wonder.js
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{
"static_branchs": [
{
"name": "modelMatrix_instance",
"value": [
"modelMatrix_noInstance",
"modelMatrix_hardware_instance",
"modelMatrix_batch_instance"
]
},
{
"name": "normalMatrix_instance",
"value": [
"normalMatrix_noInstance",
"normalMatrix_hardware_instance",
"normalMatrix_batch_instance"
]
}
],
"dynamic_branchs": [
{
"name": "common_light_map",
"condition": "light_has_map",
"pass": "common_light_map"
},
{
"name": "diffuse_map",
"condition": "has_diffuse_map",
"pass": "diffuse_map",
"fail": "no_diffuse_map"
},
{
"name": "specular_map",
"condition": "has_specular_map",
"pass": "specular_map",
"fail": "no_specular_map"
}
],
"groups": [
{
"name": "top",
"value": [
"common",
"vertex"
]
},
{
"name": "end",
"value": [
"end"
]
}
],
"material_shaders": [
{
"name": "render_basic",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"type": "static_branch",
"name": "modelMatrix_instance"
},
{
"name": "basic"
},
{
"name": "no_basic_map"
},
{
"name": "basic_end"
},
{
"type": "group",
"name": "end"
}
]
},
{
"name": "front_render_light",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"name": "normal"
},
{
"type": "static_branch",
"name": "modelMatrix_instance"
},
{
"type": "static_branch",
"name": "normalMatrix_instance"
},
{
"name": "light_common"
},
{
"name": "light_setWorldPosition"
},
{
"type": "dynamic_branch",
"name": "common_light_map"
},
{
"type": "dynamic_branch",
"name": "diffuse_map"
},
{
"type": "dynamic_branch",
"name": "specular_map"
},
{
"name": "no_light_map"
},
{
"name": "no_emission_map"
},
{
"name": "no_normal_map"
},
{
"name": "no_shadow_map"
},
{
"name": "light"
},
{
"name": "ambient_light"
},
{
"name": "direction_light"
},
{
"name": "point_light"
},
{
"name": "light_end"
},
{
"type": "group",
"name": "end"
}
]
}
],
"no_material_shaders": [
{
"name": "rotation_gizmo_for_editor",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"name": "modelMatrix_noInstance"
},
{
"name": "rotation_gizmo_circle_for_editor"
},
{
"type": "group",
"name": "end"
}
]
},
{
"name": "outline_draw_origin_gameObjects",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"name": "modelMatrix_noInstance"
},
{
"name": "outline_origin"
},
{
"type": "group",
"name": "end"
}
]
},
{
"name": "outline_draw_expand_gameObjects",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"name": "normal"
},
{
"name": "outline_scaled_modelMatrix"
},
{
"name": "outline_expand"
},
{
"type": "group",
"name": "end"
}
]
},
{
"name": "skybox",
"shader_libs": [
{
"type": "group",
"name": "top"
},
{
"name": "skybox"
},
{
"type": "group",
"name": "end"
}
]
}
]
}