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wonder.js

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'use strict'; var AddComponentService$Wonderjs = require("../../../../primitive/component/AddComponentService.js"); function handleAddComponent(material, gameObjectUid, record) { return /* record */[ /* index */record[/* index */0], /* buffer */record[/* buffer */1], /* shaderIndices */record[/* shaderIndices */2], /* diffuseColors */record[/* diffuseColors */3], /* specularColors */record[/* specularColors */4], /* shininess */record[/* shininess */5], /* diffuseTextureIndices */record[/* diffuseTextureIndices */6], /* specularTextureIndices */record[/* specularTextureIndices */7], /* defaultDiffuseColor */record[/* defaultDiffuseColor */8], /* defaultSpecularColor */record[/* defaultSpecularColor */9], /* defaultShininess */record[/* defaultShininess */10], /* gameObjectsMap */AddComponentService$Wonderjs.addSharableComponentToGameObjectsMap(material, gameObjectUid, record[/* gameObjectsMap */11]), /* disposedIndexArray */record[/* disposedIndexArray */12], /* nameMap */record[/* nameMap */13], /* materialArrayForWorkerInit */record[/* materialArrayForWorkerInit */14] ]; } exports.handleAddComponent = handleAddComponent; /* AddComponentService-Wonderjs Not a pure module */