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wspromisify

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Wraps your WebSockets into Promise-based class with full d.ts typings on client & server

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import './types' import { Zipnum } from 'zipnum' import { add_event, sett } from './utils' import { processConfig } from './config' import { AnyFunc, once, T } from 'pepka' const MAX_32 = 2**31 - 1 const zipnum = new Zipnum() type EventHandler<T extends keyof WebSocketEventMap> = AnyFunc<any, [WebSocketEventMap[T]]> type EventHandlers = { open: EventHandler<'open'>[] close: EventHandler<'close'>[] error: EventHandler<'error'>[] message: AnyFunc<any, [WebSocketEventMap['message'] & {data: any}]>[] timeout: AnyFunc<any, [data: any]>[] } class WebSocketClient { private open = false private ws: wsc.Socket|null = null private forcibly_closed = false private reconnect_timeout: NodeJS.Timeout|null = null private queue = {} private messages: any[] = [] private onReadyQueue: AnyFunc[] = [] private onCloseQueue: AnyFunc[] = [] private handlers: EventHandlers = { open: [], close: [], message: [], error: [], timeout: [] } private config = <wsc.Config>{} private init_flush(): void { this.queue = {} // data queuse this.messages = [] // send() queue } private call(event_name: wsc.WSEvent, ...args: any[]) { // this.handlers.open[0]() for(const h of this.handlers[event_name]) h(...args) } private log(event: string, message: any = null, time: number|null = null): void { const config = this.config if(time !== null) { config.log(event, time, message) } else { if(config.timer) { config.log(event, null, message) } else { config.log(event, message) } } } private initSocket(ws: wsc.Socket) { const config = this.config this.open = true this.onReadyQueue.forEach((fn: Function) => fn()) this.onReadyQueue.splice(0) const {id_key, data_key} = config.server // Works also on previously opened sockets that do not fire 'open' event. this.call('open', ws) // Send all pending messages. this.messages.forEach((message: any) => message.send()) // It's reconnecting. if(this.reconnect_timeout !== null) { clearInterval(this.reconnect_timeout) this.reconnect_timeout = null } if(config.ping) { const ping_interval = setInterval(() => { if(this.open) this.send(config.ping.content) if(this.forcibly_closed) clearInterval(ping_interval) }, config.ping.interval*1e3) } add_event(ws, 'close', async (...e) => { this.log('close') this.open = false this.onCloseQueue.forEach((fn: Function) => fn()) this.onCloseQueue.splice(0) this.call('close', ...e) // Auto reconnect. const reconnect = config.reconnect if( typeof reconnect === 'number' && !isNaN(reconnect) && !this.forcibly_closed ) { const reconnectFunc = async () => { this.log('reconnect') if(this.ws !== null) { this.ws.close() this.ws = null } // If some error occured, try again. const status = await this.connect() if(status !== null) this.reconnect_timeout = setTimeout(reconnectFunc, reconnect * 1000) } // TODO: test normal close by server. Would it be infinite ? reconnectFunc() } else { this.ws = null this.open = false } // reset the flag to reuse. this.forcibly_closed = false }) add_event(ws, 'message', (e) => { try { const data = config.decode(e.data) this.call('message', {...e, data}) if(data[id_key]) { const q = this.queue[data[id_key]] if(q) { // Debug, Log. const time = q.sent_time ? (Date.now() - q.sent_time) : null this.log('message', data[data_key], time) // Play. q.ff(data[data_key]) clearTimeout(q.timeout) delete this.queue[data[id_key]] } } } catch (err) { console.error(err, `WSP: Decode error. Got: ${e.data}`) } }) } private connect() { // returns status if won't open or null if ok. return new Promise((ff) => { if(this.open === true) { return ff(null) } const config = this.config const ws = config.socket || config.adapter(config.url, config.protocols) this.ws = ws if(!ws || ws.readyState > 1) { this.ws = null this.log('error', 'ready() on closing or closed state! status 2.') return ff(2) } const ffo = once(ff) add_event(ws, 'error', once((e) => { this.log('error', 'status 3.') this.call('error', e) this.ws = null // Some network error: Connection refused or so. ffo(3) })) // Because 'open' won't be envoked on opened socket. if(ws.readyState) { this.initSocket(ws) ffo(null) } else { add_event(ws, 'open', once(() => { this.log('open') this.initSocket(ws) ffo(null) })) } }) } public get socket() { return this.ws } public async ready() { return new Promise<void>((ff) => { if(this.open) { ff() } else { this.onReadyQueue.push(ff) } }) } public on( event_name: wsc.WSEvent, handler: (data: any) => any, predicate: (data: any) => boolean = T, raw = false ) { const _handler: wsc.EventHandler = (event) => predicate(event) && handler(event) return raw ? add_event(this.ws as wsc.Socket, event_name, _handler) : this.handlers[event_name].push(_handler) } public async close(): wsc.AsyncErrCode { return new Promise((ff, rj) => { if(this.ws === null) { rj('WSP: closing a non-inited socket!') } else { this.open = false this.onCloseQueue.push(() => { this.init_flush() this.ws = null this.forcibly_closed = true ff(null) }) this.ws.close() } }) } /** .send(your_data) wraps request to server with {id: `hash`, data: `actually your data`}, returns a Promise that will be rejected after a timeout or resolved if server returns the same signature: {id: `same_hash`, data: `response data`}. */ public async send<RequestDataType = any, ResponseDataType = any>( message_data: RequestDataType, opts = <wsc.SendOptions>{} ): Promise<ResponseDataType> { this.log('send', message_data) const config = this.config const message = {} const data_key = config.server.data_key const first_time_lazy = config.lazy && !this.open const message_id = zipnum.zip((Math.random()*(MAX_32-10))|0) if(typeof opts.top === 'object') { if(opts.top[data_key]) { throw new Error('Attempting to set data key/token via send() options!') } Object.assign(message, opts.top) } config.pipes.forEach((pipe) => message_data = pipe(message_data)) if(this.open === true) { (this.ws as wsc.Socket).send(config.encode(message_id, message_data, config)) } else if(this.open === false || first_time_lazy) { this.messages.push({ send: () => (this.ws as wsc.Socket).send(config.encode(message_id, message_data, config)) }) if(first_time_lazy) this.connect() } else if(this.open === null) { throw new Error('Attempting to send via closed WebSocket connection!') } return new Promise((ff, rj) => { // TODO: Make it class Message. this.queue[message_id] = { ff, data_type: config.data_type, sent_time: config.timer ? Date.now() : null, timeout: sett(config.timeout, () => { if(this.queue[message_id]) { this.call('timeout', message_data) rj({ 'Websocket timeout expired: ': config.timeout, 'for the message ': message_data }) delete this.queue[message_id] } }) } }) } // TODO: Add .on handlers to config! constructor(user_config: wsc.UserConfig = {}) { this.config = processConfig(user_config) this.init_flush() if(!this.config.lazy) this.connect() } } /* TODO: v3: @.deprecated. Use named import { WebSocketClient } instead. */ export default WebSocketClient