wonder.js
Version:
90 lines (73 loc) • 4.49 kB
JavaScript
;
var ComponentMapService$Wonderjs = require("../../../primitive/gameObject/ComponentMapService.js");
function batchGetScriptComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* scriptMap */42]);
}
function batchGetBasicCameraViewComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* basicCameraViewMap */31]);
}
function batchGetPerspectiveCameraProjectionComponent(uidArray, state) {
var gameObjectRecord = state[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* perspectiveCameraProjectionMap */32]);
}
function batchGetArcballCameraControllerComponent(uidArray, state) {
var gameObjectRecord = state[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* arcballCameraControllerMap */33]);
}
function batchGetFlyCameraControllerComponent(uidArray, state) {
var gameObjectRecord = state[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* flyCameraControllerMap */34]);
}
function batchGetTransformComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* transformMap */30]);
}
function batchGetGeometryComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* geometryMap */29]);
}
function batchGetBasicMaterialComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* basicMaterialMap */36]);
}
function batchGetLightMaterialComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* lightMaterialMap */37]);
}
function batchGetMeshRendererComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* meshRendererMap */35]);
}
function batchGetDirectionLightComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* directionLightMap */40]);
}
function batchGetPointLightComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* pointLightMap */41]);
}
function batchGetSourceInstanceComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* sourceInstanceMap */38]);
}
function batchGetObjectInstanceComponent(uidArray, param) {
var gameObjectRecord = param[/* gameObjectRecord */10];
return ComponentMapService$Wonderjs.batchGetComponent(uidArray, gameObjectRecord[/* objectInstanceMap */39]);
}
exports.batchGetScriptComponent = batchGetScriptComponent;
exports.batchGetBasicCameraViewComponent = batchGetBasicCameraViewComponent;
exports.batchGetPerspectiveCameraProjectionComponent = batchGetPerspectiveCameraProjectionComponent;
exports.batchGetArcballCameraControllerComponent = batchGetArcballCameraControllerComponent;
exports.batchGetFlyCameraControllerComponent = batchGetFlyCameraControllerComponent;
exports.batchGetTransformComponent = batchGetTransformComponent;
exports.batchGetGeometryComponent = batchGetGeometryComponent;
exports.batchGetBasicMaterialComponent = batchGetBasicMaterialComponent;
exports.batchGetLightMaterialComponent = batchGetLightMaterialComponent;
exports.batchGetMeshRendererComponent = batchGetMeshRendererComponent;
exports.batchGetDirectionLightComponent = batchGetDirectionLightComponent;
exports.batchGetPointLightComponent = batchGetPointLightComponent;
exports.batchGetSourceInstanceComponent = batchGetSourceInstanceComponent;
exports.batchGetObjectInstanceComponent = batchGetObjectInstanceComponent;
/* ComponentMapService-Wonderjs Not a pure module */