UNPKG

wonder.js

Version:
30 lines (24 loc) 1.59 kB
'use strict'; var MutableSparseMapService$WonderCommonlib = require("wonder-commonlib/lib/js/src/MutableSparseMapService.js"); function getBasicMaterialRenderGameObjectArray(param) { return MutableSparseMapService$WonderCommonlib.getValidValues(param[/* basicMaterialRenderGameObjectMap */4]); } function getLightMaterialRenderGameObjectArray(param) { return MutableSparseMapService$WonderCommonlib.getValidValues(param[/* lightMaterialRenderGameObjectMap */5]); } function removeFromRenderGameObjectMap(meshRenderer, meshRendererRecord) { return /* record */[ /* index */meshRendererRecord[/* index */0], /* buffer */meshRendererRecord[/* buffer */1], /* drawModes */meshRendererRecord[/* drawModes */2], /* isRenders */meshRendererRecord[/* isRenders */3], /* basicMaterialRenderGameObjectMap */MutableSparseMapService$WonderCommonlib.deleteVal(meshRenderer, meshRendererRecord[/* basicMaterialRenderGameObjectMap */4]), /* lightMaterialRenderGameObjectMap */MutableSparseMapService$WonderCommonlib.deleteVal(meshRenderer, meshRendererRecord[/* lightMaterialRenderGameObjectMap */5]), /* gameObjectMap */meshRendererRecord[/* gameObjectMap */6], /* disposedIndexArray */meshRendererRecord[/* disposedIndexArray */7] ]; } exports.getBasicMaterialRenderGameObjectArray = getBasicMaterialRenderGameObjectArray; exports.getLightMaterialRenderGameObjectArray = getLightMaterialRenderGameObjectArray; exports.removeFromRenderGameObjectMap = removeFromRenderGameObjectMap; /* No side effect */