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wonder.js

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'use strict'; var AddComponentService$Wonderjs = require("../../../../primitive/component/AddComponentService.js"); function handleAddComponent(light, gameObjectUid, record) { return /* record */[ /* index */record[/* index */0], /* buffer */record[/* buffer */1], /* colors */record[/* colors */2], /* intensities */record[/* intensities */3], /* constants */record[/* constants */4], /* linears */record[/* linears */5], /* quadratics */record[/* quadratics */6], /* ranges */record[/* ranges */7], /* renderLightArr */record[/* renderLightArr */8], /* disposedIndexArray */record[/* disposedIndexArray */9], /* gameObjectMap */AddComponentService$Wonderjs.addComponentToGameObjectMap(light, gameObjectUid, record[/* gameObjectMap */10]) ]; } exports.handleAddComponent = handleAddComponent; /* AddComponentService-Wonderjs Not a pure module */