wonder.js
Version:
21 lines (13 loc) • 1.04 kB
JavaScript
;
var CameraGroupMainService$Wonderjs = require("../../../service/state/main/group/camera/CameraGroupMainService.js");
var createCameraGroup = CameraGroupMainService$Wonderjs.createCameraGroup;
var addGameObjectCameraGroupComponents = CameraGroupMainService$Wonderjs.addCameraGroupComponents;
var disposeGameObjectCameraGroupComponents = CameraGroupMainService$Wonderjs.disposeCameraGroupComponents;
var unsafeGetGameObjectCameraGroupComponents = CameraGroupMainService$Wonderjs.unsafeGetCameraGroupComponents;
var hasGameObjectCameraGroupComponents = CameraGroupMainService$Wonderjs.hasCameraGroupComponents;
exports.createCameraGroup = createCameraGroup;
exports.addGameObjectCameraGroupComponents = addGameObjectCameraGroupComponents;
exports.disposeGameObjectCameraGroupComponents = disposeGameObjectCameraGroupComponents;
exports.unsafeGetGameObjectCameraGroupComponents = unsafeGetGameObjectCameraGroupComponents;
exports.hasGameObjectCameraGroupComponents = hasGameObjectCameraGroupComponents;
/* No side effect */