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wonder.js

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'use strict'; var ComponentMapService$Wonderjs = require("../../../primitive/gameObject/ComponentMapService.js"); function batchGetScriptComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* scriptMap */42]); } function batchGetBasicCameraViewComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* basicCameraViewMap */31]); } function batchGetPerspectiveCameraProjectionComponent(uidArray, state) { var gameObjectRecord = state[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* perspectiveCameraProjectionMap */32]); } function batchGetArcballCameraControllerComponent(uidArray, state) { var gameObjectRecord = state[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* arcballCameraControllerMap */33]); } function batchGetFlyCameraControllerComponent(uidArray, state) { var gameObjectRecord = state[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* flyCameraControllerMap */34]); } function batchGetTransformComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* transformMap */30]); } function batchGetGeometryComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* geometryMap */29]); } function batchGetBasicMaterialComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* basicMaterialMap */36]); } function batchGetLightMaterialComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* lightMaterialMap */37]); } function batchGetMeshRendererComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* meshRendererMap */35]); } function batchGetDirectionLightComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* directionLightMap */40]); } function batchGetPointLightComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* pointLightMap */41]); } function batchGetSourceInstanceComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* sourceInstanceMap */38]); } function batchGetObjectInstanceComponent(uidArray, param) { var gameObjectRecord = param[/* gameObjectRecord */10]; return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* objectInstanceMap */39]); } exports.batchGetScriptComponent = batchGetScriptComponent; exports.batchGetBasicCameraViewComponent = batchGetBasicCameraViewComponent; exports.batchGetPerspectiveCameraProjectionComponent = batchGetPerspectiveCameraProjectionComponent; exports.batchGetArcballCameraControllerComponent = batchGetArcballCameraControllerComponent; exports.batchGetFlyCameraControllerComponent = batchGetFlyCameraControllerComponent; exports.batchGetTransformComponent = batchGetTransformComponent; exports.batchGetGeometryComponent = batchGetGeometryComponent; exports.batchGetBasicMaterialComponent = batchGetBasicMaterialComponent; exports.batchGetLightMaterialComponent = batchGetLightMaterialComponent; exports.batchGetMeshRendererComponent = batchGetMeshRendererComponent; exports.batchGetDirectionLightComponent = batchGetDirectionLightComponent; exports.batchGetPointLightComponent = batchGetPointLightComponent; exports.batchGetSourceInstanceComponent = batchGetSourceInstanceComponent; exports.batchGetObjectInstanceComponent = batchGetObjectInstanceComponent; /* ComponentMapService-Wonderjs Not a pure module */