wonder.js
Version:
119 lines (114 loc) • 7.12 MB
JavaScript
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/***/ "./lib/es6_global/src/Copyright.js":
/*!*****************************************!*\
!*** ./lib/es6_global/src/Copyright.js ***!
\*****************************************/
/*! exports provided: getVersion, getAuthor */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getVersion\", function() { return getVersion; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAuthor\", function() { return getAuthor; });\n\n\n\nfunction getVersion(param) {\n return \"1.1.0\";\n}\n\nfunction getAuthor(param) {\n return \"Wonder\";\n}\n\n\n/* No side effect */\n\n\n//# sourceURL=webpack://wd/./lib/es6_global/src/Copyright.js?");
/***/ }),
/***/ "./lib/es6_global/src/Index.js":
/*!*************************************!*\
!*** ./lib/es6_global/src/Index.js ***!
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/*! exports provided: clearAllABData, isSABAssembled, isRABAssembled, getLoadedNeededABCount, getAllNeededABCount, addSABSceneGameObjectChildrenToScene, initAllSABGameObjects, setSABSceneGameObjectToBeScene, disposeSceneAllChildren, unsafeGetWholeDependencyRelationMap, unsafeGetLoadedSAB, assembleForTest, assembleSAB, canAssembleSAB, isWABLoaded, loadWABAndSetToState, assembleAllDependencyRAB, loadSABAndSetToState, loadAllDependencyRABAndSetToState, setWholeDependencyRelationMap, getWholeDependencyRelationMap, parseWABManifest, loadAssetBundle, cacheAssetBundleArrayBuffer, getAssetBundleArrayBufferCache, isAssetBundleArrayBufferCached, initAssetBundleArrayBufferCache, getAssetBundlePath, fromPromiseStream, buildDependencyRelation, generateAllABs, buildResourceData, generateSingleRAB, generateSingleSAB, assembleStreamWDB, assembleWholeWDB, assembleWholeGLB, isDefaultGeometryName, isDefaultCubemapTextureName, isDefaultBasicSourceTextureName, isDefaultBasicMaterialName, isDefaultLightMaterialName, isDefaultImageName, convertGLBToWDB, generateWDB, generateGLBData, loadIMGUIAsset, loadStreamWDB, loadWholeWDB, loadConfig, isBindArcballCameraControllerEvent, unbindArcballCameraControllerPointScaleEvent, unbindArcballCameraControllerEvent, bindArcballCameraControllerEvent, setArcballCameraControllerDirectionArray, hasArcballCameraControllerDirection, unsafeGetArcballCameraControllerDirectionArray, setArcballCameraControllerRotateSpeed, unsafeGetArcballCameraControllerRotateSpeed, setArcballCameraControllerMoveSpeedY, unsafeGetArcballCameraControllerMoveSpeedY, setArcballCameraControllerMoveSpeedX, unsafeGetArcballCameraControllerMoveSpeedX, setArcballCameraControllerTarget, unsafeGetArcballCameraControllerTarget, setArcballCameraControllerThetaMargin, unsafeGetArcballCameraControllerThetaMargin, setArcballCameraControllerTheta, unsafeGetArcballCameraControllerTheta, setArcballCameraControllerPhi, unsafeGetArcballCameraControllerPhi, setArcballCameraControllerWheelSpeed, unsafeGetArcballCameraControllerWheelSpeed, setArcballCameraControllerMinDistance, unsafeGetArcballCameraControllerMinDistance, setArcballCameraControllerDistance, unsafeGetArcballCameraControllerDistance, unsafeGetArcballCameraControllerGameObject, createArcballCameraController, isBindFlyCameraControllerEvent, unbindFlyCameraControllerPointScaleEvent, unbindFlyCameraControllerEvent, bindFlyCameraControllerEvent, setFlyCameraControllerDirectionArray, hasFlyCameraControllerDirection, unsafeGetFlyCameraControllerDirectionArray, setFlyCameraControllerRotateSpeed, unsafeGetFlyCameraControllerRotateSpeed, setFlyCameraControllerWheelSpeed, unsafeGetFlyCameraControllerWheelSpeed, setFlyCameraControllerMoveSpeed, unsafeGetFlyCameraControllerMoveSpeed, unsafeGetFlyCameraControllerGameObject, createFlyCameraController, getActiveBasicCameraView, setActiveBasicCameraView, unactiveBasicCameraView, activeBasicCameraView, isActiveBasicCameraView, getBasicCameraViewWorldToCameraMatrix, unsafeGetBasicCameraViewGameObject, createBasicCameraView, markPerspectiveCameraProjectionNotDirty, markPerspectiveCameraProjectionDirty, getAllPerspectiveCameraProjections, setPerspectiveCameraProjectionFar, unsafeGetPerspectiveCameraFar, setPerspectiveCameraProjectionNear, unsafeGetPerspectiveCameraNear, setPerspectiveCameraProjectionAspect, unsafeGetPerspectiveCameraAspect, setPerspectiveCameraProjectionFovy, unsafeGetPerspectiveCameraFovy, unsafeGetPerspectiveCameraProjectionGameObject, unsafeGetPerspectiveCameraProjectionPMatrix, createPerspectiveCameraProjection, isSupportRenderWorkerAndSharedArrayBuffer, getPointEventEventOfEvent, getPointEventMovementDeltaOfEvent, getPointEventWheelOfEvent, getPointEventButtonOfEvent, getPointEventLocationOfEvent, getPointEventLocationInViewOfEvent, getCustomEventUserData, createCustomEvent, emitCustomGameObjectEvent, broadcastCustomGameObjectEvent, triggerCustomGameObjectEvent, triggerCustomGlobalEvent, stopPropagationCustomEvent, offCustomGameObjectEventByHandleFunc, offCustomGameObjectEventByTarget, onCustomGameObjectEvent, offCustomGlobalEventByHandleFunc, offCustomGlobalEventByEventName, onCustomGlobalEvent, offTouchEventByHandleFunc, offKeyboardEventByHandleFunc, offMouseEventByHandleFunc, onTouchEvent, onKeyboardEvent, onMouseEvent, getPointDragDropEventName, getPointDragOverEventName, getPointDragStartEventName, getPointScaleEventName, getPointMoveEventName, getPointTapEventName, getPointUpEventName, getPointDownEventName, getGeometryIndicesCount, hasGeometryIndices32, hasGeometryIndices16, hasGeometryIndices, hasGeometryTexCoords, hasGeometryNormals, hasGeometryVertices, batchDisposeGeometry, getAllGeometrys, setGeometryName, unsafeGetGeometryName, unsafeGetGeometryGameObjects, setGeometryIndices32, getGeometryIndices32, setGeometryIndices16, getGeometryIndices16, setGeometryNormals, getGeometryNormals, setGeometryTexCoords, getGeometryTexCoords, setGeometryVertices, getGeometryVertices, createPlaneGeometry, createConeGeometry, createCylinderGeometry, createSphereGeometry, createBoxGeometry, createGeometry, hasGameObjectCameraGroupComponents, unsafeGetGameObjectCameraGroupComponents, disposeGameObjectCameraGroupComponents, addGameObjectCameraGroupComponents, createCameraGroup, replaceMaterial, hasGameObjectRenderGroupComponents, unsafeGetGameObjectRenderGroupComponents, disposeGameObjectRenderGroupComponents, addGameObjectRenderGroupComponents, createRenderGroup, buildRenderGroup, initSettedAssets, removeSettedAssetCustomImageData, addSettedAssetCustomImageData, getSettedAssetCustomImageDataArr, hasSettedAssetCustomImageData, removeSettedAssetBitmapData, setSettedAssetBitmapData, hasSettedAssetBitmapData, unsafeGetSettedAssetBitmapName, getSettedAssetBitmapName, unsafeGetSettedAssetBitmapArrayBuffer, getSettedAssetBitmapArrayBuffer, removeSettedAssetFntData, setSettedAssetFntData, hasSettedAssetFntData, unsafeGetSettedAssetFntName, 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getPointLightRange, setPointLightQuadratic, getPointLightQuadratic, setPointLightLinear, getPointLightLinear, setPointLightConstant, getPointLightConstant, setPointLightIntensity, getPointLightIntensity, setPointLightColor, getPointLightColor, unsafeGetPointLightGameObject, createPointLight, batchDisposeBasicMaterial, getAllBasicMaterials, setBasicMaterialName, unsafeGetBasicMaterialName, setBasicMaterialAlpha, getBasicMaterialAlpha, setBasicMaterialIsDepthTest, getBasicMaterialIsDepthTest, setBasicMaterialColor, getBasicMaterialColor, unsafeGetBasicMaterialGameObjects, createBasicMaterial, batchDisposeLightMaterialRemoveTexture, batchDisposeLightMaterial, getAllLightMaterials, reInitMaterials, setLightMaterialName, unsafeGetLightMaterialName, removeLightMaterialSpecularMap, hasLightMaterialSpecularMap, setLightMaterialSpecularMap, unsafeGetLightMaterialSpecularMap, removeLightMaterialDiffuseMap, hasLightMaterialDiffuseMap, setLightMaterialDiffuseMap, unsafeGetLightMaterialDiffuseMap, setLightMaterialShininess, getLightMaterialShininess, setLightMaterialSpecularColor, getLightMaterialSpecularColor, setLightMaterialDiffuseColor, getLightMaterialDiffuseColor, unsafeGetLightMaterialGameObjects, createLightMaterial, setScriptIsActive, unsafeGetScriptIsActive, setScriptAttributeFieldDefaultValueAndValue, unsafeGetScriptAttributeFieldDefaultValue, unsafeGetScriptAttribute, unsafeGetScriptAttributeEntries, replaceScriptAttribute, removeScriptAttribute, addScriptAttribute, unsafeGetScriptEventFunctionDataEntries, replaceScriptEventFunctionData, removeScriptEventFunctionData, addScriptEventFunctionData, unsafeGetScriptGameObject, createScript, getScriptAttributeEntries, removeScriptAttributeField, addScriptAttributeFieldJsObj, createScriptAttribute, isScriptEventFunctionEnable, disableScriptEventFunction, enableScriptEventFunction, createScriptEventFunctionData, clearInitShaderCache, mergeSparseMaps, setSparseMapValue, getSparseMapValue, unsafeGetSparseMapValue, createSparseMap, setArrayBufferViewSourceTextureName, unsafeGetArrayBufferViewSourceTextureName, setArrayBufferViewSourceTextureHeight, setArrayBufferViewSourceTextureWidth, setArrayBufferViewSourceTextureFlipY, getArrayBufferViewSourceTextureFlipY, setArrayBufferViewSourceTextureType, getArrayBufferViewSourceTextureType, setArrayBufferViewSourceTextureFormat, getArrayBufferViewSourceTextureFormat, setArrayBufferViewSourceTextureMinFilter, getArrayBufferViewSourceTextureMinFilter, setArrayBufferViewSourceTextureMagFilter, getArrayBufferViewSourceTextureMagFilter, setArrayBufferViewSourceTextureWrapT, getArrayBufferViewSourceTextureWrapT, setArrayBufferViewSourceTextureWrapS, getArrayBufferViewSourceTextureWrapS, getArrayBufferViewSourceTextureHeight, getArrayBufferViewSourceTextureWidth, setArrayBufferViewSourceTextureSource, unsafeGetArrayBufferViewSourceTextureSource, createArrayBufferViewSourceTexture, disposeBasicSourceTexture, setBasicSourceTextureIsNeedUpdate, getBasicSourceTextureIsNeedUpdate, setBasicSourceTextureName, unsafeGetBasicSourceTextureName, getBasicSourceTextureName, setBasicSourceTextureFlipY, getBasicSourceTextureFlipY, setBasicSourceTextureType, getBasicSourceTextureType, setBasicSourceTextureFormat, getBasicSourceTextureFormat, setBasicSourceTextureMinFilter, getBasicSourceTextureMinFilter, setBasicSourceTextureMagFilter, getBasicSourceTextureMagFilter, setBasicSourceTextureWrapT, getBasicSourceTextureWrapT, setBasicSourceTextureWrapS, getBasicSourceTextureWrapS, getBasicSourceTextureHeight, getBasicSourceTextureWidth, setBasicSourceTextureSource, unsafeGetBasicSourceTextureSource, createBasicSourceTexture, initCubemapTexture, disposeCubemapTexture, getAllTextures, setCubemapTextureIsNeedUpdate, getCubemapTextureIsNeedUpdate, setCubemapTextureName, unsafeGetCubemapTextureName, getCubemapTextureName, setCubemapTextureFlipY, getCubemapTextureFlipY, setCubemapTextureNZType, getCubemapTextureNZType, setCubemapTexturePZType, getCubemapTexturePZType, setCubemapTextureNYType, getCubemapTextureNYType, setCubemapTexturePYType, getCubemapTexturePYType, setCubemapTextureNXType, getCubemapTextureNXType, setCubemapTexturePXType, getCubemapTexturePXType, setCubemapTextureNZFormat, getCubemapTextureNZFormat, setCubemapTexturePZFormat, getCubemapTexturePZFormat, setCubemapTextureNYFormat, getCubemapTextureNYFormat, setCubemapTexturePYFormat, getCubemapTexturePYFormat, setCubemapTextureNXFormat, getCubemapTextureNXFormat, setCubemapTexturePXFormat, getCubemapTexturePXFormat, setCubemapTextureMinFilter, getCubemapTextureMinFilter, setCubemapTextureMagFilter, getCubemapTextureMagFilter, setCubemapTextureWrapT, getCubemapTextureWrapT, setCubemapTextureWrapS, getCubemapTextureWrapS, setCubemapTextureNZSource, unsafeGetCubemapTextureNZSource, setCubemapTexturePZSource, unsafeGetCubemapTexturePZSource, setCubemapTextureNYSource, unsafeGetCubemapTextureNYSource, setCubemapTexturePYSource, unsafeGetCubemapTexturePYSource, setCubemapTextureNXSource, unsafeGetCubemapTextureNXSource, setCubemapTexturePXSource, unsafeGetCubemapTexturePXSource, createCubemapTexture, setMainWorkerCustomData, getMainWorkerCustomData, getRenderWorkerCustomData, setScriptAPIJsObj, getScriptAPIJsObj, convertWorldToScreen, setStencilOp, setStencilFunc, setStencilMask, setStencilTest, setSide, setScissorTest, setScissor, setViewport, unsafeGetGl, startDirector, loopBody, initDirector, setGameObjectIsActive, unsafeGetGameObjectIsActive, getAllDirectionLightComponents, getAllLightMaterialComponents, getAllBasicMaterialComponents, getAllPerspectiveCameraProjectionComponents, getAllBasicCameraViewComponents, getAllArcballCameraControllerComponents, getAllFlyCameraControllerComponents, getAllGeometryComponents, getAllPointLightComponents, getAllPointLightComponentsOfGameObject, getAllDirectionLightComponentsOfGameObject, getAllGameObjects, getAllChildrenTransform, setGameObjectIsRoot, unsafeGetGameObjectIsRoot, setGameObjectName, unsafeGetGameObjectName, getGameObjectName, cloneGameObject, batchDisposeGameObjectKeepOrder, batchDisposeGameObject, initGameObject, disposeGameObjectRemoveTexture, disposeGameObjectDisposeGeometryRemoveMaterial, disposeGameObjectKeepOrderRemoveGeometryRemoveMaterial, disposeGameObjectKeepOrderRemoveGeometry, disposeGameObjectKeepOrder, disposeGameObject, isGameObjectAlive, disposeGameObjectObjectInstanceComponent, unsafeGetGameObjectObjectInstanceComponent, addGameObjectObjectInstanceComponent, disposeGameObjectSourceInstanceComponent, hasGameObjectSourceInstanceComponent, unsafeGetGameObjectSourceInstanceComponent, addGameObjectSourceInstanceComponent, hasGameObjectPointLightComponent, unsafeGetGameObjectPointLightComponent, disposeGameObjectPointLightComponent, addGameObjectPointLightComponent, hasGameObjectDirectionLightComponent, unsafeGetGameObjectDirectionLightComponent, disposeGameObjectDirectionLightComponent, addGameObjectDirectionLightComponent, hasGameObjectMeshRendererComponent, unsafeGetGameObjectMeshRendererComponent, disposeGameObjectMeshRendererComponent, addGameObjectMeshRendererComponent, hasGameObjectLightMaterialComponent, unsafeGetGameObjectLightMaterialComponent, disposeGameObjectLightMaterialComponentRemoveTexture, disposeGameObjectLightMaterialComponent, addGameObjectLightMaterialComponent, hasGameObjectBasicMaterialComponent, unsafeGetGameObjectBasicMaterialComponent, disposeGameObjectBasicMaterialComponent, addGameObjectBasicMaterialComponent, hasGameObjectGeometryComponent, unsafeGetGameObjectGeometryComponent, removeGameObjectLightMaterialComponent, removeGameObjectBasicMaterialComponent, removeGameObjectGeometryComponent, disposeGameObjectGeometryComponent, addGameObjectGeometryComponent, hasGameObjectTransformComponent, unsafeGetGameObjectTransformComponent, disposeGameObjectTransformComponent, addGameObjectTransformComponent, hasGameObjectArcballCameraControllerComponent, unsafeGetGameObjectArcballCameraControllerComponent, disposeGameObjectArcballCameraControllerComponent, addGameObjectArcballCameraControllerComponent, hasGameObjectFlyCameraControllerComponent, unsafeGetGameObjectFlyCameraControllerComponent, disposeGameObjectFlyCameraControllerComponent, addGameObjectFlyCameraControllerComponent, hasGameObjectPerspectiveCameraProjectionComponent, unsafeGetGameObjectPerspectiveCameraProjectionComponent, disposeGameObjectPerspectiveCameraProjectionComponent, addGameObjectPerspectiveCameraProjectionComponent, hasGameObjectBasicCameraViewComponent, unsafeGetGameObjectBasicCameraViewComponent, disposeGameObjectBasicCameraViewComponent, addGameObjectBasicCameraViewComponent, hasGameObjectScriptComponent, unsafeGetGameObjectScriptComponent, disposeGameObjectScriptComponent, addGameObjectScriptComponent, createGameObject, setMeshRendererIsRender, getMeshRendererIsRender, setMeshRendererDrawMode, getMeshRendererDrawMode, unsafeGetMeshRendererGameObject, createMeshRenderer, findGameObjectsByName, addSceneChildren, addSceneChild, setSceneGameObject, getSceneGameObject, setAmbientLightColor, getAmbientLightColor, removeCubemapTexture, setCubemapTexture, setScreenSize, markSourceInstanceModelMatrixIsStatic, getSourceInstanceObjectInstanceTransformArray, createObjectInstanceGameObject, unsafeGetSourceInstanceGameObject, createSourceInstance, setIsDebug, setStateToData, setState, createState, getStateFromData, unsafeGetState, createStateData, getStateData, restoreState, deepCopyForRestore, getFps, getGameTime, changeChildOrder, rotateWorldOnAxis, rotateLocalOnAxis, getTransformLocalToWorldMatrixTypeArray, lookAtWithUp, lookAt, setTransformEulerAngles, getTransformEulerAngles, setTransformLocalEulerAngles, getTransformLocalEulerAngles, setTransformScale, getTransformScale, setTransformLocalScale, getTransformLocalScale, setTransformRotation, getTransformRotation, setTransformLocalRotation, getTransformLocalRotation, setTransformPosition, getTransformPosition, setTransformLocalPosition, getTransformLocalPosition, unsafeGetTransformChildren, setTransformParentKeepOrder, setTransformParent, hasTransformParent, unsafeGetTransformParent, unsafeGetTransformGameObject, createTransform, create, setIMGUIAPIJsObj, getIMGUIAPIJsObj */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"clearAllABData\", function() { return clearAllABData; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isSABAssembled\", function() { return isSABAssembled; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isRABAssembled\", function() { return isRABAssembled; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getLoadedNeededABCount\", function() { return getLoadedNeededABCount; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAllNeededABCount\", function() { return getAllNeededABCount; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"addSABSceneGameObjectChildrenToScene\", function() { return addSABSceneGameObjectChildrenToScene; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"initAllSABGameObjects\", function() { return initAllSABGameObjects; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setSABSceneGameObjectToBeScene\", function() { return setSABSceneGameObjectToBeScene; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"disposeSceneAllChildren\", function() { return disposeSceneAllChildren; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetWholeDependencyRelationMap\", function() { return unsafeGetWholeDependencyRelationMap; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetLoadedSAB\", function() { return unsafeGetLoadedSAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleForTest\", function() { return assembleForTest; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleSAB\", function() { return assembleSAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"canAssembleSAB\", function() { return canAssembleSAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isWABLoaded\", function() { return isWABLoaded; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadWABAndSetToState\", function() { return loadWABAndSetToState; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleAllDependencyRAB\", function() { return assembleAllDependencyRAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadSABAndSetToState\", function() { return loadSABAndSetToState; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadAllDependencyRABAndSetToState\", function() { return loadAllDependencyRABAndSetToState; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setWholeDependencyRelationMap\", function() { return setWholeDependencyRelationMap; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getWholeDependencyRelationMap\", function() { return getWholeDependencyRelationMap; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"parseWABManifest\", function() { return parseWABManifest; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadAssetBundle\", function() { return loadAssetBundle; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"cacheAssetBundleArrayBuffer\", function() { return cacheAssetBundleArrayBuffer; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAssetBundleArrayBufferCache\", function() { return getAssetBundleArrayBufferCache; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isAssetBundleArrayBufferCached\", function() { return isAssetBundleArrayBufferCached; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"initAssetBundleArrayBufferCache\", function() { return initAssetBundleArrayBufferCache; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAssetBundlePath\", function() { return getAssetBundlePath; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"fromPromiseStream\", function() { return fromPromiseStream; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"buildDependencyRelation\", function() { return buildDependencyRelation; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"generateAllABs\", function() { return generateAllABs; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"buildResourceData\", function() { return buildResourceData; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"generateSingleRAB\", function() { return generateSingleRAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"generateSingleSAB\", function() { return generateSingleSAB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleStreamWDB\", function() { return assembleStreamWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleWholeWDB\", function() { return assembleWholeWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"assembleWholeGLB\", function() { return assembleWholeGLB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultGeometryName\", function() { return isDefaultGeometryName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultCubemapTextureName\", function() { return isDefaultCubemapTextureName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultBasicSourceTextureName\", function() { return isDefaultBasicSourceTextureName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultBasicMaterialName\", function() { return isDefaultBasicMaterialName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultLightMaterialName\", function() { return isDefaultLightMaterialName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isDefaultImageName\", function() { return isDefaultImageName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"convertGLBToWDB\", function() { return convertGLBToWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"generateWDB\", function() { return generateWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"generateGLBData\", function() { return generateGLBData; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadIMGUIAsset\", function() { return loadIMGUIAsset; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadStreamWDB\", function() { return loadStreamWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadWholeWDB\", function() { return loadWholeWDB; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"loadConfig\", function() { return loadConfig; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isBindArcballCameraControllerEvent\", function() { return isBindArcballCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unbindArcballCameraControllerPointScaleEvent\", function() { return unbindArcballCameraControllerPointScaleEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unbindArcballCameraControllerEvent\", function() { return unbindArcballCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"bindArcballCameraControllerEvent\", function() { return bindArcballCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerDirectionArray\", function() { return setArcballCameraControllerDirectionArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasArcballCameraControllerDirection\", function() { return hasArcballCameraControllerDirection; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerDirectionArray\", function() { return unsafeGetArcballCameraControllerDirectionArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerRotateSpeed\", function() { return setArcballCameraControllerRotateSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerRotateSpeed\", function() { return unsafeGetArcballCameraControllerRotateSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerMoveSpeedY\", function() { return setArcballCameraControllerMoveSpeedY; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerMoveSpeedY\", function() { return unsafeGetArcballCameraControllerMoveSpeedY; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerMoveSpeedX\", function() { return setArcballCameraControllerMoveSpeedX; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerMoveSpeedX\", function() { return unsafeGetArcballCameraControllerMoveSpeedX; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerTarget\", function() { return setArcballCameraControllerTarget; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerTarget\", function() { return unsafeGetArcballCameraControllerTarget; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerThetaMargin\", function() { return setArcballCameraControllerThetaMargin; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerThetaMargin\", function() { return unsafeGetArcballCameraControllerThetaMargin; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerTheta\", function() { return setArcballCameraControllerTheta; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerTheta\", function() { return unsafeGetArcballCameraControllerTheta; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerPhi\", function() { return setArcballCameraControllerPhi; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerPhi\", function() { return unsafeGetArcballCameraControllerPhi; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerWheelSpeed\", function() { return setArcballCameraControllerWheelSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerWheelSpeed\", function() { return unsafeGetArcballCameraControllerWheelSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerMinDistance\", function() { return setArcballCameraControllerMinDistance; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerMinDistance\", function() { return unsafeGetArcballCameraControllerMinDistance; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setArcballCameraControllerDistance\", function() { return setArcballCameraControllerDistance; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerDistance\", function() { return unsafeGetArcballCameraControllerDistance; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetArcballCameraControllerGameObject\", function() { return unsafeGetArcballCameraControllerGameObject; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createArcballCameraController\", function() { return createArcballCameraController; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isBindFlyCameraControllerEvent\", function() { return isBindFlyCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unbindFlyCameraControllerPointScaleEvent\", function() { return unbindFlyCameraControllerPointScaleEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unbindFlyCameraControllerEvent\", function() { return unbindFlyCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"bindFlyCameraControllerEvent\", function() { return bindFlyCameraControllerEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setFlyCameraControllerDirectionArray\", function() { return setFlyCameraControllerDirectionArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasFlyCameraControllerDirection\", function() { return hasFlyCameraControllerDirection; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetFlyCameraControllerDirectionArray\", function() { return unsafeGetFlyCameraControllerDirectionArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setFlyCameraControllerRotateSpeed\", function() { return setFlyCameraControllerRotateSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetFlyCameraControllerRotateSpeed\", function() { return unsafeGetFlyCameraControllerRotateSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setFlyCameraControllerWheelSpeed\", function() { return setFlyCameraControllerWheelSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetFlyCameraControllerWheelSpeed\", function() { return unsafeGetFlyCameraControllerWheelSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setFlyCameraControllerMoveSpeed\", function() { return setFlyCameraControllerMoveSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetFlyCameraControllerMoveSpeed\", function() { return unsafeGetFlyCameraControllerMoveSpeed; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetFlyCameraControllerGameObject\", function() { return unsafeGetFlyCameraControllerGameObject; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createFlyCameraController\", function() { return createFlyCameraController; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getActiveBasicCameraView\", function() { return getActiveBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setActiveBasicCameraView\", function() { return setActiveBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unactiveBasicCameraView\", function() { return unactiveBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"activeBasicCameraView\", function() { return activeBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isActiveBasicCameraView\", function() { return isActiveBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getBasicCameraViewWorldToCameraMatrix\", function() { return getBasicCameraViewWorldToCameraMatrix; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetBasicCameraViewGameObject\", function() { return unsafeGetBasicCameraViewGameObject; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createBasicCameraView\", function() { return createBasicCameraView; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"markPerspectiveCameraProjectionNotDirty\", function() { return markPerspectiveCameraProjectionNotDirty; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"markPerspectiveCameraProjectionDirty\", function() { return markPerspectiveCameraProjectionDirty; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAllPerspectiveCameraProjections\", function() { return getAllPerspectiveCameraProjections; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setPerspectiveCameraProjectionFar\", function() { return setPerspectiveCameraProjectionFar; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraFar\", function() { return unsafeGetPerspectiveCameraFar; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setPerspectiveCameraProjectionNear\", function() { return setPerspectiveCameraProjectionNear; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraNear\", function() { return unsafeGetPerspectiveCameraNear; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setPerspectiveCameraProjectionAspect\", function() { return setPerspectiveCameraProjectionAspect; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraAspect\", function() { return unsafeGetPerspectiveCameraAspect; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setPerspectiveCameraProjectionFovy\", function() { return setPerspectiveCameraProjectionFovy; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraFovy\", function() { return unsafeGetPerspectiveCameraFovy; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraProjectionGameObject\", function() { return unsafeGetPerspectiveCameraProjectionGameObject; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetPerspectiveCameraProjectionPMatrix\", function() { return unsafeGetPerspectiveCameraProjectionPMatrix; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createPerspectiveCameraProjection\", function() { return createPerspectiveCameraProjection; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isSupportRenderWorkerAndSharedArrayBuffer\", function() { return isSupportRenderWorkerAndSharedArrayBuffer; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventEventOfEvent\", function() { return getPointEventEventOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventMovementDeltaOfEvent\", function() { return getPointEventMovementDeltaOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventWheelOfEvent\", function() { return getPointEventWheelOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventButtonOfEvent\", function() { return getPointEventButtonOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventLocationOfEvent\", function() { return getPointEventLocationOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointEventLocationInViewOfEvent\", function() { return getPointEventLocationInViewOfEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getCustomEventUserData\", function() { return getCustomEventUserData; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createCustomEvent\", function() { return createCustomEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"emitCustomGameObjectEvent\", function() { return emitCustomGameObjectEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"broadcastCustomGameObjectEvent\", function() { return broadcastCustomGameObjectEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"triggerCustomGameObjectEvent\", function() { return triggerCustomGameObjectEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"triggerCustomGlobalEvent\", function() { return triggerCustomGlobalEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"stopPropagationCustomEvent\", function() { return stopPropagationCustomEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offCustomGameObjectEventByHandleFunc\", function() { return offCustomGameObjectEventByHandleFunc; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offCustomGameObjectEventByTarget\", function() { return offCustomGameObjectEventByTarget; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"onCustomGameObjectEvent\", function() { return onCustomGameObjectEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offCustomGlobalEventByHandleFunc\", function() { return offCustomGlobalEventByHandleFunc; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offCustomGlobalEventByEventName\", function() { return offCustomGlobalEventByEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"onCustomGlobalEvent\", function() { return onCustomGlobalEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offTouchEventByHandleFunc\", function() { return offTouchEventByHandleFunc; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offKeyboardEventByHandleFunc\", function() { return offKeyboardEventByHandleFunc; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"offMouseEventByHandleFunc\", function() { return offMouseEventByHandleFunc; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"onTouchEvent\", function() { return onTouchEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"onKeyboardEvent\", function() { return onKeyboardEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"onMouseEvent\", function() { return onMouseEvent; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointDragDropEventName\", function() { return getPointDragDropEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointDragOverEventName\", function() { return getPointDragOverEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointDragStartEventName\", function() { return getPointDragStartEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointScaleEventName\", function() { return getPointScaleEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointMoveEventName\", function() { return getPointMoveEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointTapEventName\", function() { return getPointTapEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointUpEventName\", function() { return getPointUpEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPointDownEventName\", function() { return getPointDownEventName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getGeometryIndicesCount\", function() { return getGeometryIndicesCount; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryIndices32\", function() { return hasGeometryIndices32; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryIndices16\", function() { return hasGeometryIndices16; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryIndices\", function() { return hasGeometryIndices; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryTexCoords\", function() { return hasGeometryTexCoords; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryNormals\", function() { return hasGeometryNormals; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"hasGeometryVertices\", function() { return hasGeometryVertices; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"batchDisposeGeometry\", function() { return batchDisposeGeometry; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getAllGeometrys\", function() { return getAllGeometrys; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setGeometryName\", function() { return setGeometryName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetGeometryName\", function() { return unsafeGetGeometryName; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"unsafeGetGeometryGameObjects\", function() { return unsafeGetGeometryGameObjects; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setGeometryIndices32\", function() { return setGeometryIndices32; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getGeometryIndices32\", function() { return getGeometryIndices32; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setGeometryIndices16\", function() { return setGeometryIndices16; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getGeometryIndices16\", function() { return getGeometryIndices16; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"setGeometryNormals\", functio