wonder.js
Version:
26 lines (20 loc) • 1.11 kB
JavaScript
;
var Caml_array = require("bs-platform/lib/js/caml_array.js");
var GameObjectsMapGroupService$Wonderjs = require("../../../primitive/GameObjectsMapGroupService.js");
function isGroupGeometry(geometry, record) {
return GameObjectsMapGroupService$Wonderjs.isGroup(geometry, record[/* gameObjectsMap */18]);
}
function removeGameObject(gameObject, geometry, record) {
var newrecord = Caml_array.caml_array_dup(record);
newrecord[/* gameObjectsMap */18] = GameObjectsMapGroupService$Wonderjs.removeGameObject(gameObject, geometry, record[/* gameObjectsMap */18]);
return newrecord;
}
function batchRemoveGameObjects(gameObjectArr, geometry, record) {
var newrecord = Caml_array.caml_array_dup(record);
newrecord[/* gameObjectsMap */18] = GameObjectsMapGroupService$Wonderjs.batchRemoveGameObjects(gameObjectArr, geometry, record[/* gameObjectsMap */18]);
return newrecord;
}
exports.isGroupGeometry = isGroupGeometry;
exports.removeGameObject = removeGameObject;
exports.batchRemoveGameObjects = batchRemoveGameObjects;
/* GameObjectsMapGroupService-Wonderjs Not a pure module */