wj-elements
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WebJET Elements is a modern set of user interface tools harnessing the power of web components designed to simplify web application development.
263 lines (262 loc) • 11.2 kB
TypeScript
import { default as WJElement } from '../wje-element/element.js';
/**
* `Tree` is a custom web component that represents a hierarchical tree structure.
* It extends from `WJElement`.
* @summary This element visually represents a tree structure, supporting single or multiple selection modes and hierarchy management.
* @documentation https://elements.webjet.sk/components/tree
* @status stable
* @augments {WJElement}
* @attribute {boolean} reorder - Enables moving tree items by dragging direct start slot content.
* @csspart native - The native container part of the tree.
* @slot - The default slot to place `wje-tree-item` child components.
* @tag wje-tree
*/
export default class Tree extends WJElement {
/**
* Returns the CSS stylesheet for the component.
* @static
* @returns {CSSStyleSheet} The CSS stylesheet
*/
static get cssStyleSheet(): CSSStyleSheet;
draggedItem: HTMLElement;
dropTarget: any;
dropPosition: string;
/**
* Sets the selection attribute for the element.
* @param {string} value The value to set as the selection attribute.
*/
set selection(value: string);
/**
* Gets the current selection mode for the element.
* If no selection is explicitly set, it defaults to 'single'.
* @returns {string} The current selection mode, either set by the element's attribute or the default value 'single'.
*/
get selection(): string;
/**
* Enables reordering tree items by dragging an element assigned to the start slot.
* @param {boolean} value Whether reordering is enabled.
*/
set reorder(value: boolean);
/**
* Indicates whether tree items can be reordered with the start slot handle.
* @returns {boolean}
*/
get reorder(): boolean;
/**
* A method called before the drawing or rendering process of tree items.
* It iterates through all `wje-tree-item` elements, updating their selection state
* and managing their expand/collapse icons accordingly.
* @returns {void} This method does not return a value.
*/
beforeDraw(): void;
/**
* Draw method for the tree.
* @returns {object} Document fragment
*/
draw(): object;
/**
* Called after the draw process of the component is completed.
* Typically used to add event listeners or perform operations
* that are dependent on the component's drawn state.
* @returns {void} This method does not return a value.
*/
afterDraw(): void;
/**
* Syncs ARIA attributes on the host element.
*/
syncAria(): void;
/**
* Handles the click event triggered by the user interaction.
* Identifies the closest tree item element to the event target and sets it
* as the selected item. Ensures that only one item is selected at a time, resetting
* the selection state for all other items.
* @param {Event} e The click event object.
*/
handleClick: (e: Event) => void;
/**
* Starts dragging a tree item when the drag begins from the configured start slot handle.
* @param {DragEvent} e The drag event.
* @returns {void}
*/
handleDragStart: (e: DragEvent) => void;
/**
* Updates the current drop target and exposes a visual drop position.
* @param {DragEvent} e The drag event.
* @returns {void}
*/
handleDragOver: (e: DragEvent) => void;
/**
* Completes a tree item move.
* @param {DragEvent} e The drop event.
* @returns {void}
*/
handleDrop: (e: DragEvent) => void;
/**
* Clears drag state after the browser drag operation ends.
* @returns {void}
*/
handleDragEnd: () => void;
/**
* Retrieves all items that match the selector 'wje-tree-item' within the current context.
* @returns {Array<Element>} An array of all matching DOM elements.
*/
getAllItems(): Array<Element>;
/**
* Retrieves and appends a template slot to a tree item.
* @param {HTMLElement} item The DOM element to which the slot content will be appended.
* @param {HTMLTemplateElement|null} template Template that may provide reusable slot content.
* @param {string} slotName Name of the projected slot content to clone.
* @returns {void}
*/
appendTemplateSlot(item: HTMLElement, template: HTMLTemplateElement | null, slotName: string): void;
/**
* Returns the internal class used to identify cloned template slot content.
* @param {string} slotName Name of the projected slot.
* @returns {string}
*/
getTemplateSlotClass(slotName: string): string;
/**
* Marks direct start slot content as the drag handle for reorderable trees.
* @param {HTMLElement} item Host item that receives draggable start content.
* @returns {void}
*/
setupReorderHandle(item: HTMLElement): void;
/**
* Finds a tree item from a composed event path.
* @param {Event} e User interaction that may originate inside shadow DOM.
* @returns {HTMLElement|null}
*/
getTreeItemFromEvent(e: Event): HTMLElement | null;
/**
* Checks whether the event started from a reorder handle.
* @param {Event} e User interaction to inspect.
* @returns {boolean}
*/
isReorderHandleEvent(e: Event): boolean;
/**
* Checks whether a node is a tree item element.
* @param {object} node The node to inspect.
* @returns {boolean}
*/
isTreeItem(node: object): boolean;
/**
* Returns direct tree item children for a tree or tree item parent.
* @param {HTMLElement} parent The parent element.
* @returns {HTMLElement[]}
*/
getDirectTreeItems(parent: HTMLElement): HTMLElement[];
/**
* Gets the index of a tree item among direct tree item siblings.
* @param {HTMLElement} item Element whose sibling position should be resolved.
* @returns {number}
*/
getTreeItemIndex(item: HTMLElement): number;
/**
* Determines whether the dragged item can be dropped on the target.
* @param {HTMLElement} draggedItem Item currently being moved.
* @param {HTMLElement} targetItem Candidate item under the pointer.
* @returns {boolean}
*/
canDrop(draggedItem: HTMLElement, targetItem: HTMLElement): boolean;
/**
* Resolves the drop position against the visible tree item row.
* @param {DragEvent} e Browser drag event carrying pointer coordinates.
* @param {HTMLElement|null} target Item used to calculate row boundaries.
* @returns {'before'|'inside'|'after'}
*/
getDropPosition(e: DragEvent, target: HTMLElement | null): "before" | "inside" | "after";
/**
* Applies the visual drop position to the current target item.
* @param {HTMLElement} target Item currently showing insertion feedback.
* @param {string} position Resolved insertion area for the target row.
* @returns {void}
*/
setDropState(target: HTMLElement, position: string): void;
/**
* Clears visual drop target state.
* @returns {void}
*/
clearDropState(): void;
/**
* Clears the active drag state.
* @returns {void}
*/
clearDragState(): void;
/**
* Returns the internal class used to render a drop marker.
* @param {'before'|'inside'|'after'} position Drop marker position.
* @returns {string}
*/
getDropPositionClass(position: "before" | "inside" | "after"): string;
/**
* Moves a tree item relative to another tree item and syncs nesting metadata.
* @param {HTMLElement} draggedItem The item being moved.
* @param {HTMLElement} targetItem Item that receives or anchors the moved item.
* @param {'before'|'inside'|'after'} position The target position.
* @returns {object|null} Move detail, or null when the move is invalid.
*/
moveItem(draggedItem: HTMLElement, targetItem: HTMLElement, position?: "before" | "inside" | "after"): object | null;
/**
* Returns cloned direct tree item children for an event detail.
* @param {HTMLElement} parent Parent whose direct tree item children should be serialized.
* @returns {HTMLElement[]}
*/
getOrderElements(parent: HTMLElement): HTMLElement[];
/**
* Returns stable ids for direct tree item children when they are available.
* @param {HTMLElement} parent Parent whose direct tree item children should be serialized.
* @returns {Array<string|null>}
*/
getOrderIds(parent: HTMLElement): Array<string | null>;
/**
* Gets an application-facing id from a tree item.
* @param {HTMLElement|null} item Tree item to read.
* @returns {string|null}
*/
getItemId(item: HTMLElement | null): string | null;
/**
* Syncs item selection mode and nesting metadata after a DOM move.
* @returns {void}
*/
syncTreeItems(): void;
/**
* Redraws affected parent items so expand/collapse affordances match current children.
* @param {HTMLElement[]} items Items that may need refresh.
* @returns {void}
*/
refreshMovedItems(items: HTMLElement[]): void;
/**
* Updates the state of a checkbox, syncing the state both upwards to parent elements
* and downwards to child elements as necessary.
* @param {object} changedItem The specific item whose checkbox state has changed.
* @param {boolean} [isInitialSync] Indicates whether the state update is part of the initial synchronization process.
* @returns {void} This method does not return a value.
*/
updateCheckboxState(changedItem: object, isInitialSync?: boolean): void;
isInitialSync: boolean;
/**
* Updates the state of the parent item based on the state of its child items.
* Recursively propagates changes up to all parent items to reflect the selection
* or indeterminate state accurately.
* @param {object} item The current tree item whose parent state needs to be updated.
* It is expected to have properties `selected`, `indeterminate`,
* and a method `getChildrenItems({ includeDisabled: boolean })`.
* @returns {void} This method does not return a value.
*/
updateParentState(item: object): void;
/**
* Propagates the state changes of an item upwards through its ancestors in the hierarchy.
* Calls the `updateParentState` method for each parent element until no parent exists.
* @param {HTMLElement} item The current item whose state to propagate to its parent.
* @returns {void} This method does not return a value.
*/
propagateStateUpwards(item: HTMLElement): void;
/**
* Propagates the selected state of an item to its children recursively. Depending on the `isInitialSync` flag,
* it also determines how the state should be applied to the child items and updates the parent state if needed.
* @param {object} item The item whose state is being propagated to its child items. The item must have properties
* such as `selected` and methods like `getChildrenItems` to retrieve its child elements.
* @returns {void} This method does not return a value.
*/
propagateStateDownwards(item: object): void;
}