wonder.js
Version:
20 lines (16 loc) • 670 B
JavaScript
;
var ConvertGLBSystem$Wonderjs = require("../converter/ConvertGLBSystem.js");
var GenerateGLBSystem$Wonderjs = require("./GenerateGLBSystem.js");
function generateWDB(rootGameObject, imageBase64Map, isBuildCubemapFromSceneSkybox, funcTuple, state) {
var match = GenerateGLBSystem$Wonderjs.generateGLBData(/* tuple */[
rootGameObject,
imageBase64Map
], isBuildCubemapFromSceneSkybox, funcTuple, state);
return /* tuple */[
state,
match[1],
ConvertGLBSystem$Wonderjs.convertGLBData(match[0], match[2])
];
}
exports.generateWDB = generateWDB;
/* ConvertGLBSystem-Wonderjs Not a pure module */