x_ite
Version:
X_ITE X3D Browser, view and manipulate X3D, VRML, glTF and other 3D sources in HTML.
1,298 lines (1,110 loc) • 79.9 kB
JavaScript
/* X_ITE v11.5.0 */
const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-11.5.0")];
/******/ (() => { // webpackBootstrap
/******/ "use strict";
/******/ // The require scope
/******/ var __webpack_require__ = {};
/******/
/************************************************************************/
/******/ /* webpack/runtime/compat get default export */
/******/ (() => {
/******/ // getDefaultExport function for compatibility with non-harmony modules
/******/ __webpack_require__.n = (module) => {
/******/ var getter = module && module.__esModule ?
/******/ () => (module['default']) :
/******/ () => (module);
/******/ __webpack_require__.d(getter, { a: getter });
/******/ return getter;
/******/ };
/******/ })();
/******/
/******/ /* webpack/runtime/define property getters */
/******/ (() => {
/******/ // define getter functions for harmony exports
/******/ __webpack_require__.d = (exports, definition) => {
/******/ for(var key in definition) {
/******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
/******/ }
/******/ }
/******/ };
/******/ })();
/******/
/******/ /* webpack/runtime/hasOwnProperty shorthand */
/******/ (() => {
/******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
/******/ })();
/******/
/************************************************************************/
// UNUSED EXPORTS: default
;// external "__X_ITE_X3D__ .Components"
const external_X_ITE_X3D_Components_namespaceObject = __X_ITE_X3D__ .Components;
var external_X_ITE_X3D_Components_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Components_namespaceObject);
;// external "__X_ITE_X3D__ .X3DBaseNode"
const external_X_ITE_X3D_X3DBaseNode_namespaceObject = __X_ITE_X3D__ .X3DBaseNode;
var external_X_ITE_X3D_X3DBaseNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DBaseNode_namespaceObject);
;// external "__X_ITE_X3D__ .X3DConstants"
const external_X_ITE_X3D_X3DConstants_namespaceObject = __X_ITE_X3D__ .X3DConstants;
var external_X_ITE_X3D_X3DConstants_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DConstants_namespaceObject);
;// external "__X_ITE_X3D__ .Fields"
const external_X_ITE_X3D_Fields_namespaceObject = __X_ITE_X3D__ .Fields;
var external_X_ITE_X3D_Fields_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Fields_namespaceObject);
;// external "__X_ITE_X3D__ .Namespace"
const external_X_ITE_X3D_Namespace_namespaceObject = __X_ITE_X3D__ .Namespace;
var external_X_ITE_X3D_Namespace_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Namespace_namespaceObject);
;// ./src/x_ite/Browser/Geometry2D/Arc2DOptions.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Arc2DOptions (executionContext)
{
external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
this .addChildObjects ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "dimension", new (external_X_ITE_X3D_Fields_default()).SFInt32 (40))
}
Object .setPrototypeOf (Arc2DOptions .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype);
Object .defineProperties (Arc2DOptions,
{
typeName:
{
value: "Arc2DOptions",
enumerable: true,
},
});
const __default__ = Arc2DOptions;
;
/* harmony default export */ const Geometry2D_Arc2DOptions = (external_X_ITE_X3D_Namespace_default().add ("Arc2DOptions", __default__));
;// ./src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function ArcClose2DOptions (executionContext)
{
external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
this .addChildObjects ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "dimension", new (external_X_ITE_X3D_Fields_default()).SFInt32 (40))
}
Object .setPrototypeOf (ArcClose2DOptions .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype);
Object .defineProperties (ArcClose2DOptions,
{
typeName:
{
value: "ArcClose2DOptions",
enumerable: true,
},
});
const ArcClose2DOptions_default_ = ArcClose2DOptions;
;
/* harmony default export */ const Geometry2D_ArcClose2DOptions = (external_X_ITE_X3D_Namespace_default().add ("ArcClose2DOptions", ArcClose2DOptions_default_));
;// external "__X_ITE_X3D__ .IndexedLineSet"
const external_X_ITE_X3D_IndexedLineSet_namespaceObject = __X_ITE_X3D__ .IndexedLineSet;
var external_X_ITE_X3D_IndexedLineSet_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_IndexedLineSet_namespaceObject);
;// external "__X_ITE_X3D__ .Coordinate"
const external_X_ITE_X3D_Coordinate_namespaceObject = __X_ITE_X3D__ .Coordinate;
var external_X_ITE_X3D_Coordinate_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Coordinate_namespaceObject);
;// external "__X_ITE_X3D__ .Complex"
const external_X_ITE_X3D_Complex_namespaceObject = __X_ITE_X3D__ .Complex;
var external_X_ITE_X3D_Complex_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Complex_namespaceObject);
;// ./src/x_ite/Browser/Geometry2D/Circle2DOptions.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Circle2DOptions (executionContext)
{
external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
this .addChildObjects ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "dimension", new (external_X_ITE_X3D_Fields_default()).SFInt32 (40))
}
Object .assign (Object .setPrototypeOf (Circle2DOptions .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype),
{
initialize ()
{
external_X_ITE_X3D_X3DBaseNode_default().prototype .initialize .call (this);
this .addInterest ("eventsProcessed", this);
},
getGeometry ()
{
if (!this .geometry)
this .build ();
return this .geometry;
},
createCoordIndex ()
{
const
dimension = this ._dimension .getValue (),
coordIndex = this .geometry ._coordIndex;
for (let n = 0; n < dimension; ++ n)
coordIndex .push (n);
coordIndex .push (0, -1);
},
createPoints ()
{
const
dimension = this ._dimension .getValue (),
angle = Math .PI * 2 / dimension,
point = this .geometry ._coord .getValue () ._point;
for (let n = 0; n < dimension; ++ n)
{
const p = external_X_ITE_X3D_Complex_default().Polar (1, angle * n);
point .push (new (external_X_ITE_X3D_Fields_default()).SFVec3f (p .real, p .imag, 0));
}
},
build ()
{
this .geometry = new (external_X_ITE_X3D_IndexedLineSet_default()) (this .getExecutionContext ());
this .geometry ._coord = new (external_X_ITE_X3D_Coordinate_default()) (this .getExecutionContext ());
this .createCoordIndex ();
this .createPoints ();
const
geometry = this .geometry,
coord = this .geometry ._coord .getValue ();
coord .setup ();
geometry .setup ();
},
eventsProcessed ()
{
this .geometry = null;
},
});
Object .defineProperties (Circle2DOptions,
{
typeName:
{
value: "Circle2DOptions",
enumerable: true,
},
});
const Circle2DOptions_default_ = Circle2DOptions;
;
/* harmony default export */ const Geometry2D_Circle2DOptions = (external_X_ITE_X3D_Namespace_default().add ("Circle2DOptions", Circle2DOptions_default_));
;// external "__X_ITE_X3D__ .X3DGeometryNode"
const external_X_ITE_X3D_X3DGeometryNode_namespaceObject = __X_ITE_X3D__ .X3DGeometryNode;
var external_X_ITE_X3D_X3DGeometryNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DGeometryNode_namespaceObject);
;// ./src/x_ite/Browser/Geometry2D/Disk2DOptions.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Disk2DOptions (executionContext)
{
external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
this .addChildObjects ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "dimension", new (external_X_ITE_X3D_Fields_default()).SFInt32 (40))
this .diskTexCoords = external_X_ITE_X3D_X3DGeometryNode_default().createArray ();
this .diskNormals = external_X_ITE_X3D_X3DGeometryNode_default().createArray ();
this .diskVertices = external_X_ITE_X3D_X3DGeometryNode_default().createArray ();
}
Object .assign (Object .setPrototypeOf (Disk2DOptions .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype),
{
initialize ()
{
external_X_ITE_X3D_X3DBaseNode_default().prototype .initialize .call (this);
this .addInterest ("eventsProcessed", this);
},
getDiskTexCoords ()
{
if (!this .diskTexCoords .length)
this .build ();
return this .diskTexCoords;
},
getDiskNormals ()
{
if (!this .diskNormals .length)
this .build ();
return this .diskNormals;
},
getDiskVertices ()
{
if (!this .diskVertices .length)
this .build ();
return this .diskVertices;
},
build: (() =>
{
const
half = new (external_X_ITE_X3D_Complex_default()) (0.5, 0.5),
texCoord1 = new (external_X_ITE_X3D_Complex_default()) (),
texCoord2 = new (external_X_ITE_X3D_Complex_default()) (),
point1 = new (external_X_ITE_X3D_Complex_default()) (),
point2 = new (external_X_ITE_X3D_Complex_default()) ();
return function ()
{
const
dimension = this ._dimension .getValue (),
angle = Math .PI * 2 / dimension,
diskTexCoords = this .diskTexCoords,
diskNormals = this .diskNormals,
diskVertices = this .diskVertices;
for (let n = 0; n < dimension; ++ n)
{
const
theta1 = angle * n,
theta2 = angle * (n + 1);
texCoord1 .setPolar (0.5, theta1) .add (half);
texCoord2 .setPolar (0.5, theta2) .add (half);
point1 .setPolar (1, theta1);
point2 .setPolar (1, theta2);
// Disk
diskTexCoords .push (0.5, 0.5, 0, 1,
texCoord1 .real, texCoord1 .imag, 0, 1,
texCoord2 .real, texCoord2 .imag, 0, 1);
diskNormals .push (0, 0, 1, 0, 0, 1, 0, 0, 1);
diskVertices .push (0, 0, 0, 1,
point1 .real, point1 .imag, 0, 1,
point2 .real, point2 .imag, 0, 1);
}
diskTexCoords .shrinkToFit ();
diskNormals .shrinkToFit ();
diskVertices .shrinkToFit ();
};
})(),
eventsProcessed ()
{
this .diskTexCoords .length = 0;
this .diskNormals .length = 0;
this .diskVertices .length = 0;
},
});
Object .defineProperties (Disk2DOptions,
{
typeName:
{
value: "Disk2DOptions",
enumerable: true,
},
});
const Disk2DOptions_default_ = Disk2DOptions;
;
/* harmony default export */ const Geometry2D_Disk2DOptions = (external_X_ITE_X3D_Namespace_default().add ("Disk2DOptions", Disk2DOptions_default_));
;// external "__X_ITE_X3D__ .IndexedFaceSet"
const external_X_ITE_X3D_IndexedFaceSet_namespaceObject = __X_ITE_X3D__ .IndexedFaceSet;
var external_X_ITE_X3D_IndexedFaceSet_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_IndexedFaceSet_namespaceObject);
;// external "__X_ITE_X3D__ .TextureCoordinate"
const external_X_ITE_X3D_TextureCoordinate_namespaceObject = __X_ITE_X3D__ .TextureCoordinate;
var external_X_ITE_X3D_TextureCoordinate_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_TextureCoordinate_namespaceObject);
;// ./src/x_ite/Browser/Geometry2D/Rectangle2DOptions.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Rectangle2DOptions (executionContext)
{
external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
}
Object .assign (Object .setPrototypeOf (Rectangle2DOptions .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype),
{
getGeometry ()
{
if (this .geometry)
return this .geometry;
this .geometry = new (external_X_ITE_X3D_IndexedFaceSet_default()) (this .getExecutionContext ());
this .geometry ._texCoord = new (external_X_ITE_X3D_TextureCoordinate_default()) (this .getExecutionContext ());
this .geometry ._coord = new (external_X_ITE_X3D_Coordinate_default()) (this .getExecutionContext ());
const
geometry = this .geometry,
texCoord = this .geometry ._texCoord .getValue (),
coord = this .geometry ._coord .getValue ();
texCoord ._point = [1, 1, 0, 1, 0, 0, 1, 0];
coord ._point = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
geometry ._coordIndex = [0, 1, 2, 3, -1];
texCoord .setup ();
coord .setup ();
geometry .setup ();
return this .geometry;
},
});
Object .defineProperties (Rectangle2DOptions,
{
typeName:
{
value: "Rectangle2DOptions",
enumerable: true,
},
});
const Rectangle2DOptions_default_ = Rectangle2DOptions;
;
/* harmony default export */ const Geometry2D_Rectangle2DOptions = (external_X_ITE_X3D_Namespace_default().add ("Rectangle2DOptions", Rectangle2DOptions_default_));
;// external "__X_ITE_X3D__ .PrimitiveQuality"
const external_X_ITE_X3D_PrimitiveQuality_namespaceObject = __X_ITE_X3D__ .PrimitiveQuality;
var external_X_ITE_X3D_PrimitiveQuality_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_PrimitiveQuality_namespaceObject);
;// ./src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
const
_arc2DOptions = Symbol (),
_arcClose2DOptions = Symbol (),
_circle2DOptions = Symbol (),
_disk2DOptions = Symbol (),
_rectangle2DOptions = Symbol ();
function X3DGeometry2DContext () { }
Object .assign (X3DGeometry2DContext .prototype,
{
initialize ()
{
this .setPrimitiveQuality2D (this .getBrowserOptions () .getPrimitiveQuality ());
},
getArc2DOptions ()
{
return getOptionNode .call (this, _arc2DOptions, Geometry2D_Arc2DOptions);
},
getArcClose2DOptions ()
{
return getOptionNode .call (this, _arcClose2DOptions, Geometry2D_ArcClose2DOptions);
},
getCircle2DOptions ()
{
return getOptionNode .call (this, _circle2DOptions, Geometry2D_Circle2DOptions);
},
getDisk2DOptions ()
{
return getOptionNode .call (this, _disk2DOptions, Geometry2D_Disk2DOptions);
},
getRectangle2DOptions ()
{
return getOptionNode .call (this, _rectangle2DOptions, Geometry2D_Rectangle2DOptions);
},
setPrimitiveQuality2D (primitiveQuality)
{
const
arc = this .getArc2DOptions (),
arcClose = this .getArcClose2DOptions (),
circle = this .getCircle2DOptions (),
disk = this .getDisk2DOptions ();
switch (primitiveQuality)
{
case (external_X_ITE_X3D_PrimitiveQuality_default()).LOW:
{
arc ._dimension = 20;
arcClose ._dimension = 20;
circle ._dimension = 20;
disk ._dimension = 20;
break;
}
case (external_X_ITE_X3D_PrimitiveQuality_default()).MEDIUM:
{
arc ._dimension = 40;
arcClose ._dimension = 40;
circle ._dimension = 40;
disk ._dimension = 40;
break;
}
case (external_X_ITE_X3D_PrimitiveQuality_default()).HIGH:
{
arc ._dimension = 80;
arcClose ._dimension = 80;
circle ._dimension = 80;
disk ._dimension = 80;
break;
}
}
},
});
function getOptionNode (key, OptionNode)
{
return this [key] ??= (() =>
{
const optionNode = new OptionNode (this .getPrivateScene ());
optionNode .setup ();
return optionNode;
})();
}
const X3DGeometry2DContext_default_ = X3DGeometry2DContext;
;
/* harmony default export */ const Geometry2D_X3DGeometry2DContext = (external_X_ITE_X3D_Namespace_default().add ("X3DGeometry2DContext", X3DGeometry2DContext_default_));
;// external "__X_ITE_X3D__ .X3DFieldDefinition"
const external_X_ITE_X3D_X3DFieldDefinition_namespaceObject = __X_ITE_X3D__ .X3DFieldDefinition;
var external_X_ITE_X3D_X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DFieldDefinition_namespaceObject);
;// external "__X_ITE_X3D__ .FieldDefinitionArray"
const external_X_ITE_X3D_FieldDefinitionArray_namespaceObject = __X_ITE_X3D__ .FieldDefinitionArray;
var external_X_ITE_X3D_FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_FieldDefinitionArray_namespaceObject);
;// external "__X_ITE_X3D__ .X3DNode"
const external_X_ITE_X3D_X3DNode_namespaceObject = __X_ITE_X3D__ .X3DNode;
var external_X_ITE_X3D_X3DNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DNode_namespaceObject);
;// external "__X_ITE_X3D__ .X3DLineGeometryNode"
const external_X_ITE_X3D_X3DLineGeometryNode_namespaceObject = __X_ITE_X3D__ .X3DLineGeometryNode;
var external_X_ITE_X3D_X3DLineGeometryNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DLineGeometryNode_namespaceObject);
;// external "__X_ITE_X3D__ .Algorithm"
const external_X_ITE_X3D_Algorithm_namespaceObject = __X_ITE_X3D__ .Algorithm;
var external_X_ITE_X3D_Algorithm_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Algorithm_namespaceObject);
;// ./src/x_ite/Components/Geometry2D/Arc2D.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Arc2D (executionContext)
{
external_X_ITE_X3D_X3DLineGeometryNode_default().call (this, executionContext);
this .addType ((external_X_ITE_X3D_X3DConstants_default()).Arc2D);
// Units
this ._startAngle .setUnit ("angle");
this ._endAngle .setUnit ("angle");
this ._radius .setUnit ("length");
}
Object .assign (Object .setPrototypeOf (Arc2D .prototype, (external_X_ITE_X3D_X3DLineGeometryNode_default()).prototype),
{
set_live__ ()
{
external_X_ITE_X3D_X3DLineGeometryNode_default().prototype .set_live__ .call (this);
const
browser = this .getBrowser (),
alwaysUpdate = this .isLive () && browser .getBrowserOption ("AlwaysUpdateGeometries");
if (this .getLive () .getValue () || alwaysUpdate)
browser .getArc2DOptions () .addInterest ("requestRebuild", this);
else
browser .getArc2DOptions () .removeInterest ("requestRebuild", this);
},
getSweepAngle ()
{
const
start = external_X_ITE_X3D_Algorithm_default().interval (this ._startAngle .getValue (), 0, Math .PI * 2),
end = external_X_ITE_X3D_Algorithm_default().interval (this ._endAngle .getValue (), 0, Math .PI * 2);
if (start === end)
return Math .PI * 2;
const sweepAngle = Math .abs (end - start);
if (start > end)
return (Math .PI * 2) - sweepAngle;
if (! isNaN (sweepAngle))
return sweepAngle;
// We must test for NAN, as NAN to int is undefined.
return 0;
},
build ()
{
const
options = this .getBrowser () .getArc2DOptions (),
dimension = options ._dimension .getValue (),
startAngle = this ._startAngle .getValue (),
radius = Math .abs (this ._radius .getValue ()),
sweepAngle = this .getSweepAngle (),
steps = Math .max (3, Math .floor (sweepAngle * dimension / (Math .PI * 2))),
vertexArray = this .getVertices ();
for (let n = 0; n < steps; ++ n)
{
const
t1 = n / steps,
theta1 = startAngle + (sweepAngle * t1),
point1 = external_X_ITE_X3D_Complex_default().Polar (radius, theta1),
t2 = (n + 1) / steps,
theta2 = startAngle + (sweepAngle * t2),
point2 = external_X_ITE_X3D_Complex_default().Polar (radius, theta2);
vertexArray .push (point1 .real, point1 .imag, 0, 1);
vertexArray .push (point2 .real, point2 .imag, 0, 1);
}
this .getMin () .set (-radius, -radius, 0);
this .getMax () .set ( radius, radius, 0);
},
});
Object .defineProperties (Arc2D,
{
... external_X_ITE_X3D_X3DNode_default().getStaticProperties ("Arc2D", "Geometry2D", 2, "geometry", "3.0"),
fieldDefinitions:
{
value: new (external_X_ITE_X3D_FieldDefinitionArray_default()) ([
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "metadata", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "startAngle", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "endAngle", new (external_X_ITE_X3D_Fields_default()).SFFloat (1.570796)),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "radius", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
]),
enumerable: true,
},
});
const Arc2D_default_ = Arc2D;
;
/* harmony default export */ const Geometry2D_Arc2D = (external_X_ITE_X3D_Namespace_default().add ("Arc2D", Arc2D_default_));
;// ./src/x_ite/Components/Geometry2D/ArcClose2D.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function ArcClose2D (executionContext)
{
external_X_ITE_X3D_X3DGeometryNode_default().call (this, executionContext);
this .addType ((external_X_ITE_X3D_X3DConstants_default()).ArcClose2D);
this .setGeometryType (2);
// Units
this ._startAngle .setUnit ("angle");
this ._endAngle .setUnit ("angle");
this ._radius .setUnit ("length");
}
Object .assign (Object .setPrototypeOf (ArcClose2D .prototype, (external_X_ITE_X3D_X3DGeometryNode_default()).prototype),
{
set_live__ ()
{
external_X_ITE_X3D_X3DGeometryNode_default().prototype .set_live__ .call (this);
const
browser = this .getBrowser (),
alwaysUpdate = this .isLive () && browser .getBrowserOption ("AlwaysUpdateGeometries");
if (this .getLive () .getValue () || alwaysUpdate)
browser .getArcClose2DOptions () .addInterest ("requestRebuild", this);
else
browser .getArcClose2DOptions () .removeInterest ("requestRebuild", this);
},
getSweepAngle ()
{
const
start = external_X_ITE_X3D_Algorithm_default().interval (this ._startAngle .getValue (), 0, Math .PI * 2),
end = external_X_ITE_X3D_Algorithm_default().interval (this ._endAngle .getValue (), 0, Math .PI * 2);
if (start === end)
return Math .PI * 2;
const sweepAngle = Math .abs (end - start);
if (start > end)
return (Math .PI * 2) - sweepAngle;
if (! isNaN (sweepAngle))
return sweepAngle;
// We must test for NAN, as NAN to int is undefined.
return 0;
},
build: (() =>
{
const half = new (external_X_ITE_X3D_Complex_default()) (0.5, 0.5);
return function ()
{
const
options = this .getBrowser () .getArcClose2DOptions (),
chord = this ._closureType .getValue () === "CHORD",
dimension = options ._dimension .getValue (),
startAngle = this ._startAngle .getValue (),
radius = Math .abs (this ._radius .getValue ()),
sweepAngle = this .getSweepAngle (),
steps = Math .max (4, Math .floor (sweepAngle * dimension / (Math .PI * 2))),
texCoordArray = this .getTexCoords (),
normalArray = this .getNormals (),
vertexArray = this .getVertices (),
texCoords = [ ],
points = [ ];
this .getMultiTexCoords () .push (texCoordArray);
const steps_1 = steps - 1;
for (let n = 0; n < steps; ++ n)
{
const
t = n / steps_1,
theta = startAngle + (sweepAngle * t);
texCoords .push (external_X_ITE_X3D_Complex_default().Polar (0.5, theta) .add (half));
points .push (external_X_ITE_X3D_Complex_default().Polar (radius, theta));
}
if (chord)
{
const
t0 = texCoords [0],
p0 = points [0];
for (let i = 1; i < steps_1; ++ i)
{
const
t1 = texCoords [i],
t2 = texCoords [i + 1],
p1 = points [i],
p2 = points [i + 1];
texCoordArray .push (t0 .real, t0 .imag, 0, 1,
t1 .real, t1 .imag, 0, 1,
t2 .real, t2 .imag, 0, 1);
normalArray .push (0, 0, 1,
0, 0, 1,
0, 0, 1);
vertexArray .push (p0 .real, p0 .imag, 0, 1,
p1 .real, p1 .imag, 0, 1,
p2 .real, p2 .imag, 0, 1);
}
}
else
{
for (let i = 0; i < steps_1; ++ i)
{
const
t1 = texCoords [i],
t2 = texCoords [i + 1],
p1 = points [i],
p2 = points [i + 1];
texCoordArray .push (0.5, 0.5, 0, 1,
t1 .real, t1 .imag, 0, 1,
t2 .real, t2 .imag, 0, 1);
normalArray .push (0, 0, 1, 0, 0, 1, 0, 0, 1);
vertexArray .push (0, 0, 0, 1,
p1 .real, p1 .imag, 0, 1,
p2 .real, p2 .imag, 0, 1);
}
}
this .getMin () .set (-radius, -radius, 0);
this .getMax () .set ( radius, radius, 0);
this .setSolid (this ._solid .getValue ());
};
})(),
});
Object .defineProperties (ArcClose2D,
{
... external_X_ITE_X3D_X3DNode_default().getStaticProperties ("ArcClose2D", "Geometry2D", 2, "geometry", "3.0"),
fieldDefinitions:
{
value: new (external_X_ITE_X3D_FieldDefinitionArray_default()) ([
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "metadata", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "closureType", new (external_X_ITE_X3D_Fields_default()).SFString ("PIE")),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "startAngle", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "endAngle", new (external_X_ITE_X3D_Fields_default()).SFFloat (1.570796)),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "radius", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "solid", new (external_X_ITE_X3D_Fields_default()).SFBool ()),
]),
enumerable: true,
},
});
const ArcClose2D_default_ = ArcClose2D;
;
/* harmony default export */ const Geometry2D_ArcClose2D = (external_X_ITE_X3D_Namespace_default().add ("ArcClose2D", ArcClose2D_default_));
;// ./src/x_ite/Components/Geometry2D/Circle2D.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function Circle2D (executionContext)
{
external_X_ITE_X3D_X3DLineGeometryNode_default().call (this, executionContext);
this .addType ((external_X_ITE_X3D_X3DConstants_default()).Circle2D);
// Units
this ._radius .setUnit ("length");
}
Object .assign (Object .setPrototypeOf (Circle2D .prototype, (external_X_ITE_X3D_X3DLineGeometryNode_default()).prototype),
{
set_live__ ()
{
external_X_ITE_X3D_X3DLineGeometryNode_default().prototype .set_live__ .call (this);
const
browser = this .getBrowser (),
alwaysUpdate = this .isLive () && browser .getBrowserOption ("AlwaysUpdateGeometries");
if (this .getLive () .getValue () || alwaysUpdate)
browser .getCircle2DOptions () .addInterest ("requestRebuild", this);
else
browser .getCircle2DOptions () .removeInterest ("requestRebuild", this);
},
build ()
{
const
options = this .getBrowser () .getCircle2DOptions (),
geometry = options .getGeometry (),
vertexArray = this .getVertices (),
radius = this ._radius .getValue ();
if (radius === 1)
{
vertexArray .assign (geometry .getVertices ());
}
else
{
const defaultVertices = geometry .getVertices () .getValue ();
for (let i = 0, length = defaultVertices .length; i < length; i += 4)
vertexArray .push (defaultVertices [i] * radius, defaultVertices [i + 1] * radius, 0, 1);
}
this .getMin () .set (-radius, -radius, 0);
this .getMax () .set ( radius, radius, 0);
},
});
Object .defineProperties (Circle2D,
{
... external_X_ITE_X3D_X3DNode_default().getStaticProperties ("Circle2D", "Geometry2D", 2, "geometry", "3.0"),
fieldDefinitions:
{
value: new (external_X_ITE_X3D_FieldDefinitionArray_default()) ([
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "metadata", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "radius", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
]),
enumerable: true,
},
});
const Circle2D_default_ = Circle2D;
;
/* harmony default export */ const Geometry2D_Circle2D = (external_X_ITE_X3D_Namespace_default().add ("Circle2D", Circle2D_default_));
;// external "__X_ITE_X3D__ .X3DPointGeometryNode"
const external_X_ITE_X3D_X3DPointGeometryNode_namespaceObject = __X_ITE_X3D__ .X3DPointGeometryNode;
var external_X_ITE_X3D_X3DPointGeometryNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DPointGeometryNode_namespaceObject);
;// ./src/x_ite/Components/Geometry2D/Disk2D.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
*