wonder.js
Version:
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JavaScript
'use strict';
var RecordRenderMainService$Wonderjs = require("../../service/state/main/render/RecordRenderMainService.js");
var GetComponentGameObjectService$Wonderjs = require("../../service/record/main/gameObject/GetComponentGameObjectService.js");
var RecordMeshRendererMainService$Wonderjs = require("../../service/state/main/meshRenderer/RecordMeshRendererMainService.js");
var RenderArrayMeshRendererService$Wonderjs = require("../../service/record/main/meshRenderer/RenderArrayMeshRendererService.js");
var RecordLightRenderObjectMainService$Wonderjs = require("../../service/state/main/render/RecordLightRenderObjectMainService.js");
var SetRenderObjectBufferDataMainService$Wonderjs = require("../../service/state/main/render/SetRenderObjectBufferDataMainService.js");
function execJob(state) {
return SetRenderObjectBufferDataMainService$Wonderjs.setData(RenderArrayMeshRendererService$Wonderjs.getLightMaterialRenderGameObjectArray(RecordMeshRendererMainService$Wonderjs.getRecord(state)), GetComponentGameObjectService$Wonderjs.unsafeGetLightMaterialComponent, RecordLightRenderObjectMainService$Wonderjs.getRecord(RecordRenderMainService$Wonderjs.getRecord(state)), state);
}
exports.execJob = execJob;
/* RecordRenderMainService-Wonderjs Not a pure module */