContext } from '../../CodecContext';
import { Writer } from '../../Writer';
import { StructPropertyValue } from './StructPropertyValue';
import { BaseCodec } from '../../BaseCodec';
/**
* Codec for UE StructProperty values.
*/
export declare class StructProperty extends BaseCodec implements TypeCodec<StructPropertyValue> {
#private;
readonly type = "StructProperty";
read(reader: Reader, length: number, ctx: CodecContext): StructPropertyValue;
write(writer: Writer, value: StructPropertyValue, ctx: CodecContext): void | number;
isSupported(value: unknown): value is StructPropertyValue;
}