ws-streamify
Version:
Pipe Node.js streams over WebSockets (with back-pressure!).
153 lines (118 loc) • 5.59 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _stream = require('stream');
var _assert = require('assert');
var _assert2 = _interopRequireDefault(_assert);
var _debug = require('debug');
var _debug2 = _interopRequireDefault(_debug);
var _semver = require('semver');
var _semver2 = _interopRequireDefault(_semver);
var _codes = require('./codes');
var _codes2 = _interopRequireDefault(_codes);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var DATA = _codes2.default.DATA,
ACK = _codes2.default.ACK,
END = _codes2.default.END;
var OLD_BUFFER = !global.window && _semver2.default.lt(process.version, '6.0.0');
var debug = (0, _debug2.default)('ws-streamify');
var WebSocketStream = function (_Duplex) {
_inherits(WebSocketStream, _Duplex);
function WebSocketStream(socket, options) {
_classCallCheck(this, WebSocketStream);
var _this = _possibleConstructorReturn(this, (WebSocketStream.__proto__ || Object.getPrototypeOf(WebSocketStream)).call(this, options));
(0, _assert2.default)(socket, 'You must provide a socket');
_this.socket = socket;
socket.binaryType = 'arraybuffer';
// You can provide a socket name for debugging purposes. Shh, that's a secret!
socket._name = socket._name || Math.random().toString(36).slice(2, 7);
// When the first message is received it becomes true
_this._started = false;
_this.on('finish', function () {
debug(_this.socket._name + ': I\'m done');
_this._send(END);
});
// Buffer data until connection is established
if (socket.readyState !== socket.OPEN) _this.cork();
socket.onopen = function () {
debug(_this.socket._name + ': okay, I\'m ready');
_this.uncork();
};
socket.onclose = function (code, msg) {
debug(_this.socket._name + ': I\'ve lost the connection');
_this.emit('close', code, msg);
};
socket.onerror = function (err) {
debug(_this.socket._name + ': uh oh, error!');
_this.emit('error', err);
};
socket.onmessage = function (msg) {
var data = OLD_BUFFER ? new Buffer(new Uint8Array(msg.data)) : Buffer.from(msg.data);
switch (data[0]) {
case DATA:
_this._started = true;
if (!_this.push(data.slice(1))) {
// Note that this will execute after
// all callbacks on 'readable' and 'data' events.
debug(_this.socket._name + ': ouch, I\'m full...');
}
break;
case ACK:
_this._cb();
break;
case END:
debug(_this.socket._name + ': okay, bye');
_this.push(null);
break;
default:
throw new Error('Unsupported message type');
}
};
return _this;
}
_createClass(WebSocketStream, [{
key: '_writev',
value: function _writev(chunks, callback) {
debug(this.socket._name + ': hey, I\'m sending you all buffered data');
var chunk = chunks.reduce(function (prev, next) {
return Buffer.concat([prev.chunk, next.chunk].filter(function (b) {
return b;
}));
});
this._send(DATA, chunk);
this._cb = callback;
}
}, {
key: '_write',
value: function _write(chunk, encoding, callback) {
debug(this.socket._name + ': hey, I\'m sending you data');
this._send(DATA, chunk);
this._cb = callback;
}
}, {
key: '_read',
value: function _read(size) {
// Let's not send the first ACK, since it's redundant
if (this._started) {
debug(this.socket._name + ': go ahead, send some more');
this._send(ACK);
}
}
}, {
key: '_send',
value: function _send(code, data) {
if (this.socket.readyState === this.socket.OPEN) {
var type = OLD_BUFFER ? new Buffer(new Uint8Array([code])) : Buffer.from([code]);
this.socket.send(data ? Buffer.concat([type, data]) : type);
}
}
}]);
return WebSocketStream;
}(_stream.Duplex);
exports.default = WebSocketStream;
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