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wonder.js

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'use strict'; var BufferSettingService$Wonderjs = require("../../../record/main/setting/BufferSettingService.js"); var CopyTransformService$Wonderjs = require("../../../record/main/transform/CopyTransformService.js"); var OperateSettingService$Wonderjs = require("../../../record/main/setting/OperateSettingService.js"); var WorkerDetectMainService$Wonderjs = require("../workerDetect/WorkerDetectMainService.js"); var OperateRenderMainService$Wonderjs = require("./OperateRenderMainService.js"); var PositionLightMainService$Wonderjs = require("../light/PositionLightMainService.js"); var RecordGeometryMainService$Wonderjs = require("../geometry/RecordGeometryMainService.js"); var RecordTransformMainService$Wonderjs = require("../transform/RecordTransformMainService.js"); var RecordPointLightMainService$Wonderjs = require("../light/point/RecordPointLightMainService.js"); var AmbientLightSceneMainService$Wonderjs = require("../scene/AmbientLightSceneMainService.js"); var IndexSourceTextureMainService$Wonderjs = require("../texture/source/IndexSourceTextureMainService.js"); var PositionPointLightMainService$Wonderjs = require("../light/point/PositionPointLightMainService.js"); var RecordMeshRendererMainService$Wonderjs = require("../meshRenderer/RecordMeshRendererMainService.js"); var RecordBasicMaterialMainService$Wonderjs = require("../material/basic/RecordBasicMaterialMainService.js"); var RecordLightMaterialMainService$Wonderjs = require("../material/light/RecordLightMaterialMainService.js"); var OperateSourceTextureMainService$Wonderjs = require("../texture/source/OperateSourceTextureMainService.js"); var OperateTextureRenderMainService$Wonderjs = require("./OperateTextureRenderMainService.js"); var RecordCubemapTextureMainService$Wonderjs = require("../texture/cubemap/RecordCubemapTextureMainService.js"); var RecordDirectionLightMainService$Wonderjs = require("../light/direction/RecordDirectionLightMainService.js"); var RecordSourceInstanceMainService$Wonderjs = require("../instance/RecordSourceInstanceMainService.js"); var RecordRenderLightMaterialService$Wonderjs = require("../../../record/render/material/light/RecordRenderLightMaterialService.js"); var DirectionDirectionLightMainService$Wonderjs = require("../light/direction/DirectionDirectionLightMainService.js"); var RecordBasicSourceTextureMainService$Wonderjs = require("../texture/source/basic_source/RecordBasicSourceTextureMainService.js"); var RecordArrayBufferViewSourceTextureMainService$Wonderjs = require("../texture/source/arrayBufferView_source/RecordArrayBufferViewSourceTextureMainService.js"); function createRenderState(state) { var settingRecord = state[/* settingRecord */0]; var transformRecord = RecordTransformMainService$Wonderjs.getRecord(state); var localToWorldMatrices = transformRecord[/* localToWorldMatrices */2]; var localToWorldMatrixCacheMap = transformRecord[/* localToWorldMatrixCacheMap */19]; var normalMatrixCacheMap = transformRecord[/* normalMatrixCacheMap */20]; var geometryRecord = RecordGeometryMainService$Wonderjs.getRecord(state); var basicMaterialRecord = RecordBasicMaterialMainService$Wonderjs.getRecord(state); var lightMaterialRecord = RecordLightMaterialMainService$Wonderjs.getRecord(state); var directionLightRecord = RecordDirectionLightMainService$Wonderjs.getRecord(state); var pointLightRecord = RecordPointLightMainService$Wonderjs.getRecord(state); var meshRendererRecord = RecordMeshRendererMainService$Wonderjs.getRecord(state); var basicSourceTextureRecord = RecordBasicSourceTextureMainService$Wonderjs.getRecord(state); var arrayBufferViewSourceTextureRecord = RecordArrayBufferViewSourceTextureMainService$Wonderjs.getRecord(state); var cubemapTextureRecord = RecordCubemapTextureMainService$Wonderjs.getRecord(state); var sourceInstanceRecord = RecordSourceInstanceMainService$Wonderjs.getRecord(state); var isUseWorker = WorkerDetectMainService$Wonderjs.isUseWorker(state); var renderStateTransformRecord = isUseWorker ? /* record */[ /* localToWorldMatrices */CopyTransformService$Wonderjs.unsafeGetCopiedLocalToWorldMatrices(transformRecord), /* localToWorldMatrixCacheMap */localToWorldMatrixCacheMap, /* normalMatrixCacheMap */normalMatrixCacheMap ] : /* record */[ /* localToWorldMatrices */localToWorldMatrices, /* localToWorldMatrixCacheMap */localToWorldMatrixCacheMap, /* normalMatrixCacheMap */normalMatrixCacheMap ]; return /* record */[ /* sceneRecord : record */[/* ambientLight : record */[/* color */AmbientLightSceneMainService$Wonderjs.getAmbientLightColor(state)]], /* vboBufferRecord */state[/* vboBufferRecord */36], /* typeArrayPoolRecord */state[/* typeArrayPoolRecord */38], /* glslSenderRecord */state[/* glslSenderRecord */32], /* programRecord */state[/* programRecord */30], /* geometryRecord : record */[ /* vertices */geometryRecord[/* vertices */2], /* texCoords */geometryRecord[/* texCoords */3], /* normals */geometryRecord[/* normals */4], /* indices16 */geometryRecord[/* indices16 */5], /* indices32 */geometryRecord[/* indices32 */6], /* verticesInfos */geometryRecord[/* verticesInfos */7], /* texCoordsInfos */geometryRecord[/* texCoordsInfos */8], /* normalsInfos */geometryRecord[/* normalsInfos */9], /* indicesInfos */geometryRecord[/* indicesInfos */10], /* indicesTypeMap */geometryRecord[/* indicesTypeMap */17] ], /* cameraRecord */OperateRenderMainService$Wonderjs.getCameraRecord(state), /* basicMaterialRecord : record */[ /* shaderIndices */basicMaterialRecord[/* shaderIndices */2], /* colors */basicMaterialRecord[/* colors */3], /* isDepthTests */basicMaterialRecord[/* isDepthTests */4], /* alphas */basicMaterialRecord[/* alphas */5] ], /* lightMaterialRecord : record */[ /* diffuseMapUnitMap */RecordRenderLightMaterialService$Wonderjs.createDiffuseMapUnitMap(/* () */0), /* specularMapUnitMap */RecordRenderLightMaterialService$Wonderjs.createSpecularMapUnitMap(/* () */0), /* shaderIndices */lightMaterialRecord[/* shaderIndices */2], /* diffuseColors */lightMaterialRecord[/* diffuseColors */3], /* specularColors */lightMaterialRecord[/* specularColors */4], /* shininess */lightMaterialRecord[/* shininess */5], /* diffuseTextureIndices */lightMaterialRecord[/* diffuseTextureIndices */6], /* specularTextureIndices */lightMaterialRecord[/* specularTextureIndices */7] ], /* meshRendererRecord : record */[/* drawModes */meshRendererRecord[/* drawModes */2]], /* basicSourceTextureRecord : record */[ /* wrapSs */basicSourceTextureRecord[/* wrapSs */1], /* wrapTs */basicSourceTextureRecord[/* wrapTs */2], /* magFilters */basicSourceTextureRecord[/* magFilters */3], /* minFilters */basicSourceTextureRecord[/* minFilters */4], /* formats */basicSourceTextureRecord[/* formats */5], /* types */basicSourceTextureRecord[/* types */6], /* isNeedUpdates */basicSourceTextureRecord[/* isNeedUpdates */7], /* flipYs */basicSourceTextureRecord[/* flipYs */8], /* sourceMap */basicSourceTextureRecord[/* sourceMap */9], /* glTextureMap */basicSourceTextureRecord[/* glTextureMap */10], /* setFlipYFunc */OperateSourceTextureMainService$Wonderjs.setFlipY ], /* arrayBufferViewSourceTextureRecord : record */[ /* wrapSs */arrayBufferViewSourceTextureRecord[/* wrapSs */1], /* wrapTs */arrayBufferViewSourceTextureRecord[/* wrapTs */2], /* magFilters */arrayBufferViewSourceTextureRecord[/* magFilters */3], /* minFilters */arrayBufferViewSourceTextureRecord[/* minFilters */4], /* formats */arrayBufferViewSourceTextureRecord[/* formats */5], /* types */arrayBufferViewSourceTextureRecord[/* types */6], /* isNeedUpdates */arrayBufferViewSourceTextureRecord[/* isNeedUpdates */7], /* flipYs */arrayBufferViewSourceTextureRecord[/* flipYs */8], /* widths */arrayBufferViewSourceTextureRecord[/* widths */9], /* heights */arrayBufferViewSourceTextureRecord[/* heights */10], /* sourceMap */arrayBufferViewSourceTextureRecord[/* sourceMap */11], /* glTextureMap */arrayBufferViewSourceTextureRecord[/* glTextureMap */12], /* setFlipYFunc */OperateSourceTextureMainService$Wonderjs.setFlipY, /* textureIndexOffset */IndexSourceTextureMainService$Wonderjs.getArrayBufferViewSourceTextureIndexOffset(state) ], /* cubemapTextureRecord : record */[ /* wrapSs */cubemapTextureRecord[/* wrapSs */2], /* wrapTs */cubemapTextureRecord[/* wrapTs */3], /* magFilters */cubemapTextureRecord[/* magFilters */4], /* minFilters */cubemapTextureRecord[/* minFilters */5], /* pxFormats */cubemapTextureRecord[/* pxFormats */6], /* nxFormats */cubemapTextureRecord[/* nxFormats */7], /* pyFormats */cubemapTextureRecord[/* pyFormats */8], /* nyFormats */cubemapTextureRecord[/* nyFormats */9], /* pzFormats */cubemapTextureRecord[/* pzFormats */10], /* nzFormats */cubemapTextureRecord[/* nzFormats */11], /* pxTypes */cubemapTextureRecord[/* pxTypes */12], /* nxTypes */cubemapTextureRecord[/* nxTypes */13], /* pyTypes */cubemapTextureRecord[/* pyTypes */14], /* nyTypes */cubemapTextureRecord[/* nyTypes */15], /* pzTypes */cubemapTextureRecord[/* pzTypes */16], /* nzTypes */cubemapTextureRecord[/* nzTypes */17], /* isNeedUpdates */cubemapTextureRecord[/* isNeedUpdates */18], /* flipYs */cubemapTextureRecord[/* flipYs */19], /* pxSourceMap */cubemapTextureRecord[/* pxSourceMap */20], /* nxSourceMap */cubemapTextureRecord[/* nxSourceMap */21], /* pySourceMap */cubemapTextureRecord[/* pySourceMap */22], /* nySourceMap */cubemapTextureRecord[/* nySourceMap */23], /* pzSourceMap */cubemapTextureRecord[/* pzSourceMap */24], /* nzSourceMap */cubemapTextureRecord[/* nzSourceMap */25], /* glTextureMap */cubemapTextureRecord[/* glTextureMap */26], /* setFlipYFunc */OperateSourceTextureMainService$Wonderjs.setFlipY ], /* allTextureRecord : record */[ /* activableTextureUnitArray */OperateTextureRenderMainService$Wonderjs.getActivableTextureUnitArray(state), /* activedTextureUnitIndex */0 ], /* directionLightRecord : record */[ /* index */directionLightRecord[/* index */0], /* colors */directionLightRecord[/* colors */2], /* intensities */directionLightRecord[/* intensities */3], /* renderLightArr */directionLightRecord[/* renderLightArr */4], /* directionMap */DirectionDirectionLightMainService$Wonderjs.buildDirectionMap(DirectionDirectionLightMainService$Wonderjs.getDirection, state) ], /* pointLightRecord : record */[ /* index */pointLightRecord[/* index */0], /* colors */pointLightRecord[/* colors */2], /* intensities */pointLightRecord[/* intensities */3], /* constants */pointLightRecord[/* constants */4], /* linears */pointLightRecord[/* linears */5], /* quadratics */pointLightRecord[/* quadratics */6], /* ranges */pointLightRecord[/* ranges */7], /* renderLightArr */pointLightRecord[/* renderLightArr */8], /* positionMap */PositionLightMainService$Wonderjs.buildPositionMap(PositionPointLightMainService$Wonderjs.getPosition, state) ], /* transformRecord */renderStateTransformRecord, /* sourceInstanceRecord : record */[ /* objectInstanceTransformIndexMap */sourceInstanceRecord[/* objectInstanceTransformIndexMap */1], /* objectInstanceTransformCollections */sourceInstanceRecord[/* objectInstanceTransformCollections */4], /* isTransformStatics */sourceInstanceRecord[/* isTransformStatics */3], /* matrixInstanceBufferCapacityMap */sourceInstanceRecord[/* matrixInstanceBufferCapacityMap */5], /* matrixFloat32ArrayMap */sourceInstanceRecord[/* matrixFloat32ArrayMap */6], /* isSendTransformMatrixDataMap */sourceInstanceRecord[/* isSendTransformMatrixDataMap */7] ], /* gpuDetectRecord */state[/* gpuDetectRecord */5], /* globalTempRecord */state[/* globalTempRecord */37], /* deviceManagerRecord */state[/* deviceManagerRecord */9], /* settingRecord : record */[ /* gpu */OperateSettingService$Wonderjs.unsafeGetGPU(settingRecord), /* instanceBuffer *//* record */[/* objectInstanceCountPerSourceInstance */BufferSettingService$Wonderjs.getObjectInstanceCountPerSourceInstance(settingRecord)] ], /* workerDetectRecord : record */[/* isUseWorker */isUseWorker], /* browserDetectRecord : record */[/* browser */state[/* browserDetectRecord */42][/* browser */0]], /* jobDataRecord */state[/* jobDataRecord */46], /* shaderRecord */state[/* shaderRecord */28] ]; } exports.createRenderState = createRenderState; /* BufferSettingService-Wonderjs Not a pure module */